Player Matchup

Maui
Maui
KING_Rho_
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 196L
1,482 Elo+
Solo
Chronos
Chronos
Legionairy214
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,450 Elo+
Party 3
King Arthur
King Arthur
RampantVamp
King Arthur
Level 77
God Stats
4W - 7L
1,342 SR
Queue Stats
316W - 302L
1,521 Elo+
Party 3
Nox
Nox
ReinaDoll
Nox
Level 68
God Stats
4W - 3L
1,442 SR
Queue Stats
163W - 159L
1,479 Elo+
Party 3
Thoth
Thoth
TruT1gerK1ng
Thoth
Level 111
God Stats
2W - 5L
1,520 SR
Queue Stats
170W - 152L
1,532 Elo+
Solo
Team Averages
Level 86
1,461 SR
1,493 Elo+

VS

Team Averages
Level 76
1,544 SR
1,446 Elo+
Thor
Thor
Concpt
Thor
Level 108
God Stats
5W - 3L
1,299 SR
Queue Stats
240W - 204L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
DD214DREAM
Cthulhu
Level 89
God Stats
22W - 8L
1,679 SR
Queue Stats
531W - 531L
1,516 Elo+
Solo
Tiamat
Tiamat
GoEasy1996
Tiamat
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 178L
1,490 Elo+
Party 1
Vamana
Vamana
GoupdaRelax
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Party 2
Zeus
Zeus
MIKEYBONES91
Zeus
Level 113
God Stats
3W - 3L
1,742 SR
Queue Stats
93W - 106L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 2 / 3
5,304
1,061
2,140
6,519
4,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
11
1 / 3 / 2
5,400
1,080
3,193
6,132
2,008
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
RampantVamp
King Arthur
9
1 / 5 / 1
5,152
1,030
3,956
8,953
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 2
5,432
1,086
3,505
4,870
2,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

6
0 / 2 / 2
4,562
912
1,718
2,084
543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Concpt
Thor
13
10 / 1 / 4
7,413
1,483
10,251
5,570
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
DD214DREAM
Cthulhu
11
1 / 0 / 8
6,427
1,285
3,887
5,770
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
GoEasy1996
Tiamat
9
0 / 1 / 10
5,503
1,101
4,449
4,396
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
11
2 / 2 / 5
5,847
1,169
2,240
4,893
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 10
6,033
1,207
5,349
2,292
1,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
4
Kills
15
15
Deaths
5
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thor
Concpt
Thor
10
1
4
12
W
Cthulhu
DD214DREAM
Cthulhu
1
0
8
5
W
Tiamat
GoEasy1996
Tiamat
0
1
10
5
W
Vamana
2
2
5
2.25
L
Maui
0
2
3
0.75
L
Chronos
1
3
2
0.67
W
2
1
10
7
L
King Arthur
RampantVamp
King Arthur
1
5
1
0.3
L
2
3
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,512
Damage
26,176
28,558
Taken
22,921
17,629
Mitigated
13,640
4,366
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Concpt
Thor
10,251
1,034
268
1,170
5,570
2,408
192
2,461
2,693
0
16,456
W
Cthulhu
DD214DREAM
Cthulhu
3,887
267
1,437
3,360
5,770
4,220
275
2,242
3,011
9,810
0
W
Tiamat
GoEasy1996
Tiamat
4,449
597
269
1,352
4,396
2,300
0
2,049
2,247
9,274
0
W
Vamana
2,240
948
0
304
4,893
3,702
251
2,032
2,654
0
2,506
L
Maui
2,140
294
1,042
826
6,519
4,670
0
3,680
2,651
5,988
0
L
Chronos
3,193
221
166
819
6,132
2,008
0
2,078
3,850
7,108
0
W
5,349
365
123
117
2,292
1,010
646
1,632
660
11,210
0
L
King Arthur
RampantVamp
King Arthur
3,956
0
35
550
8,953
8,300
0
4,473
4,321
0
5,902
L
3,505
524
353
304
4,870
2,108
0
2,460
2,406
8,905
0
L
1,718
184
187
84
2,084
543
0
927
1,086
2,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,850
Gold Earned
31,223
43
Minions Killed
55
0
Camps Cleared
0
460,672
Distance Traveled
561,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,413
1,483
17
3
0
115,977
0
W
Cthulhu
6,427
1,285
10
2
0
136,296
0
W
Tiamat
5,503
1,101
10
2
0
104,744
0
W
Vamana
5,847
1,169
1
0
0
101,143
0
L
Maui
5,304
1,061
10
2
0
108,584
0
L
Chronos
5,400
1,080
7
1
0
99,318
0
W
Zeus
6,033
1,207
17
3
0
102,922
0
L
King Arthur
5,152
1,030
9
2
0
104,001
0
L
Nox
5,432
1,086
13
3
0
99,572
0
L
Thoth
4,562
912
4
1
0
49,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role