Player Matchup

Cthulhu
Cthulhu
IKissedHer
Cthulhu
Level 48
God Stats
3W - 0L
1,765 SR
Queue Stats
81W - 25L
1,747 Elo+
Party 1
Sol
Sol
JonZima
Sol
Level 85
God Stats
2W - 2L
1,383 SR
Queue Stats
313W - 267L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
VhinWins
Ao Kuang
Level 97
God Stats
49W - 16L
1,511 SR
Queue Stats
324W - 156L
1,711 Elo+
Party 1
Bellona
Bellona
WetWorksBlack
Bellona
Level 40
God Stats
8W - 3L
1,673 SR
Queue Stats
45W - 45L
1,529 Elo+
Party 2
Thanatos
Thanatos
nartleb
Thanatos
Level 28
God Stats
7W - 3L
1,681 SR
Queue Stats
41W - 36L
1,543 Elo+
Party 2
Team Averages
Level 60
1,603 SR
1,619 Elo+

VS

Team Averages
Level 107
1,480 SR
1,528 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PaulR09
Vulcan
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 78L
1,483 Elo+
Solo
Ra
Ra
Stagg5
Ra
Level 145
God Stats
4W - 7L
1,321 SR
Queue Stats
448W - 427L
1,532 Elo+
Solo
Loki
Loki
hhamoud4
Loki
Level 106
God Stats
26W - 25L
1,496 SR
Queue Stats
221W - 206L
1,607 Elo+
Solo
Nike
Nike
pollitosinhuesos
Nike
Level 65
God Stats
11W - 15L
1,581 SR
Queue Stats
578W - 583L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IKissedHer
Cthulhu
11
2 / 0 / 6
6,746
1,349
5,649
4,905
4,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
12
2 / 0 / 4
6,911
1,382
3,551
2,184
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
VhinWins
Ao Kuang
11
2 / 0 / 5
6,563
1,313
6,560
4,081
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
11
2 / 2 / 3
6,540
1,308
6,017
5,665
5,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
nartleb
Thanatos
11
1 / 2 / 7
6,322
1,264
3,715
5,019
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

370

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 4 / 4
6,465
1,293
2,442
11,135
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
PaulR09
Vulcan
11
0 / 1 / 3
6,020
1,204
6,461
4,243
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ra
11
1 / 2 / 2
6,508
1,302
6,445
6,670
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
3 / 2 / 1
6,786
1,357
2,843
4,797
1,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
5,251
1,050
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
9
Kills
4
4
Deaths
9
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
4
0.5
W
Cthulhu
IKissedHer
Cthulhu
2
0
6
5
W
Sol
2
0
4
4
L
Vulcan
PaulR09
Vulcan
0
1
3
1.5
L
Ra
1
2
2
1
W
Ao Kuang
VhinWins
Ao Kuang
2
0
5
4.5
W
Bellona
2
2
3
1.75
L
Loki
3
2
1
1.75
W
Thanatos
nartleb
Thanatos
1
2
7
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,492
Damage
18,191
21,854
Taken
26,845
14,622
Mitigated
13,171
3,424
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,442
509
0
849
11,135
6,991
0
6,781
3,880
4,111
0
W
Cthulhu
IKissedHer
Cthulhu
5,649
408
257
254
4,905
4,596
0
4,222
625
16,482
0
W
Sol
3,551
1,960
0
510
2,184
892
0
1,433
701
31,485
0
L
Vulcan
PaulR09
Vulcan
6,461
2,001
0
0
4,243
1,707
0
2,506
1,608
17,102
0
L
Ra
6,445
416
458
1,456
6,670
2,618
0
3,683
2,668
26,529
0
W
Ao Kuang
VhinWins
Ao Kuang
6,560
377
0
602
4,081
1,765
0
2,375
1,659
15,966
0
W
Bellona
6,017
583
0
324
5,665
5,165
0
4,396
1,186
0
8,541
L
Loki
2,843
792
0
0
4,797
1,855
0
2,454
2,191
0
11,859
W
Thanatos
nartleb
Thanatos
3,715
909
0
1,477
5,019
2,204
0
2,704
2,244
0
8,340
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,082
Gold Earned
31,030
140
Minions Killed
110
8
Camps Cleared
4
614,652
Distance Traveled
464,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,465
1,293
6
1
0
97,544
0
W
Cthulhu
6,746
1,349
20
4
1
127,785
0
W
Sol
6,911
1,382
74
15
3
108,433
0
L
Vulcan
6,020
1,204
20
4
1
123,063
0
L
Ra
6,508
1,302
59
12
0
114,310
0
W
Ao Kuang
6,563
1,313
27
5
4
133,172
0
W
Bellona
6,540
1,308
9
2
0
123,635
0
L
Loki
6,786
1,357
25
5
3
129,793
0
W
Thanatos
6,322
1,264
10
2
0
121,627
0
L
Nike
5,251
1,050
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role