Player Matchup

Da Ji
Da Ji
Halderos
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,520 Elo+
Solo
Terra
Terra
NicholasFlash
Terra
Level 38
God Stats
6W - 7L
1,244 SR
Queue Stats
401W - 387L
1,462 Elo+
Solo
Neith
Neith
Y3nnefer
Neith
Level 149
God Stats
5W - 4L
1,148 SR
Queue Stats
231W - 213L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
angarortiz
Morgan Le Fay
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,379 Elo+
Party 1
Set
Set
chusquito
Set
Level 106
God Stats
0W - 1L
1,598 SR
Queue Stats
45W - 45L
1,497 Elo+
Party 1
Team Averages
Level 86
1,398 SR
1,470 Elo+

VS

Team Averages
Level 126
1,527 SR
1,485 Elo+
Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Glacement
Merlin
Level 126
God Stats
1W - 2L
1,268 SR
Queue Stats
58W - 68L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
PitbullxXx1991
Cthulhu
Level 146
God Stats
9W - 1L
1,881 SR
Queue Stats
450W - 452L
1,500 Elo+
Solo
Sylvanus
Sylvanus
XxSenouXx
Sylvanus
Level 126
God Stats
2W - 2L
1,485 SR
Queue Stats
237W - 242L
1,491 Elo+
Solo
Bellona
Bellona
nicasterix
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 85L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Halderos
Da Ji
13
0 / 4 / 2
7,194
654
7,192
10,041
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 3
8,076
734
11,551
12,985
11,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Y3nnefer
Neith
17
2 / 0 / 2
8,561
778
11,916
11,160
6,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
angarortiz
Morgan Le Fay
15
0 / 2 / 5
7,726
702
6,748
8,855
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 2
8,005
728
10,054
11,977
8,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 0 / 2
9,092
827
10,667
7,197
3,081
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
Glacement
Merlin
15
3 / 2 / 6
8,830
803
13,778
8,032
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 7
8,402
764
14,385
11,507
8,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
XxSenouXx
Sylvanus
14
0 / 1 / 6
8,287
753
5,810
13,367
7,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
nicasterix
Bellona
14
0 / 1 / 8
7,574
689
5,418
12,730
12,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
5
Kills
11
11
Deaths
5
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
2
8
W
Merlin
Glacement
Merlin
3
2
6
3
L
Da Ji
Halderos
Da Ji
0
4
2
0.25
L
1
1
3
2.5
W
1
1
7
4.5
W
Sylvanus
XxSenouXx
Sylvanus
0
1
6
3
L
Neith
Y3nnefer
Neith
2
0
2
3
L
Morgan Le Fay
angarortiz
Morgan Le Fay
0
2
5
1.25
L
2
4
2
0.75
W
Bellona
nicasterix
Bellona
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,461
Damage
50,058
55,018
Taken
52,833
35,656
Mitigated
34,439
26,440
Healing
27,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,667
8,918
534
592
7,197
3,081
0
2,662
4,535
0
17,609
W
Merlin
Glacement
Merlin
13,778
589
788
429
8,032
3,656
0
1,966
5,994
30,870
0
L
Da Ji
Halderos
Da Ji
7,192
1,141
457
383
10,041
5,481
0
5,159
4,837
0
9,252
L
11,551
171
8,294
6,170
12,985
11,102
0
7,536
5,389
19,830
0
W
14,385
481
3,527
1,780
11,507
8,115
0
5,193
6,274
34,537
0
W
Sylvanus
XxSenouXx
Sylvanus
5,810
966
11,576
6,155
13,367
7,249
0
5,244
7,941
12,883
0
L
Neith
Y3nnefer
Neith
11,916
3,573
2,127
5,539
11,160
6,117
0
7,504
3,180
0
32,130
L
Morgan Le Fay
angarortiz
Morgan Le Fay
6,748
904
533
1,231
8,855
4,736
0
6,722
1,977
19,817
0
L
10,054
3,180
290
1,416
11,977
8,220
0
6,487
5,490
0
20,020
W
Bellona
nicasterix
Bellona
5,418
784
661
1,777
12,730
12,338
0
3,018
9,276
0
9,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,562
Gold Earned
42,185
137
Minions Killed
128
0
Camps Cleared
0
1,125,580
Distance Traveled
1,069,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,092
827
21
2
0
227,399
0
W
Merlin
8,830
803
49
4
0
177,741
0
L
Da Ji
7,194
654
7
1
0
214,118
0
L
Terra
8,076
734
17
2
0
235,804
0
W
Cthulhu
8,402
764
29
3
0
242,754
0
W
Sylvanus
8,287
753
22
2
0
195,115
0
L
Neith
8,561
778
50
5
0
212,974
0
L
Morgan Le Fay
7,726
702
24
2
0
246,082
0
L
Set
8,005
728
39
4
0
216,602
0
W
Bellona
7,574
689
7
1
0
226,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role