Player Matchup

Skadi
Skadi
Fonpen
Skadi
Level 106
God Stats
2W - 1L
1,586 SR
Queue Stats
82W - 70L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Subxp
Cthulhu
Level 25
God Stats
9W - 10L
1,608 SR
Queue Stats
61W - 61L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
XARTIBUMON777
Cliodhna
Level 147
God Stats
3W - 2L
1,448 SR
Queue Stats
149W - 141L
1,508 Elo+
Party 1
Merlin
Merlin
lDGNNN
Merlin
Level 87
God Stats
88W - 87L
1,508 SR
Queue Stats
96W - 103L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
laughingecho
Sun Wukong
Level 128
God Stats
3W - 2L
1,840 SR
Queue Stats
147W - 161L
1,557 Elo+
Solo
Team Averages
Level 99
1,598 SR
1,503 Elo+

VS

Team Averages
Level 74
1,512 SR
1,474 Elo+
Poseidon
Poseidon
 
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Azoriuz
Cabrakan
Level 48
God Stats
15W - 18L
1,485 SR
Queue Stats
116W - 124L
1,509 Elo+
Solo
Arachne
Arachne
Mercya1948
Arachne
Level 68
God Stats
2W - 3L
1,426 SR
Queue Stats
9W - 11L
1,409 Elo+
Party 3
Anubis
Anubis
TheVanDitos
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,442 Elo+
Party 3
Martichoras
Martichoras
ННКакойто
Martichoras
Level 86
God Stats
5W - 3L
1,649 SR
Queue Stats
254W - 241L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fonpen
Skadi
9
0 / 4 / 2
5,156
469
2,292
6,938
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Subxp
Cthulhu
10
0 / 0 / 3
6,064
551
5,119
5,915
2,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
XARTIBUMON777
Cliodhna
12
6 / 3 / 1
7,297
663
7,306
8,831
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
lDGNNN
Merlin
12
3 / 0 / 1
7,056
641
4,809
2,363
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
laughingecho
Sun Wukong
10
2 / 3 / 1
6,511
592
7,580
11,310
8,718
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 2 / 2
5,865
533
5,808
5,370
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Azoriuz
Cabrakan
10
2 / 2 / 2
6,423
584
2,525
7,470
5,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Mercya1948
Arachne
10
1 / 2 / 1
6,035
549
3,581
8,371
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
0 / 3 / 0
5,422
493
717
6,818
2,290
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
ННКакойто
Martichoras
13
5 / 2 / 1
7,960
724
9,378
12,494
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
11
Kills
10
10
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
2
2
1.5
L
Cabrakan
Azoriuz
Cabrakan
2
2
2
1.5
W
Skadi
Fonpen
Skadi
0
4
2
0.25
L
Arachne
Mercya1948
Arachne
1
2
1
0.75
W
Cthulhu
Subxp
Cthulhu
0
0
3
1.5
L
Anubis
0
3
0
0
W
Cliodhna
XARTIBUMON777
Cliodhna
6
3
1
2.17
W
Merlin
lDGNNN
Merlin
3
0
1
3.5
W
Sun Wukong
laughingecho
Sun Wukong
2
3
1
0.83
L
Martichoras
ННКакойто
Martichoras
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
22,009
35,357
Taken
40,523
18,232
Mitigated
18,394
8,407
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,808
1,351
0
1,014
5,370
1,903
517
1,464
3,906
41,941
0
L
Cabrakan
Azoriuz
Cabrakan
2,525
765
0
1,610
7,470
5,344
443
2,059
5,411
19,230
0
W
Skadi
Fonpen
Skadi
2,292
1,178
0
648
6,938
2,872
0
5,050
1,888
0
25,799
L
Arachne
Mercya1948
Arachne
3,581
2,711
0
3,036
8,371
3,466
0
2,117
6,254
0
42,904
W
Cthulhu
Subxp
Cthulhu
5,119
88
1,183
1,312
5,915
2,740
216
3,214
2,701
23,604
0
L
Anubis
717
0
99
1,595
6,818
2,290
0
4,288
2,530
27,423
0
W
Cliodhna
XARTIBUMON777
Cliodhna
7,306
1,004
0
1,062
8,831
3,107
0
189
8,551
0
46,875
W
Merlin
lDGNNN
Merlin
4,809
187
0
954
2,363
795
329
747
1,616
50,610
0
W
Sun Wukong
laughingecho
Sun Wukong
7,580
1,703
0
3,248
11,310
8,718
0
0
11,310
0
43,959
L
Martichoras
ННКакойто
Martichoras
9,378
3,419
0
4,726
12,494
5,391
0
0
12,494
0
63,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
31,705
309
Minions Killed
329
0
Camps Cleared
0
1,139,374
Distance Traveled
1,095,428
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,865
533
70
6
0
222,904
1
L
Cabrakan
6,423
584
28
3
0
213,463
1
W
Skadi
5,156
469
40
4
0
201,319
0
L
Arachne
6,035
549
64
6
0
252,435
1
W
Cthulhu
6,064
551
33
3
0
249,867
7
L
Anubis
5,422
493
59
5
0
211,101
0
W
Cliodhna
7,297
663
76
7
0
248,185
0
W
Merlin
7,056
641
93
8
0
218,853
4
W
Sun Wukong
6,511
592
67
6
0
221,150
0
L
Martichoras
7,960
724
108
10
0
195,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role