Player Matchup

Kuzenbo
Kuzenbo
Macrelius
Kuzenbo
Level 56
God Stats
3W - 0L
1,718 SR
Queue Stats
113W - 118L
1,410 Elo+
Party 2
Vamana
Vamana
MawaruGaming
Vamana
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
MoistUnderwear
Baron Samedi
Level 46
God Stats
2W - 3L
1,269 SR
Queue Stats
38W - 64L
1,383 Elo+
Party 2
Thanatos
Thanatos
OIKAWA5563
Thanatos
Level 77
God Stats
7W - 5L
1,541 SR
Queue Stats
177W - 126L
1,482 Elo+
Solo
Izanami
Izanami
o2Cuta
Izanami
Level 64
God Stats
8W - 5L
1,542 SR
Queue Stats
69W - 67L
1,416 Elo+
Solo
Team Averages
Level 57
1,514 SR
1,415 Elo+

VS

Team Averages
Level 104
1,547 SR
1,501 Elo+
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Daydret
Bacchus
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 76L
1,478 Elo+
Party 1
Ne Zha
Ne Zha
RedReaper27
Ne Zha
Level 138
God Stats
5W - 7L
1,546 SR
Queue Stats
44W - 29L
1,501 Elo+
Party 3
Chaac
Chaac
whiteshadow2332
Chaac
Level 148
God Stats
3W - 3L
1,690 SR
Queue Stats
205W - 198L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Macrelius
Kuzenbo
10
0 / 1 / 7
7,343
490
6,702
10,745
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
15
2 / 1 / 2
9,301
620
9,956
14,169
12,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MoistUnderwear
Baron Samedi
13
3 / 1 / 6
8,073
538
6,384
6,131
2,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
OIKAWA5563
Thanatos
15
11 / 1 / 1
9,541
636
14,343
17,153
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
o2Cuta
Izanami
11
5 / 1 / 1
7,449
497
9,898
10,306
3,931
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 2 / 0
7,363
491
10,936
14,145
6,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
 
Thoth
12
1 / 5 / 0
7,324
488
2,391
9,110
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Daydret
Bacchus
8
0 / 5 / 2
6,045
403
5,737
12,550
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
12
1 / 6 / 0
7,013
468
7,441
14,281
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 1
7,092
473
9,866
16,878
16,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
5
5
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
0
1.5
L
Thoth
 
Thoth
1
5
0
0.2
L
Bacchus
Daydret
Bacchus
0
5
2
0.2
W
Kuzenbo
Macrelius
Kuzenbo
0
1
7
3.5
W
Vamana
2
1
2
3
W
Baron Samedi
MoistUnderwear
Baron Samedi
3
1
6
6
W
Thanatos
OIKAWA5563
Thanatos
11
1
1
11.5
L
Ne Zha
1
6
0
0.17
W
Izanami
o2Cuta
Izanami
5
1
1
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,283
Damage
36,371
58,504
Taken
66,964
37,903
Mitigated
40,989
23,353
Healing
20,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,936
8,015
0
6,661
14,145
6,105
384
3,711
10,434
0
65,466
L
Thoth
 
Thoth
2,391
262
0
1,020
9,110
2,456
0
3,484
5,626
43,527
0
L
Bacchus
Daydret
Bacchus
5,737
723
0
1,344
12,550
11,393
0
2,654
9,896
15,228
0
W
Kuzenbo
Macrelius
Kuzenbo
6,702
3,387
0
1,654
10,745
11,611
0
2,148
8,597
16,824
0
W
Vamana
9,956
5,487
0
3,465
14,169
12,702
1,801
546
13,623
0
81,549
W
Baron Samedi
MoistUnderwear
Baron Samedi
6,384
1,039
583
1,926
6,131
2,542
256
1,685
4,350
38,849
0
W
Thanatos
OIKAWA5563
Thanatos
14,343
4,158
0
14,500
17,153
7,117
229
1,724
15,276
0
81,676
L
Ne Zha
7,441
2,544
0
4,266
14,281
4,859
0
2,101
12,180
0
53,614
W
Izanami
o2Cuta
Izanami
9,898
6,336
0
1,225
10,306
3,931
713
3,301
7,005
0
51,807
L
9,866
1,376
0
7,247
16,878
16,176
0
1,162
15,454
2,587
49,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
34,837
399
Minions Killed
351
0
Camps Cleared
0
1,519,317
Distance Traveled
1,382,820
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,363
491
94
6
0
262,684
2
L
Thoth
7,324
488
91
6
0
257,319
0
L
Bacchus
6,045
403
13
1
0
305,255
8
W
Kuzenbo
7,343
490
19
1
0
333,441
0
W
Vamana
9,301
620
133
9
0
275,274
0
W
Baron Samedi
8,073
538
70
5
0
265,918
0
W
Thanatos
9,541
636
101
7
0
357,765
0
L
Ne Zha
7,013
468
82
5
0
284,342
2
W
Izanami
7,449
497
76
5
0
286,919
10
L
Chaac
7,092
473
71
5
0
273,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role