Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bahammut8195
Kukulkan
Level 120
God Stats
7W - 3L
1,891 SR
Queue Stats
202W - 224L
1,486 Elo+
Solo
Ne Zha
Ne Zha
SeatUnkind
Ne Zha
Level 86
God Stats
2W - 3L
1,692 SR
Queue Stats
168W - 167L
1,488 Elo+
Solo
Anhur
Anhur
SirCristiann
Anhur
Level 85
God Stats
1W - 3L
1,509 SR
Queue Stats
84W - 91L
1,527 Elo+
Solo
Ravana
Ravana
pro_De_los_pro
Ravana
Level 82
God Stats
4W - 8L
1,367 SR
Queue Stats
127W - 148L
1,497 Elo+
Solo
Team Averages
Level 106
1,592 SR
1,500 Elo+

VS

Team Averages
Level 94
1,599 SR
1,483 Elo+
Ix Chel
Ix Chel
Hewie12L
Ix Chel
Level 68
God Stats
24W - 19L
1,921 SR
Queue Stats
712W - 696L
1,476 Elo+
Party 1
Khepri
Khepri
S2Dark_SlayerS2
Khepri
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,485 Elo+
Solo
King Arthur
King Arthur
Teiquy
King Arthur
Level 112
God Stats
9W - 9L
1,428 SR
Queue Stats
399W - 393L
1,492 Elo+
Solo
Apollo
Apollo
laturfz
Apollo
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 269L
1,460 Elo+
Party 1
Serqet
Serqet
matheusqpmzmmm
Serqet
Level 127
God Stats
11W - 7L
1,644 SR
Queue Stats
94W - 82L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 0
2,788
558
780
3,772
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Bahammut8195
Kukulkan
6
0 / 0 / 0
3,398
680
559
1,986
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
SeatUnkind
Ne Zha
6
1 / 1 / 0
3,414
683
1,484
3,694
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
959
192
0
0
0
6
0 / 1 / 0
3,483
697
1,257
2,797
1,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hewie12L
Ix Chel
6
0 / 0 / 0
3,499
700
895
1,742
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,479
696
1,024
3,807
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Teiquy
King Arthur
6
1 / 0 / 0
3,805
761
1,735
2,875
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
laturfz
Apollo
5
1 / 0 / 0
3,249
650
1,227
2,424
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 1
3,596
719
1,351
3,417
1,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
L
Kukulkan
Bahammut8195
Kukulkan
0
0
0
0
W
Ix Chel
Hewie12L
Ix Chel
0
0
0
0
W
0
0
1
0.5
L
Ne Zha
SeatUnkind
Ne Zha
1
1
0
1
L
0
0
0
0
W
King Arthur
Teiquy
King Arthur
1
0
0
1
W
Apollo
laturfz
Apollo
1
0
0
1
W
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,080
Damage
6,232
12,249
Taken
14,265
5,558
Mitigated
5,794
3,732
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
780
295
0
1,281
3,772
2,769
0
933
2,839
7,415
0
L
Kukulkan
Bahammut8195
Kukulkan
559
48
0
830
1,986
601
0
668
1,318
19,911
0
W
Ix Chel
Hewie12L
Ix Chel
895
137
150
910
1,742
529
0
438
1,304
21,180
0
W
1,024
347
0
1,236
3,807
1,882
0
263
3,544
8,549
0
L
Ne Zha
SeatUnkind
Ne Zha
1,484
642
0
742
3,694
944
0
318
3,244
0
12,387
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Teiquy
King Arthur
1,735
336
0
909
2,875
1,644
0
63
2,812
0
18,687
W
Apollo
laturfz
Apollo
1,227
913
0
1,308
2,424
696
99
517
1,907
0
16,052
W
1,351
325
0
570
3,417
1,043
0
121
3,296
0
15,275
L
1,257
266
0
879
2,797
1,244
0
0
2,797
0
18,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,042
Gold Earned
17,628
108
Minions Killed
144
0
Camps Cleared
0
389,411
Distance Traveled
523,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,788
558
4
1
0
83,802
0
L
Kukulkan
3,398
680
42
8
0
96,451
0
W
Ix Chel
3,499
700
44
9
0
102,627
0
W
Khepri
3,479
696
10
2
0
102,587
1
L
Ne Zha
3,414
683
24
5
0
100,551
0
L
Anhur
959
192
0
0
0
0
0
W
King Arthur
3,805
761
30
6
0
120,752
0
W
Apollo
3,249
650
28
6
0
81,285
0
W
Serqet
3,596
719
32
6
0
116,033
0
L
Ravana
3,483
697
38
8
0
108,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role