Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Comintex
Ullr
Level 120
God Stats
8W - 3L
1,650 SR
Queue Stats
180W - 138L
1,707 Elo+
Party 1
Anubis
Anubis
Pupuson
Anubis
Level 248
God Stats
23W - 10L
1,882 SR
Queue Stats
193W - 173L
1,645 Elo+
Party 1
Mercury
Mercury
ZzzG
Mercury
Level 145
God Stats
4W - 0L
1,920 SR
Queue Stats
37W - 17L
1,739 Elo+
Party 1
Team Averages
Level 159
1,690 SR
1,618 Elo+

VS

Team Averages
Level 135
1,540 SR
1,557 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FairyKing68
Baron Samedi
Level 159
God Stats
0W - 1L
1,817 SR
Queue Stats
63W - 57L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
LuckyKingMO
Sun Wukong
Level 154
God Stats
69W - 50L
1,524 SR
Queue Stats
1,007W - 880L
1,587 Elo+
Solo
Maui
Maui
MrASAPBABY
Maui
Level 107
God Stats
8W - 12L
1,326 SR
Queue Stats
182W - 160L
1,553 Elo+
Party 2
Hun Batz
Hun Batz
PabloLeMatelot
Hun Batz
Level 130
God Stats
2W - 5L
1,532 SR
Queue Stats
197W - 159L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 2 / 1
5,984
544
4,806
5,203
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
10
2 / 0 / 4
5,559
505
5,298
5,414
5,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ullr
13
3 / 0 / 3
7,353
668
7,199
7,640
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Pupuson
Anubis
12
4 / 3 / 2
7,257
660
8,296
10,582
4,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
ZzzG
Mercury
13
3 / 0 / 1
7,000
636
4,757
7,264
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 5 / 0
6,029
548
3,601
10,669
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
FairyKing68
Baron Samedi
10
1 / 2 / 1
5,390
490
4,409
6,672
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LuckyKingMO
Sun Wukong
10
2 / 4 / 2
6,032
548
7,106
11,351
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 1
5,335
485
2,485
8,635
3,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
10
2 / 2 / 0
5,540
504
3,901
8,649
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
5
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
1
1.25
W
Bacchus
 
Bacchus
2
0
4
4
L
Jing Wei
 
Jing Wei
0
5
0
0
W
Ullr
3
0
3
4.5
L
Baron Samedi
FairyKing68
Baron Samedi
1
2
1
0.75
L
Sun Wukong
LuckyKingMO
Sun Wukong
2
4
2
0.75
L
0
1
1
0.5
L
Hun Batz
2
2
0
1
W
Anubis
Pupuson
Anubis
4
3
2
1.67
W
Mercury
ZzzG
Mercury
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,356
Damage
21,502
36,103
Taken
45,976
17,369
Mitigated
18,171
10,406
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,806
2,441
0
590
5,203
1,956
0
2,570
2,463
32,370
0
W
Bacchus
 
Bacchus
5,298
634
60
897
5,414
5,388
0
2,459
2,891
18,209
0
L
Jing Wei
 
Jing Wei
3,601
3,107
0
3,358
10,669
3,728
0
1,219
9,353
0
53,079
W
Ullr
7,199
2,773
0
1,500
7,640
2,930
0
464
7,176
0
58,900
L
Baron Samedi
FairyKing68
Baron Samedi
4,409
299
419
1,860
6,672
2,950
0
3,229
3,275
44,150
0
L
Sun Wukong
LuckyKingMO
Sun Wukong
7,106
1,751
0
2,739
11,351
5,050
0
6,725
4,555
0
37,794
L
2,485
767
1,358
2,419
8,635
3,447
0
4,503
3,964
15,595
0
L
Hun Batz
3,901
951
0
1,510
8,649
2,996
0
2,387
6,244
0
37,081
W
Anubis
Pupuson
Anubis
8,296
244
0
6,621
10,582
4,547
0
325
10,253
60,101
0
W
Mercury
ZzzG
Mercury
4,757
2,741
0
738
7,264
2,548
0
1,004
6,138
0
62,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
28,326
389
Minions Killed
322
0
Camps Cleared
0
1,203,780
Distance Traveled
1,084,721
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,984
544
74
7
0
233,811
0
W
Bacchus
5,559
505
15
1
0
244,163
0
L
Jing Wei
6,029
548
100
9
0
208,635
0
W
Ullr
7,353
668
99
9
0
216,034
2
L
Baron Samedi
5,390
490
85
8
0
196,217
2
L
Sun Wukong
6,032
548
60
5
0
238,042
2
L
Maui
5,335
485
25
2
0
198,430
0
L
Hun Batz
5,540
504
52
5
0
243,397
0
W
Anubis
7,257
660
104
9
0
212,739
4
W
Mercury
7,000
636
97
9
0
297,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role