Player Matchup

Kukulkan
Kukulkan
Azshane
Kukulkan
Level 63
God Stats
6W - 1L
1,748 SR
Queue Stats
43W - 35L
1,477 Elo+
Party 2
Ix Chel
Ix Chel
Carein
Ix Chel
Level 25
God Stats
7W - 6L
1,132 SR
Queue Stats
42W - 33L
1,482 Elo+
Party 2
Odin
Odin
PivkoLP
Odin
Level 65
God Stats
5W - 1L
1,895 SR
Queue Stats
42W - 33L
1,468 Elo+
Party 2
Ymir
Ymir
Ponahas
Ymir
Level 85
God Stats
4W - 0L
1,553 SR
Queue Stats
228W - 106L
1,618 Elo+
Party 3
Awilix
Awilix
SeroSami
Awilix
Level 121
God Stats
2W - 1L
1,517 SR
Queue Stats
329W - 161L
1,556 Elo+
Party 3
Team Averages
Level 72
1,569 SR
1,520 Elo+

VS

Team Averages
Level 128
1,381 SR
1,492 Elo+
Thanatos
Thanatos
Kurtrus
Thanatos
Level 140
God Stats
13W - 12L
1,500 SR
Queue Stats
1,040W - 1,025L
1,572 Elo+
Solo
Hachiman
Hachiman
Mavena
Hachiman
Level 158
God Stats
1W - 3L
1,313 SR
Queue Stats
553W - 508L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
Raëven
The Morrigan
Level 118
God Stats
27W - 40L
1,438 SR
Queue Stats
973W - 940L
1,455 Elo+
Party 1
Merlin
Merlin
Shyambi
Merlin
Level 162
God Stats
2W - 3L
1,487 SR
Queue Stats
599W - 628L
1,464 Elo+
Solo
Mulan
Mulan
diety100
Mulan
Level 64
God Stats
0W - 2L
1,167 SR
Queue Stats
94W - 100L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azshane
Kukulkan
16
1 / 2 / 13
10,479
1,048
9,143
6,620
2,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Carein
Ix Chel
16
5 / 1 / 8
10,876
1,088
7,718
6,105
1,861
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Odin
PivkoLP
Odin
16
2 / 0 / 14
10,643
1,064
8,577
7,354
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Ponahas
Ymir
16
2 / 2 / 10
10,308
1,031
7,537
11,858
12,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
SeroSami
Awilix
16
8 / 2 / 7
11,373
1,137
9,385
9,595
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kurtrus
Thanatos
15
2 / 7 / 2
10,100
1,010
6,594
11,644
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Mavena
Hachiman
16
2 / 3 / 4
10,820
1,082
11,482
9,528
3,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Raëven
The Morrigan
15
1 / 3 / 3
9,674
967
2,926
6,503
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Shyambi
Merlin
15
1 / 2 / 4
9,911
991
11,342
6,473
2,558
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
diety100
Mulan
15
1 / 3 / 3
10,110
1,011
6,631
12,372
9,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
18
Kills
7
7
Deaths
18
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azshane
Kukulkan
1
2
13
3.75
W
Ix Chel
Carein
Ix Chel
5
1
8
9
L
Thanatos
Kurtrus
Thanatos
2
7
2
0.43
L
Hachiman
Mavena
Hachiman
2
3
4
1.33
W
Odin
PivkoLP
Odin
2
0
14
9
W
Ymir
Ponahas
Ymir
2
2
10
3.5
L
The Morrigan
Raëven
The Morrigan
1
3
3
0.83
W
Awilix
SeroSami
Awilix
8
2
7
5.75
L
Merlin
Shyambi
Merlin
1
2
4
1.5
L
Mulan
diety100
Mulan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,360
Damage
38,975
41,532
Taken
46,520
28,221
Mitigated
23,398
5,965
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azshane
Kukulkan
9,143
735
0
198
6,620
2,803
0
2,466
4,154
42,743
0
W
Ix Chel
Carein
Ix Chel
7,718
1,715
2,831
1,376
6,105
1,861
0
1,661
4,444
27,762
0
L
Thanatos
Kurtrus
Thanatos
6,594
530
0
2,577
11,644
4,591
0
5,389
5,906
0
15,014
L
Hachiman
Mavena
Hachiman
11,482
6,884
0
1,128
9,528
3,750
0
4,212
5,272
0
38,304
W
Odin
PivkoLP
Odin
8,577
1,193
0
1,423
7,354
6,966
0
3,171
4,183
0
22,305
W
Ymir
Ponahas
Ymir
7,537
2,029
0
0
11,858
12,607
0
4,573
7,285
24,432
0
L
The Morrigan
Raëven
The Morrigan
2,926
207
0
53
6,503
2,889
0
3,251
2,908
17,755
165
W
Awilix
SeroSami
Awilix
9,385
1,986
0
137
9,595
3,984
0
2,640
6,816
0
11,188
L
Merlin
Shyambi
Merlin
11,342
242
0
99
6,473
2,558
0
2,949
3,261
28,183
0
L
Mulan
diety100
Mulan
6,631
481
0
941
12,372
9,610
0
8,291
3,799
267
27,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,679
Gold Earned
50,615
216
Minions Killed
197
6
Camps Cleared
9
994,746
Distance Traveled
882,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,479
1,048
108
11
1
205,918
0
W
Ix Chel
10,876
1,088
37
4
1
188,223
0
L
Thanatos
10,100
1,010
14
1
2
166,938
0
L
Hachiman
10,820
1,082
54
5
1
199,253
0
W
Odin
10,643
1,064
22
2
4
214,338
0
W
Ymir
10,308
1,031
46
5
0
174,307
0
L
The Morrigan
9,674
967
36
4
1
180,312
0
W
Awilix
11,373
1,137
3
0
0
211,960
0
L
Merlin
9,911
991
34
3
5
157,697
0
L
Mulan
10,110
1,011
59
6
0
178,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role