Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
By Zoidberg
Ao Kuang
Level 68
God Stats
13W - 4L
1,630 SR
Queue Stats
35W - 27L
1,393 Elo+
Party 1
Chernobog
Chernobog
Lx RePent
Chernobog
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 82L
1,276 Elo+
Party 1
Hera
Hera
SwordTitania
Hera
Level 23
God Stats
3W - 5L
1,187 SR
Queue Stats
10W - 16L
1,234 Elo+
Party 1
Khepri
Khepri
The Raptors6164
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,295 Elo+
Party 1
Team Averages
Level 81
1,463 SR
1,340 Elo+

VS

Team Averages
Level 84
1,503 SR
1,482 Elo+
Artemis
Artemis
Girlyfox
Artemis
Level 108
God Stats
5W - 4L
1,331 SR
Queue Stats
112W - 101L
1,695 Elo+
Solo
Gilgamesh
Gilgamesh
Nemesis6667
Gilgamesh
Level 89
God Stats
3W - 3L
1,670 SR
Queue Stats
118W - 112L
1,430 Elo+
Party 2
Kuzenbo
Kuzenbo
WeeSelfridge1
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 198L
1,440 Elo+
Solo
Fenrir
Fenrir
Zeltyx
Fenrir
Level 65
God Stats
3W - 7L
1,498 SR
Queue Stats
40W - 59L
1,333 Elo+
Party 2
Vulcan
Vulcan
yery1995
Vulcan
Level 100
God Stats
54W - 56L
1,513 SR
Queue Stats
257W - 249L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 1 / 0
10,790
674
13,326
12,564
9,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
By Zoidberg
Ao Kuang
15
9 / 1 / 2
9,314
582
11,208
15,243
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Lx RePent
Chernobog
13
3 / 2 / 7
7,977
499
10,200
7,803
3,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 0 / 0
8,440
528
2,042
4,469
1,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 10
7,560
473
3,787
11,533
13,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Girlyfox
Artemis
12
0 / 4 / 3
7,278
455
6,068
12,009
5,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Nemesis6667
Gilgamesh
13
2 / 4 / 1
7,869
492
6,563
18,950
14,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
10
0 / 6 / 2
6,936
434
4,529
14,361
15,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Zeltyx
Fenrir
11
5 / 2 / 0
6,958
435
4,136
9,456
3,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
yery1995
Vulcan
16
0 / 2 / 1
9,122
570
6,056
6,047
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
7
7
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
0
5
W
Ao Kuang
By Zoidberg
Ao Kuang
9
1
2
10
L
Artemis
Girlyfox
Artemis
0
4
3
0.38
W
Chernobog
Lx RePent
Chernobog
3
2
7
3.25
L
Gilgamesh
Nemesis6667
Gilgamesh
2
4
1
0.63
W
1
0
0
1
W
0
3
10
1.67
L
Kuzenbo
0
6
2
0.17
L
Fenrir
Zeltyx
Fenrir
5
2
0
2.5
L
Vulcan
yery1995
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,563
Damage
27,352
51,612
Taken
60,823
34,578
Mitigated
41,134
10,830
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,326
915
0
4,831
12,564
9,591
0
1,702
9,972
80,302
0
W
Ao Kuang
By Zoidberg
Ao Kuang
11,208
3,782
0
4,346
15,243
6,326
41
3,602
11,504
62,694
0
L
Artemis
Girlyfox
Artemis
6,068
2,444
0
2,977
12,009
5,039
0
4,676
7,333
0
55,010
W
Chernobog
Lx RePent
Chernobog
10,200
4,342
0
91
7,803
3,877
390
1,299
6,504
0
59,765
L
Gilgamesh
Nemesis6667
Gilgamesh
6,563
1,898
0
5,081
18,950
14,296
0
8,682
8,734
0
51,890
W
2,042
685
0
718
4,469
1,704
0
2,433
2,036
59,531
0
W
3,787
662
0
844
11,533
13,080
240
1,724
9,715
19,674
0
L
Kuzenbo
4,529
1,917
0
1,404
14,361
15,222
0
7,071
7,080
23,235
0
L
Fenrir
Zeltyx
Fenrir
4,136
440
118
1,709
9,456
3,741
0
3,587
5,363
0
19,619
L
Vulcan
yery1995
Vulcan
6,056
860
0
992
6,047
2,836
772
4,175
1,801
87,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,081
Gold Earned
38,163
455
Minions Killed
350
0
Camps Cleared
0
1,550,116
Distance Traveled
1,608,644
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,790
674
167
10
0
334,701
0
W
Ao Kuang
9,314
582
81
5
0
365,242
0
L
Artemis
7,278
455
77
5
0
264,807
1
W
Chernobog
7,977
499
93
6
0
261,433
0
L
Gilgamesh
7,869
492
72
5
0
296,069
4
W
Hera
8,440
528
96
6
0
314,843
0
W
Khepri
7,560
473
18
1
0
273,897
0
L
Kuzenbo
6,936
434
25
2
0
332,368
2
L
Fenrir
6,958
435
23
1
0
371,839
0
L
Vulcan
9,122
570
153
10
0
343,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role