Player Matchup

Mercury
Mercury
 
Mercury
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Cyberus99
Atlas
Level 83
God Stats
17W - 9L
1,509 SR
Queue Stats
140W - 131L
1,525 Elo+
Party 2
Izanami
Izanami
Hessdalen
Izanami
Level 42
God Stats
3W - 1L
1,531 SR
Queue Stats
107W - 129L
1,273 Elo+
Solo
Jormungandr
Jormungandr
Sidge
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
ZAKURAWO
Baron Samedi
Level 78
God Stats
3W - 1L
1,714 SR
Queue Stats
16W - 5L
1,713 Elo+
Party 1
Team Averages
Level 80
1,551 SR
1,508 Elo+

VS

Team Averages
Level 79
1,438 SR
1,417 Elo+
Cernunnos
Cernunnos
Buzzbomb3000
Cernunnos
Level 114
God Stats
52W - 27L
1,619 SR
Queue Stats
337W - 311L
1,444 Elo+
Solo
Poseidon
Poseidon
Craftygamer1
Poseidon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,277 Elo+
Solo
Osiris
Osiris
OTTMGK
Osiris
Level 88
God Stats
8W - 11L
1,159 SR
Queue Stats
162W - 163L
1,431 Elo+
Solo
Sylvanus
Sylvanus
Verixa
Sylvanus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,424 Elo+
Solo
Loki
Loki
XxVocaaxX
Loki
Level 81
God Stats
10W - 13L
1,410 SR
Queue Stats
229W - 223L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 3 / 5
7,176
552
5,094
11,571
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Cyberus99
Atlas
12
2 / 1 / 4
7,455
573
7,681
9,491
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Hessdalen
Izanami
14
5 / 1 / 0
7,892
607
8,449
7,868
3,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Sidge
Jormungandr
13
2 / 1 / 0
7,579
583
7,470
8,772
10,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
ZAKURAWO
Baron Samedi
13
5 / 1 / 2
7,935
610
9,185
5,972
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buzzbomb3000
Cernunnos
11
0 / 4 / 4
6,666
513
5,994
13,087
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Craftygamer1
Poseidon
10
1 / 5 / 0
6,338
488
3,753
8,075
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
OTTMGK
Osiris
12
0 / 2 / 1
6,174
475
5,789
12,517
7,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Verixa
Sylvanus
11
3 / 0 / 1
6,697
515
3,740
11,563
10,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
13
3 / 3 / 3
7,082
545
8,270
11,458
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
7
7
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
3
5
0.83
L
Cernunnos
Buzzbomb3000
Cernunnos
0
4
4
0.5
L
Poseidon
Craftygamer1
Poseidon
1
5
0
0.2
W
Atlas
Cyberus99
Atlas
2
1
4
4
W
Izanami
Hessdalen
Izanami
5
1
0
5
L
Osiris
OTTMGK
Osiris
0
2
1
0.25
W
Jormungandr
Sidge
Jormungandr
2
1
0
2
L
Sylvanus
Verixa
Sylvanus
3
0
1
3.5
L
Loki
3
3
3
1.5
W
Baron Samedi
ZAKURAWO
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,879
Damage
27,546
43,674
Taken
56,700
28,222
Mitigated
28,972
11,747
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,094
1,560
0
625
11,571
3,885
379
1,704
9,867
0
52,823
L
Cernunnos
Buzzbomb3000
Cernunnos
5,994
3,007
0
5,584
13,087
4,507
0
1,555
11,532
0
52,660
L
Poseidon
Craftygamer1
Poseidon
3,753
201
0
500
8,075
2,778
0
5,824
2,251
38,005
0
W
Atlas
Cyberus99
Atlas
7,681
3,195
280
3,364
9,491
7,265
0
3,443
6,048
29,680
246
W
Izanami
Hessdalen
Izanami
8,449
6,489
0
3,327
7,868
3,361
306
504
7,364
0
60,295
L
Osiris
OTTMGK
Osiris
5,789
1,395
0
4,309
12,517
7,714
0
7,487
5,030
0
40,070
W
Jormungandr
Sidge
Jormungandr
7,470
2,254
0
1,848
8,772
10,906
0
0
8,772
54,933
0
L
Sylvanus
Verixa
Sylvanus
3,740
1,009
1,813
4,885
11,563
10,016
0
5,445
6,118
23,002
0
L
Loki
8,270
1,762
0
1,517
11,458
3,957
0
3,841
7,617
0
59,380
W
Baron Samedi
ZAKURAWO
Baron Samedi
9,185
778
701
1,602
5,972
2,805
0
1,986
3,986
52,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,037
Gold Earned
32,957
381
Minions Killed
352
0
Camps Cleared
0
1,316,008
Distance Traveled
1,286,529
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,176
552
84
6
0
315,685
0
L
Cernunnos
6,666
513
99
8
0
235,506
6
L
Poseidon
6,338
488
75
6
0
266,804
4
W
Atlas
7,455
573
26
2
0
258,267
5
W
Izanami
7,892
607
101
8
0
249,666
0
L
Osiris
6,174
475
66
5
0
251,209
0
W
Jormungandr
7,579
583
87
7
0
239,464
0
L
Sylvanus
6,697
515
38
3
0
245,038
3
L
Loki
7,082
545
74
6
0
287,972
2
W
Baron Samedi
7,935
610
83
6
0
252,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role