Player Matchup

Serqet
Serqet
CivilGosling286
Serqet
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,346 Elo+
Party 1
Anubis
Anubis
ETA454
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,459 Elo+
Party 1
Horus
Horus
TheRayven7
Horus
Level 78
God Stats
6W - 10L
1,278 SR
Queue Stats
108W - 165L
1,233 Elo+
Solo
Sobek
Sobek
XDolphinzZ
Sobek
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 144L
1,472 Elo+
Solo
Artemis
Artemis
its_Barney_
Artemis
Level 44
God Stats
12W - 10L
1,426 SR
Queue Stats
54W - 76L
1,332 Elo+
Solo
Team Averages
Level 72
1,441 SR
1,368 Elo+

VS

Team Averages
Level 105
1,415 SR
1,426 Elo+
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ID_ilo-oli
Kukulkan
Level 154
God Stats
0W - 1L
1,092 SR
Queue Stats
75W - 76L
1,393 Elo+
Solo
Kali
Kali
Its Tediiee
Kali
Level 66
God Stats
20W - 10L
1,419 SR
Queue Stats
136W - 114L
1,406 Elo+
Solo
Bacchus
Bacchus
hellhero8
Bacchus
Level 62
God Stats
21W - 13L
1,565 SR
Queue Stats
93W - 98L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
rigidframe14
Sun Wukong
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,528
553
3,290
8,166
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
ETA454
Anubis
12
5 / 1 / 0
6,700
670
4,356
4,440
2,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
9
0 / 1 / 1
5,047
505
1,831
5,281
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
8
0 / 1 / 3
5,046
505
2,685
9,197
6,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
its_Barney_
Artemis
9
2 / 1 / 2
5,134
513
7,286
4,707
1,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
1 / 2 / 0
4,828
483
5,268
6,625
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ID_ilo-oli
Kukulkan
10
1 / 3 / 0
5,562
556
2,706
5,176
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,597
560
2,623
9,689
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
hellhero8
Bacchus
6
0 / 2 / 0
4,486
449
3,249
9,535
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
rigidframe14
Sun Wukong
6
2 / 0 / 1
4,943
494
2,621
1,912
1,124
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
5
5
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
W
2
1
3
3.5
W
Anubis
ETA454
Anubis
5
1
0
5
L
Kukulkan
ID_ilo-oli
Kukulkan
1
3
0
0.33
L
1
2
1
0.75
W
Horus
0
1
1
0.5
W
Sobek
0
1
3
1.5
L
Bacchus
hellhero8
Bacchus
0
2
0
0
W
Artemis
its_Barney_
Artemis
2
1
2
3
L
Sun Wukong
rigidframe14
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,448
Damage
16,467
31,791
Taken
32,937
15,809
Mitigated
14,422
10,554
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,268
3,242
0
1,600
6,625
2,041
0
1,037
5,413
0
25,886
W
3,290
1,617
0
2,110
8,166
2,859
0
1,151
7,015
0
31,840
W
Anubis
ETA454
Anubis
4,356
523
0
1,825
4,440
2,303
578
2,030
2,410
45,376
0
L
Kukulkan
ID_ilo-oli
Kukulkan
2,706
456
0
150
5,176
1,308
0
2,878
2,298
32,019
0
L
2,623
1,131
0
2,412
9,689
2,941
0
1,673
8,016
0
33,402
W
Horus
1,831
1,045
0
2,048
5,281
2,435
0
112
5,169
0
23,994
W
Sobek
2,685
218
1,232
1,845
9,197
6,576
0
1,832
7,365
13,339
0
L
Bacchus
hellhero8
Bacchus
3,249
301
164
1,197
9,535
7,008
0
1,488
8,047
13,401
0
W
Artemis
its_Barney_
Artemis
7,286
3,609
0
1,494
4,707
1,636
0
942
3,765
0
27,487
L
Sun Wukong
rigidframe14
Sun Wukong
2,621
953
0
147
1,912
1,124
0
28
1,884
0
17,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
25,416
241
Minions Killed
191
0
Camps Cleared
0
950,063
Distance Traveled
854,021
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,828
483
40
4
0
151,517
0
W
Serqet
5,528
553
52
5
0
228,774
0
W
Anubis
6,700
670
84
8
0
164,331
0
L
Kukulkan
5,562
556
59
6
0
167,216
0
L
Kali
5,597
560
55
6
0
204,647
6
W
Horus
5,047
505
44
4
0
182,154
0
W
Sobek
5,046
505
16
2
0
205,120
1
L
Bacchus
4,486
449
15
2
0
211,020
0
W
Artemis
5,134
513
45
5
0
169,684
2
L
Sun Wukong
4,943
494
22
2
0
119,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role