Player Matchup

Anubis
Anubis
 
Anubis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Gaiczin
Cernunnos
Level 119
God Stats
4W - 1L
1,585 SR
Queue Stats
385W - 430L
1,471 Elo+
Solo
Vamana
Vamana
RASinicOLA
Vamana
Level 235
God Stats
15W - 14L
1,495 SR
Queue Stats
614W - 607L
1,509 Elo+
Solo
Ne Zha
Ne Zha
SirCristiann
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,541 Elo+
Solo
Team Averages
Level 142
1,516 SR
1,504 Elo+

VS

Team Averages
Level 121
1,461 SR
1,477 Elo+
Fenrir
Fenrir
AgusGamer25
Fenrir
Level 120
God Stats
2W - 1L
1,372 SR
Queue Stats
94W - 85L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
Andygames07
Xing Tian
Level 91
God Stats
13W - 8L
1,697 SR
Queue Stats
56W - 55L
1,457 Elo+
Party 1
Shiva
Shiva
DarthPregos
Shiva
Level 106
God Stats
3W - 0L
1,437 SR
Queue Stats
90W - 76L
1,480 Elo+
Party 2
Bakasura
Bakasura
DavidDíaz
Bakasura
Level 162
God Stats
32W - 23L
1,677 SR
Queue Stats
455W - 452L
1,553 Elo+
Solo
Ra
Ra
thlago008
Ra
Level 126
God Stats
1W - 3L
1,124 SR
Queue Stats
116W - 115L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 3 / 1
8,603
574
10,503
9,485
4,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
 
Aphrodite
10
0 / 3 / 0
6,327
422
2,930
8,455
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Gaiczin
Cernunnos
9
0 / 4 / 1
6,080
405
6,797
9,547
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
RASinicOLA
Vamana
13
1 / 5 / 1
7,681
512
10,848
14,532
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
13
5 / 4 / 0
8,036
536
7,526
14,790
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 2 / 3
9,385
626
8,123
11,266
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Andygames07
Xing Tian
13
1 / 1 / 7
7,963
531
4,761
13,704
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 2 / 3
8,461
564
9,643
15,848
10,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
DavidDíaz
Bakasura
15
4 / 0 / 5
8,650
577
10,133
13,415
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 3
8,144
543
1,812
8,922
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
9
Kills
19
19
Deaths
9
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
1
1.17
L
Aphrodite
 
Aphrodite
0
3
0
0
W
Fenrir
10
2
3
5.75
W
Xing Tian
Andygames07
Xing Tian
1
1
7
4.5
W
3
2
3
2.25
W
Bakasura
DavidDíaz
Bakasura
4
0
5
6.5
L
Cernunnos
Gaiczin
Cernunnos
0
4
1
0.13
L
Vamana
RASinicOLA
Vamana
1
5
1
0.3
L
Ne Zha
5
4
0
1.25
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,604
Damage
34,472
56,809
Taken
63,155
29,630
Mitigated
37,612
21,502
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,503
480
0
4,467
9,485
4,854
0
2,214
7,201
86,938
0
L
Aphrodite
 
Aphrodite
2,930
972
1,216
3,487
8,455
3,749
0
1,108
7,054
37,739
0
W
Fenrir
8,123
2,322
0
1,432
11,266
4,548
0
1,792
9,381
0
55,809
W
Xing Tian
Andygames07
Xing Tian
4,761
360
0
1,661
13,704
11,944
154
5,695
8,008
20,773
0
W
9,643
2,745
0
4,048
15,848
10,979
0
673
14,053
0
58,032
W
Bakasura
DavidDíaz
Bakasura
10,133
6,775
0
6,260
13,415
6,934
644
2,916
10,499
0
54,326
L
Cernunnos
Gaiczin
Cernunnos
6,797
3,887
0
1,202
9,547
2,924
0
1,754
6,565
0
44,056
L
Vamana
RASinicOLA
Vamana
10,848
3,433
0
3,962
14,532
11,971
0
0
14,532
2,425
61,501
L
Ne Zha
7,526
2,409
0
7,168
14,790
6,132
0
1,511
12,404
0
56,728
W
1,812
205
444
2,869
8,922
3,207
286
3,069
5,853
63,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,727
Gold Earned
42,603
428
Minions Killed
404
0
Camps Cleared
0
1,286,146
Distance Traveled
1,565,590
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,603
574
135
9
0
275,472
0
L
Aphrodite
6,327
422
39
3
0
214,735
2
W
Fenrir
9,385
626
66
4
0
326,944
0
W
Xing Tian
7,963
531
19
1
0
303,048
2
W
Shiva
8,461
564
93
6
0
267,024
0
W
Bakasura
8,650
577
119
8
0
342,482
0
L
Cernunnos
6,080
405
76
5
0
204,221
0
L
Vamana
7,681
512
78
5
0
285,273
4
L
Ne Zha
8,036
536
100
7
0
306,445
0
W
Ra
8,144
543
107
7
0
326,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role