Player Matchup

Anhur
Anhur
PH MONEY23
Anhur
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 136L
1,481 Elo+
Party 1
Sobek
Sobek
Th3 Grindfather
Sobek
Level 142
God Stats
54W - 53L
1,560 SR
Queue Stats
535W - 516L
1,601 Elo+
Party 1
Ao Kuang
Ao Kuang
YJ PaCK
Ao Kuang
Level 75
God Stats
50W - 48L
1,507 SR
Queue Stats
310W - 310L
1,507 Elo+
Party 1
Team Averages
Level 96
1,523 SR
1,530 Elo+

VS

Team Averages
Level 105
1,560 SR
1,537 Elo+
Arachne
Arachne
Grimdark Dom
Arachne
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 49L
1,543 Elo+
Party 2
Merlin
Merlin
IAmCamden
Merlin
Level 147
God Stats
1W - 3L
1,565 SR
Queue Stats
159W - 158L
1,544 Elo+
Party 2
Hercules
Hercules
ratonpsfour
Hercules
Level 102
God Stats
17W - 17L
1,616 SR
Queue Stats
354W - 333L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
8 / 2 / 11
12,077
863
12,330
8,886
3,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 0 / 14
11,536
824
14,793
18,647
23,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
YJ PaCK
Ao Kuang
15
8 / 3 / 10
11,713
837
12,158
10,964
5,039
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Grimdark Dom
Arachne
12
4 / 11 / 0
10,482
749
8,523
19,525
11,333
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
IAmCamden
Merlin
14
0 / 6 / 5
9,934
710
11,946
10,533
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ratonpsfour
Hercules
12
1 / 3 / 3
9,287
663
8,402
17,981
18,368
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
5
5
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Grimdark Dom
Arachne
4
11
0
0.36
L
Merlin
IAmCamden
Merlin
0
6
5
0.42
W
Anhur
8
2
11
6.75
W
4
0
14
11
W
Ao Kuang
YJ PaCK
Ao Kuang
8
3
10
4.33
L
Hercules
ratonpsfour
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,281
Damage
28,871
38,497
Taken
48,039
31,954
Mitigated
34,172
14,001
Healing
7,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Grimdark Dom
Arachne
8,523
6,173
0
2,652
19,525
11,333
0
10,424
9,101
0
19,569
L
Merlin
IAmCamden
Merlin
11,946
746
0
22
10,533
4,471
0
6,594
3,891
61,341
0
W
Anhur
12,330
8,994
0
2,481
8,886
3,436
1,922
4,119
4,767
0
44,618
W
14,793
742
0
8,447
18,647
23,479
11
4,850
13,581
45,471
0
W
Ao Kuang
YJ PaCK
Ao Kuang
12,158
4,155
0
3,073
10,964
5,039
0
3,601
7,363
45,998
0
L
Hercules
ratonpsfour
Hercules
8,402
2,062
139
5,079
17,981
18,368
0
10,451
7,530
0
20,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
29,703
181
Minions Killed
126
0
Camps Cleared
0
840,842
Distance Traveled
712,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,482
749
25
2
0
207,792
0
L
Merlin
9,934
710
92
7
0
216,095
0
W
Anhur
12,077
863
80
6
0
238,831
0
W
Sobek
11,536
824
46
3
0
322,607
0
W
Ao Kuang
11,713
837
55
4
0
279,404
0
L
Hercules
9,287
663
9
1
0
288,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role