Player Matchup

Izanami
Izanami
Devuhl
Izanami
Level 125
God Stats
2W - 5L
1,291 SR
Queue Stats
382W - 375L
1,583 Elo+
Solo
Hercules
Hercules
LA__JusTheTip
Hercules
Level 128
God Stats
0W - 1L
1,590 SR
Queue Stats
26W - 43L
1,376 Elo+
Party 2
Sol
Sol
Mr_MayoBOOM722
Sol
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 124L
1,506 Elo+
Party 2
Ganesha
Ganesha
TheRomm
Ganesha
Level 190
God Stats
0W - 1L
1,226 SR
Queue Stats
103W - 118L
1,469 Elo+
Party 2
Loki
Loki
YellowBuffYanker
Loki
Level 101
God Stats
3W - 2L
1,604 SR
Queue Stats
261W - 265L
1,492 Elo+
Solo
Team Averages
Level 135
1,442 SR
1,485 Elo+

VS

Team Averages
Level 131
1,515 SR
1,592 Elo+
Thanatos
Thanatos
Au2tn
Thanatos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,606 Elo+
Solo
Da Ji
Da Ji
JovaScotia
Da Ji
Level 135
God Stats
2W - 0L
1,233 SR
Queue Stats
345W - 231L
1,604 Elo+
Party 1
Tiamat
Tiamat
Raynac224
Tiamat
Level 119
God Stats
3W - 2L
1,441 SR
Queue Stats
278W - 160L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
Tw0 Gun
Cthulhu
Level 153
God Stats
3W - 1L
1,769 SR
Queue Stats
83W - 94L
1,559 Elo+
Solo
Vamana
Vamana
UserAvailable
Vamana
Level 125
God Stats
8W - 5L
1,632 SR
Queue Stats
94W - 78L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devuhl
Izanami
17
6 / 7 / 9
10,318
860
17,319
15,169
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LA__JusTheTip
Hercules
13
1 / 6 / 9
8,315
693
5,303
13,455
11,876
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 8 / 9
9,193
766
11,542
14,522
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
TheRomm
Ganesha
19
2 / 4 / 11
9,840
820
8,767
15,500
16,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 8 / 4
9,923
827
8,729
14,787
5,432
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Au2tn
Thanatos
16
7 / 4 / 15
10,243
854
16,233
13,690
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
15
6 / 6 / 14
9,872
823
11,975
13,675
6,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Raynac224
Tiamat
19
11 / 4 / 14
11,451
954
16,959
10,583
7,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Tw0 Gun
Cthulhu
18
5 / 4 / 23
11,188
932
14,480
24,374
27,229
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 5 / 18
9,797
816
8,086
14,961
15,515
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
117
20
Kills
33
33
Deaths
23
42
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Au2tn
Thanatos
7
4
15
3.63
L
Izanami
Devuhl
Izanami
6
7
9
1.5
W
Da Ji
6
6
14
2.17
L
Hercules
LA__JusTheTip
Hercules
1
6
9
0.92
L
3
8
9
0.94
W
Tiamat
Raynac224
Tiamat
11
4
14
4.5
L
Ganesha
TheRomm
Ganesha
2
4
11
1.88
W
Cthulhu
Tw0 Gun
Cthulhu
5
4
23
4.13
W
4
5
18
2.6
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,660
Damage
67,733
73,433
Taken
77,283
45,877
Mitigated
62,413
11,281
Healing
26,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Au2tn
Thanatos
16,233
3,346
1,067
7,269
13,690
5,652
1,977
4,546
9,104
0
25,199
L
Izanami
Devuhl
Izanami
17,319
8,880
493
2,108
15,169
6,021
790
5,397
9,096
0
40,036
W
Da Ji
11,975
3,165
729
1,844
13,675
6,197
1,919
5,152
8,523
0
16,911
L
Hercules
LA__JusTheTip
Hercules
5,303
1,037
349
1,084
13,455
11,876
0
5,756
7,142
0
9,492
L
11,542
2,777
179
1,951
14,522
5,564
1,036
6,456
7,582
19,763
0
W
Tiamat
Raynac224
Tiamat
16,959
1,515
768
1,631
10,583
7,820
2,009
2,621
7,962
28,556
0
L
Ganesha
TheRomm
Ganesha
8,767
236
949
2,246
15,500
16,984
0
7,365
6,735
17,629
472
W
Cthulhu
Tw0 Gun
Cthulhu
14,480
1,206
1,421
7,911
24,374
27,229
819
4,577
19,701
30,395
0
W
8,086
3,895
717
2,720
14,961
15,515
1,368
3,030
11,919
0
23,441
L
8,729
1,119
762
1,160
14,787
5,432
0
4,541
9,729
0
14,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,589
Gold Earned
52,551
115
Minions Killed
119
0
Camps Cleared
0
873,120
Distance Traveled
1,090,302
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,243
854
17
1
0
238,706
0
L
Izanami
10,318
860
52
4
0
163,639
0
W
Da Ji
9,872
823
11
1
0
175,543
0
L
Hercules
8,315
693
8
1
0
193,683
0
L
Sol
9,193
766
35
3
0
165,604
0
W
Tiamat
11,451
954
22
2
0
218,432
0
L
Ganesha
9,840
820
1
0
0
168,296
0
W
Cthulhu
11,188
932
41
3
0
227,965
0
W
Vamana
9,797
816
28
2
0
229,656
1
L
Loki
9,923
827
19
2
0
181,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role