Player Matchup

Xbalanque
Xbalanque
DementedShadow42
Xbalanque
Level 85
God Stats
0W - 2L
1,280 SR
Queue Stats
32W - 33L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Mortikus1
Nu Wa
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
397W - 377L
1,424 Elo+
Solo
Maui
Maui
carlo19790416
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Tsukuyomi
Tsukuyomi
juan153
Tsukuyomi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 31L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
magalicious8044
Morgan Le Fay
Level 100
God Stats
12W - 10L
1,442 SR
Queue Stats
293W - 300L
1,443 Elo+
Solo
Team Averages
Level 90
1,444 SR
1,405 Elo+

VS

Team Averages
Level 115
1,395 SR
1,433 Elo+
Mulan
Mulan
BRASKY54
Mulan
Level 113
God Stats
2W - 3L
1,112 SR
Queue Stats
61W - 62L
1,406 Elo+
Party 2
Sol
Sol
BauerCTU12
Sol
Level 122
God Stats
1W - 3L
1,264 SR
Queue Stats
79W - 77L
1,414 Elo+
Party 2
Hercules
Hercules
Cogsworth25
Hercules
Level 84
God Stats
2W - 3L
1,441 SR
Queue Stats
54W - 58L
1,403 Elo+
Party 2
Freya
Freya
Mango HabaneDro
Freya
Level 131
God Stats
5W - 3L
1,498 SR
Queue Stats
334W - 330L
1,417 Elo+
Party 1
Zeus
Zeus
TX BamBam18
Zeus
Level 124
God Stats
4W - 2L
1,660 SR
Queue Stats
509W - 523L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
15
5 / 8 / 6
9,410
784
11,159
15,320
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Mortikus1
Nu Wa
15
3 / 6 / 8
9,183
765
13,197
13,261
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 5
7,904
659
3,495
13,930
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
juan153
Tsukuyomi
16
1 / 3 / 12
8,727
727
16,082
20,179
8,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
magalicious8044
Morgan Le Fay
16
6 / 6 / 7
9,607
801
13,397
12,269
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BRASKY54
Mulan
18
6 / 6 / 11
10,198
850
13,621
19,361
21,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 2 / 7
9,756
813
14,963
13,584
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Cogsworth25
Hercules
16
1 / 5 / 15
9,293
774
8,373
17,174
13,143
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 2 / 12
9,678
807
8,106
11,598
5,156
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
14 / 2 / 6
11,713
976
23,550
6,537
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
17
Kills
29
29
Deaths
17
38
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Mulan
BRASKY54
Mulan
6
6
11
1.92
W
5
2
7
4.25
W
Hercules
Cogsworth25
Hercules
1
5
15
1.7
L
Xbalanque
5
8
6
1
W
3
2
12
4.5
L
Nu Wa
Mortikus1
Nu Wa
3
6
8
1.17
W
14
2
6
8.5
L
2
6
5
0.75
L
Tsukuyomi
juan153
Tsukuyomi
1
3
12
2.33
L
Morgan Le Fay
magalicious8044
Morgan Le Fay
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,330
Damage
68,613
74,959
Taken
68,254
38,486
Mitigated
48,428
14,777
Healing
26,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BRASKY54
Mulan
13,621
1,125
1,528
3,629
19,361
21,862
0
7,553
11,456
0
24,063
W
14,963
4,203
1,206
6,877
13,584
5,264
1,802
4,530
8,928
36,068
0
W
Hercules
Cogsworth25
Hercules
8,373
1,419
1,155
4,363
17,174
13,143
0
9,753
7,385
1,856
13,706
L
Xbalanque
11,159
4,764
267
1,625
15,320
7,096
0
8,949
6,131
0
20,929
W
8,106
1,735
802
4,335
11,598
5,156
1,178
4,913
6,633
24,991
0
L
Nu Wa
Mortikus1
Nu Wa
13,197
2,934
664
1,753
13,261
5,558
433
9,020
4,177
23,285
0
W
23,550
1,596
1,298
991
6,537
3,003
1,321
3,580
2,861
56,091
0
L
3,495
825
57
384
13,930
11,288
0
9,559
4,299
5,575
0
L
Tsukuyomi
juan153
Tsukuyomi
16,082
3,362
451
6,649
20,179
8,698
50
13,214
6,653
0
27,020
L
Morgan Le Fay
magalicious8044
Morgan Le Fay
13,397
2,171
1,328
1,599
12,269
5,846
0
7,193
4,694
26,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
50,638
103
Minions Killed
203
0
Camps Cleared
0
996,101
Distance Traveled
1,118,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,198
850
25
2
0
218,357
0
W
Sol
9,756
813
40
3
0
215,410
0
W
Hercules
9,293
774
24
2
0
241,089
0
L
Xbalanque
9,410
784
28
2
0
194,261
0
W
Freya
9,678
807
38
3
0
231,777
0
L
Nu Wa
9,183
765
24
2
0
186,894
0
W
Zeus
11,713
976
76
6
0
211,929
0
L
Maui
7,904
659
6
1
0
174,311
0
L
Tsukuyomi
8,727
727
19
2
0
246,430
0
L
Morgan Le Fay
9,607
801
26
2
0
194,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role