Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Ragemaredan
Bellona
Level 135
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 6L
1,261 Elo+
Party 1
Ix Chel
Ix Chel
XTheshadowprX
Ix Chel
Level 27
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 97
1,376 SR
1,420 Elo+

VS

Team Averages
Level 104
1,414 SR
1,531 Elo+
Ao Kuang
Ao Kuang
Calavette
Ao Kuang
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 129L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Deastrakorigi
Baron Samedi
Level 125
God Stats
6W - 4L
1,640 SR
Queue Stats
64W - 27L
1,650 Elo+
Solo
Janus
Janus
iAddictXx
Janus
Level 62
God Stats
31W - 37L
1,102 SR
Queue Stats
147W - 162L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 3 / 2
7,734
703
5,315
13,564
12,236
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Ragemaredan
Bellona
11
2 / 5 / 1
8,207
746
3,975
14,103
11,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
11
0 / 5 / 3
7,700
700
3,271
9,195
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Calavette
Ao Kuang
12
7 / 2 / 6
9,975
907
8,720
10,937
10,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Deastrakorigi
Baron Samedi
12
4 / 1 / 7
9,539
867
10,093
8,061
3,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
iAddictXx
Janus
14
2 / 0 / 8
9,644
877
11,757
5,197
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
13
13
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
Ao Kuang
Calavette
Ao Kuang
7
2
6
5
W
Baron Samedi
Deastrakorigi
Baron Samedi
4
1
7
7.5
L
Bellona
Ragemaredan
Bellona
2
5
1
0.5
L
Ix Chel
0
5
3
0.3
W
Janus
iAddictXx
Janus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,561
Damage
30,570
36,862
Taken
24,195
27,539
Mitigated
16,473
3,580
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,315
2,453
0
805
13,564
12,236
0
11,260
2,304
0
16,863
W
Ao Kuang
Calavette
Ao Kuang
8,720
2,411
0
2,059
10,937
10,600
325
1,929
8,750
19,323
0
W
Baron Samedi
Deastrakorigi
Baron Samedi
10,093
1,345
501
1,996
8,061
3,682
135
974
7,058
35,872
0
L
Bellona
Ragemaredan
Bellona
3,975
1,252
0
1,711
14,103
11,633
0
11,312
2,791
0
15,656
L
Ix Chel
3,271
388
442
622
9,195
3,670
0
8,564
615
25,404
0
W
Janus
iAddictXx
Janus
11,757
1,393
0
1,784
5,197
2,191
873
1,056
4,141
51,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
29,158
83
Minions Killed
137
0
Camps Cleared
0
559,816
Distance Traveled
648,631
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,734
703
15
1
0
208,934
2
W
Ao Kuang
9,975
907
28
3
0
208,507
0
W
Baron Samedi
9,539
867
44
4
0
206,351
1
L
Bellona
8,207
746
20
2
0
176,219
3
L
Ix Chel
7,700
700
48
4
0
174,663
2
W
Janus
9,644
877
65
6
0
233,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role