Player Matchup

Ix Chel
Ix Chel
Silver V
ASBLESS
Ix Chel
Silver V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,279 MMR
Solo
Danzaburou
Danzaburou
Gold V
JuniorBritto
Danzaburou
Gold V
Level 187
God Stats
5W - 5L
1,665 SR
Queue Stats
207W - 223L
1,244 MMR
Party 1
Tyr
Tyr
Gold III
Pegeu
Tyr
Gold III
Level 166
God Stats
0W - 4L
1,176 SR
Queue Stats
307W - 318L
1,317 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 167
1,447 SR
1,280 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,471 SR
1,275 MMR
Awilix
Awilix
Gold IV
SikFades
Awilix
Gold IV
Level 146
God Stats
6W - 2L
1,579 SR
Queue Stats
88W - 95L
1,306 MMR
Party 2
Ares
Ares
Gold IV
sik dominus
Ares
Gold IV
Level 109
God Stats
3W - 3L
1,169 SR
Queue Stats
88W - 96L
1,306 MMR
Party 2
Hera
Hera
Silver I
wolfdavis97
Hera
Silver I
Level 128
God Stats
5W - 3L
1,666 SR
Queue Stats
299W - 355L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ASBLESS
Ix Chel
10
1 / 5 / 1
7,003
700
6,018
10,229
3,389
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JuniorBritto
Danzaburou
10
0 / 5 / 4
7,427
743
6,444
10,696
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
Pegeu
Tyr
9
2 / 8 / 2
7,473
747
5,081
14,180
12,861
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesBaba YagaMartichorasKuzenboHachiman

VS

Bans
HerculesMerlinArtemisVulcanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
SikFades
Awilix
12
12 / 1 / 5
10,022
1,002
14,208
9,152
4,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 13
8,874
887
7,249
8,266
9,268
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
2 / 3 / 13
8,704
870
7,981
7,292
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
3
Kills
18
18
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ASBLESS
Ix Chel
1
5
1
0.3
L
Danzaburou
JuniorBritto
Danzaburou
0
5
4
0.4
L
Tyr
Pegeu
Tyr
2
8
2
0.38
W
Awilix
SikFades
Awilix
12
1
5
14.5
W
4
0
13
10.5
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,543
Damage
29,438
35,105
Taken
24,710
19,855
Mitigated
16,388
3,419
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ASBLESS
Ix Chel
6,018
372
50
332
10,229
3,389
0
4,939
5,290
20,125
0
L
Danzaburou
JuniorBritto
Danzaburou
6,444
2,890
0
1,551
10,696
3,605
0
5,335
5,223
0
34,800
L
Tyr
Pegeu
Tyr
5,081
350
0
1,486
14,180
12,861
0
5,342
8,690
0
14,118
W
Awilix
SikFades
Awilix
14,208
6,472
0
2,599
9,152
4,239
1,801
1,786
7,326
0
31,448
W
7,249
734
0
1,452
8,266
9,268
274
2,975
5,291
15,757
0
W
7,981
1,848
513
483
7,292
2,881
779
1,820
5,472
43,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
27,600
84
Minions Killed
98
0
Camps Cleared
0
481,322
Distance Traveled
537,528
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,003
700
24
2
0
157,635
0
L
Danzaburou
7,427
743
52
5
0
144,764
3
L
Tyr
7,473
747
8
1
0
178,923
0
W
Awilix
10,022
1,002
22
2
0
188,882
0
W
Ares
8,874
887
11
1
0
177,495
0
W
Hera
8,704
870
65
7
0
171,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role