Player Matchup

Thanatos
Thanatos
Dark Fredo8988
Thanatos
Level 88
God Stats
39W - 24L
1,594 SR
Queue Stats
195W - 206L
1,438 Elo+
Solo
Nemesis
Nemesis
FreeCarDiddy
Nemesis
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 202L
1,318 Elo+
Solo
Aphrodite
Aphrodite
IMeninaPimentaI
Aphrodite
Level 85
God Stats
9W - 7L
1,597 SR
Queue Stats
114W - 108L
1,408 Elo+
Solo
Yemoja
Yemoja
MrButtermen82
Yemoja
Level 106
God Stats
140W - 122L
1,453 SR
Queue Stats
620W - 597L
1,372 Elo+
Solo
Izanami
Izanami
Urkozamanjezor
Izanami
Level 59
God Stats
84W - 80L
1,481 SR
Queue Stats
241W - 280L
1,415 Elo+
Solo
Team Averages
Level 77
1,525 SR
1,390 Elo+

VS

Team Averages
Level 68
1,439 SR
1,391 Elo+
Discordia
Discordia
DermicSand92149
Discordia
Level 50
God Stats
5W - 6L
1,091 SR
Queue Stats
308W - 312L
1,367 Elo+
Solo
Cupid
Cupid
VDj-Andres
Cupid
Level 98
God Stats
8W - 3L
1,595 SR
Queue Stats
286W - 264L
1,385 Elo+
Solo
Odin
Odin
iStay Jackin
Odin
Level 59
God Stats
1W - 0L
1,321 SR
Queue Stats
78W - 96L
1,388 Elo+
Solo
Bacchus
Bacchus
its_just_game22
Bacchus
Level 30
God Stats
6W - 3L
1,500 SR
Queue Stats
411W - 408L
1,360 Elo+
Party 1
Camazotz
Camazotz
weptwillow
Camazotz
Level 105
God Stats
7W - 3L
1,688 SR
Queue Stats
174W - 170L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 5 / 1
9,071
477
9,348
18,060
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
FreeCarDiddy
Nemesis
13
0 / 2 / 1
7,984
420
7,512
13,705
9,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
IMeninaPimentaI
Aphrodite
11
0 / 2 / 2
7,826
412
4,271
9,995
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 5
8,769
462
5,624
15,829
14,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 3
9,433
496
9,473
12,821
5,004
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DermicSand92149
Discordia
16
7 / 2 / 4
10,265
540
12,810
8,246
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
14
2 / 5 / 2
8,696
458
8,437
9,705
3,847
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 0 / 4
9,943
523
8,463
13,506
9,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 4 / 10
8,847
466
5,680
16,506
20,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
weptwillow
Camazotz
18
3 / 0 / 5
10,664
561
10,083
17,477
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
15
15
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
5
1
1.3
W
Discordia
DermicSand92149
Discordia
7
2
4
4.5
L
Nemesis
FreeCarDiddy
Nemesis
0
2
1
0.25
L
Aphrodite
IMeninaPimentaI
Aphrodite
0
2
2
0.5
L
1
3
5
1.17
L
4
3
3
1.83
W
Cupid
2
5
2
0.6
W
2
0
4
4
W
1
4
10
1.5
W
Camazotz
weptwillow
Camazotz
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,228
Damage
45,473
70,410
Taken
65,440
41,154
Mitigated
44,012
29,941
Healing
18,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,348
4,079
0
11,439
18,060
7,753
0
3,181
14,879
0
62,471
W
Discordia
DermicSand92149
Discordia
12,810
668
0
250
8,246
3,127
855
3,447
4,615
70,731
0
L
Nemesis
FreeCarDiddy
Nemesis
7,512
2,750
0
3,838
13,705
9,996
0
767
12,934
0
43,570
L
Aphrodite
IMeninaPimentaI
Aphrodite
4,271
309
1,513
5,135
9,995
4,164
38
3,947
6,048
41,111
0
L
5,624
1,613
3,377
2,582
15,829
14,237
492
5,458
10,088
26,037
0
L
9,473
7,166
387
1,670
12,821
5,004
3,294
4,938
7,871
0
75,832
W
Cupid
8,437
4,799
565
1,567
9,705
3,847
3,346
1,629
8,036
0
57,736
W
8,463
2,416
0
2,342
13,506
9,262
390
274
12,974
0
67,394
W
5,680
904
0
3,031
16,506
20,906
261
3,201
13,210
20,571
0
W
Camazotz
weptwillow
Camazotz
10,083
3,412
0
10,811
17,477
6,870
0
1,333
15,994
0
110,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,083
Gold Earned
48,415
393
Minions Killed
460
0
Camps Cleared
0
1,519,527
Distance Traveled
1,759,905
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,071
477
99
5
0
286,291
0
W
Discordia
10,265
540
108
6
0
345,517
0
L
Nemesis
7,984
420
71
4
0
375,519
0
L
Aphrodite
7,826
412
75
4
0
256,004
3
L
Yemoja
8,769
462
30
2
0
290,988
0
L
Izanami
9,433
496
118
6
0
310,725
0
W
Cupid
8,696
458
87
5
0
330,310
5
W
Odin
9,943
523
108
6
0
318,105
0
W
Bacchus
8,847
466
17
1
0
362,784
0
W
Camazotz
10,664
561
140
7
0
403,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role