Player Matchup

Lancelot
Lancelot
BIGBALLBUSBALLS
Lancelot
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,569 Elo+
Solo
Nike
Nike
Bobito7
Nike
Level 126
God Stats
32W - 23L
1,609 SR
Queue Stats
470W - 416L
1,587 Elo+
Solo
Artio
Artio
DChocolateGamer
Artio
Level 90
God Stats
24W - 20L
1,616 SR
Queue Stats
511W - 456L
1,544 Elo+
Solo
Hachiman
Hachiman
Grubby1997xx
Hachiman
Level 148
God Stats
20W - 9L
1,712 SR
Queue Stats
210W - 178L
1,569 Elo+
Party 1
Zeus
Zeus
air_force_265
Zeus
Level 157
God Stats
3W - 7L
1,396 SR
Queue Stats
462W - 439L
1,554 Elo+
Party 1
Team Averages
Level 111
1,567 SR
1,564 Elo+

VS

Team Averages
Level 123
1,584 SR
1,570 Elo+
Bellona
Bellona
Exzotikc__
Bellona
Level 129
God Stats
5W - 8L
1,543 SR
Queue Stats
406W - 359L
1,538 Elo+
Solo
Chiron
Chiron
KUROKAMI7485
Chiron
Level 69
God Stats
8W - 3L
1,607 SR
Queue Stats
14W - 10L
1,649 Elo+
Solo
Sylvanus
Sylvanus
klixers281982
Sylvanus
Level 151
God Stats
44W - 34L
1,717 SR
Queue Stats
50W - 49L
1,590 Elo+
Solo
Surtr
Surtr
raudales179
Surtr
Level 145
God Stats
640W - 540L
1,544 SR
Queue Stats
889W - 805L
1,533 Elo+
Solo
Aphrodite
Aphrodite
tbrowm03
Aphrodite
Level 120
God Stats
12W - 11L
1,512 SR
Queue Stats
203W - 183L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
6
0 / 0 / 0
3,354
671
1,326
3,499
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Bobito7
Nike
7
0 / 1 / 0
4,018
804
2,569
4,507
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
2,571
514
0
0
0
Hachiman
Grubby1997xx
Hachiman
6
0 / 2 / 0
3,442
688
1,663
3,785
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 4 / 0
3,402
680
2,682
4,123
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Exzotikc__
Bellona
7
0 / 0 / 1
3,943
789
1,174
4,556
3,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
7
2 / 0 / 0
4,242
848
2,002
3,364
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
klixers281982
Sylvanus
6
0 / 0 / 3
3,677
735
1,356
4,687
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
2 / 0 / 2
4,476
895
2,205
4,552
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
tbrowm03
Aphrodite
8
3 / 0 / 1
4,517
903
1,960
3,378
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
0
0
0
L
Nike
Bobito7
Nike
0
1
0
0
L
0
0
0
0
W
Bellona
Exzotikc__
Bellona
0
0
1
0.5
L
Hachiman
Grubby1997xx
Hachiman
0
2
0
0
W
Chiron
2
0
0
2
L
0
4
0
0
W
Sylvanus
klixers281982
Sylvanus
0
0
3
1.5
W
2
0
2
3
W
Aphrodite
tbrowm03
Aphrodite
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,240
Damage
8,697
15,914
Taken
20,537
4,832
Mitigated
10,813
3,560
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
1,326
694
0
590
3,499
1,062
0
995
2,456
0
12,496
L
Nike
Bobito7
Nike
2,569
229
0
943
4,507
1,581
0
56
4,451
0
28,528
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Exzotikc__
Bellona
1,174
270
0
1,413
4,556
3,968
0
0
4,556
0
22,391
L
Hachiman
Grubby1997xx
Hachiman
1,663
1,115
0
1,387
3,785
973
0
265
3,520
0
15,983
W
Chiron
2,002
694
240
2,208
3,364
1,026
352
0
3,364
0
22,096
L
2,682
658
0
640
4,123
1,216
0
1,997
2,126
17,890
0
W
Sylvanus
klixers281982
Sylvanus
1,356
466
588
2,067
4,687
2,450
680
649
4,038
11,050
3,688
W
2,205
887
0
2,576
4,552
2,170
30
964
3,588
279
26,030
W
Aphrodite
tbrowm03
Aphrodite
1,960
502
905
2,571
3,378
1,199
0
1,159
2,147
21,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,787
Gold Earned
20,855
143
Minions Killed
195
0
Camps Cleared
0
454,577
Distance Traveled
598,428
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,354
671
21
4
0
134,595
0
L
Nike
4,018
804
55
11
0
123,629
0
L
Artio
2,571
514
0
0
0
0
0
W
Bellona
3,943
789
47
9
0
128,672
0
L
Hachiman
3,442
688
28
6
0
103,618
0
W
Chiron
4,242
848
42
8
0
110,154
0
L
Zeus
3,402
680
39
8
0
92,735
0
W
Sylvanus
3,677
735
20
4
0
113,572
3
W
Surtr
4,476
895
46
9
0
140,548
0
W
Aphrodite
4,517
903
40
8
0
105,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role