Player Matchup

Chaac
Chaac
DeleteNoMore
Chaac
Level 61
God Stats
24W - 15L
1,591 SR
Queue Stats
214W - 231L
1,496 Elo+
Solo
Chang'e
Chang'e
Drag2bl3u
Chang'e
Level 42
God Stats
9W - 15L
1,328 SR
Queue Stats
25W - 44L
1,285 Elo+
Solo
Khepri
Khepri
Michaloos123
Khepri
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 115L
1,859 Elo+
Solo
Ix Chel
Ix Chel
Vespusa
Ix Chel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
rundu
Ah Puch
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 1
Team Averages
Level 47
1,484 SR
1,537 Elo+

VS

Team Averages
Level 75
1,482 SR
1,409 Elo+
Maui
Maui
CVulpes
Maui
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,276 Elo+
Party 2
Ah Puch
Ah Puch
Dezertir009
Ah Puch
Level 47
God Stats
6W - 6L
1,657 SR
Queue Stats
172W - 136L
1,550 Elo+
Solo
Discordia
Discordia
FootballRUS
Discordia
Level 128
God Stats
1,063W - 1,081L
1,501 SR
Queue Stats
1,080W - 1,130L
1,459 Elo+
Solo
Scylla
Scylla
LeafaLibra
Scylla
Level 37
God Stats
0W - 2L
1,244 SR
Queue Stats
4W - 9L
1,276 Elo+
Party 2
Cupid
Cupid
MrGreedy78
Cupid
Level 128
God Stats
192W - 189L
1,505 SR
Queue Stats
203W - 203L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
10,035
1,115
13,593
13,341
12,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
Drag2bl3u
Chang'e
15
4 / 0 / 5
9,345
1,038
6,908
8,417
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
15
2 / 0 / 10
10,251
1,139
6,923
11,163
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
Vespusa
Ix Chel
15
6 / 2 / 5
10,431
1,159
17,365
8,708
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
rundu
Ah Puch
15
2 / 0 / 12
9,703
1,078
15,075
6,072
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

299

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
CVulpes
Maui
14
2 / 5 / 2
9,744
1,083
6,803
20,407
25,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Dezertir009
Ah Puch
15
0 / 3 / 5
9,309
1,034
20,348
11,231
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
FootballRUS
Discordia
13
0 / 0 / 0
7,792
866
2,050
684
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
LeafaLibra
Scylla
14
3 / 4 / 1
9,549
1,061
5,785
10,271
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
14
0 / 5 / 2
8,550
950
9,177
19,662
8,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
17
Kills
5
5
Deaths
17
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
CVulpes
Maui
2
5
2
0.6
W
3
3
12
3
L
Ah Puch
Dezertir009
Ah Puch
0
3
5
0.83
W
Chang'e
Drag2bl3u
Chang'e
4
0
5
6.5
L
Discordia
FootballRUS
Discordia
0
0
0
0
L
Scylla
LeafaLibra
Scylla
3
4
1
0.88
W
Khepri
2
0
10
7
L
Cupid
0
5
2
0.2
W
Ix Chel
Vespusa
Ix Chel
6
2
5
4.25
W
Ah Puch
rundu
Ah Puch
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,864
Damage
44,163
47,701
Taken
62,255
36,764
Mitigated
44,532
11,091
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
CVulpes
Maui
6,803
1,595
0
763
20,407
25,458
0
15,407
4,718
10,290
0
W
13,593
1,474
0
2,149
13,341
12,019
0
8,126
4,896
0
28,536
L
Ah Puch
Dezertir009
Ah Puch
20,348
607
0
166
11,231
5,370
0
8,758
2,473
53,006
0
W
Chang'e
Drag2bl3u
Chang'e
6,908
1,414
1,972
2,136
8,417
3,791
0
7,507
818
15,549
0
L
Discordia
FootballRUS
Discordia
2,050
0
0
0
684
260
0
684
0
6,072
0
L
Scylla
LeafaLibra
Scylla
5,785
512
0
147
10,271
4,650
0
6,863
3,332
22,524
0
W
Khepri
6,923
272
419
964
11,163
13,167
0
7,417
3,530
11,636
0
L
Cupid
9,177
5,035
786
2,297
19,662
8,794
0
14,238
5,270
0
25,132
W
Ix Chel
Vespusa
Ix Chel
17,365
2,212
2,286
920
8,708
4,772
0
6,619
2,089
44,765
0
W
Ah Puch
rundu
Ah Puch
15,075
1,510
0
245
6,072
3,015
0
4,894
1,178
29,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
44,944
196
Minions Killed
212
5
Camps Cleared
5
869,119
Distance Traveled
653,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,744
1,083
7
1
0
151,591
0
W
Chaac
10,035
1,115
50
6
1
177,023
0
L
Ah Puch
9,309
1,034
74
8
1
164,733
0
W
Chang'e
9,345
1,038
14
2
0
145,841
0
L
Discordia
7,792
866
15
2
0
24,964
0
L
Scylla
9,549
1,061
60
7
1
160,671
0
W
Khepri
10,251
1,139
12
1
1
196,001
0
L
Cupid
8,550
950
56
6
3
151,216
0
W
Ix Chel
10,431
1,159
73
8
0
172,908
0
W
Ah Puch
9,703
1,078
47
5
3
177,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role