Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SavageCyborg
Baron Samedi
Level 127
God Stats
5W - 4L
1,504 SR
Queue Stats
373W - 372L
1,459 Elo+
Party 2
Hera
Hera
Xavier885
Hera
Level 144
God Stats
6W - 12L
1,268 SR
Queue Stats
814W - 832L
1,467 Elo+
Party 2
Sobek
Sobek
legendkilla916
Sobek
Level 136
God Stats
5W - 7L
1,610 SR
Queue Stats
413W - 397L
1,476 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,480 Elo+

VS

Team Averages
Level 113
1,379 SR
1,421 Elo+
Medusa
Medusa
Darvasdos
Medusa
Level 119
God Stats
7W - 8L
1,560 SR
Queue Stats
760W - 772L
1,413 Elo+
Solo
Eset
Eset
DzEnJa
Eset
Level 149
God Stats
0W - 3L
1,292 SR
Queue Stats
81W - 108L
1,358 Elo+
Solo
Danzaburou
Danzaburou
Hermaghost
Danzaburou
Level 63
God Stats
2W - 1L
1,321 SR
Queue Stats
47W - 48L
1,430 Elo+
Party 1
Ymir
Ymir
Oblizador
Ymir
Level 105
God Stats
2W - 3L
1,331 SR
Queue Stats
166W - 175L
1,448 Elo+
Party 1
Vulcan
Vulcan
Scanddline
Vulcan
Level 128
God Stats
3W - 10L
1,392 SR
Queue Stats
236W - 218L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
8 / 2 / 11
10,261
1,026
15,211
9,190
4,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
15
3 / 2 / 5
8,825
883
6,405
8,872
3,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
SavageCyborg
Baron Samedi
17
5 / 1 / 13
9,518
952
12,057
9,517
6,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
3 / 0 / 13
9,020
902
11,853
5,721
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 13
9,393
939
4,538
13,952
13,713
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darvasdos
Medusa
12
0 / 7 / 4
6,838
684
6,105
10,728
4,931
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
DzEnJa
Eset
14
2 / 4 / 3
7,634
763
4,124
9,433
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Hermaghost
Danzaburou
14
1 / 3 / 4
7,168
717
6,132
10,007
4,022
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
4 / 3 / 4
9,026
903
8,566
14,451
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
Scanddline
Vulcan
15
2 / 4 / 4
7,978
798
14,871
8,779
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
21
Kills
9
9
Deaths
21
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
2
11
6.75
W
Artemis
 
Artemis
3
2
5
2.75
L
Medusa
Darvasdos
Medusa
0
7
4
0.29
L
Eset
DzEnJa
Eset
2
4
3
0.88
L
Danzaburou
Hermaghost
Danzaburou
1
3
4
1
L
Ymir
4
3
4
2
W
Baron Samedi
SavageCyborg
Baron Samedi
5
1
13
11.5
L
Vulcan
Scanddline
Vulcan
2
4
4
1
W
Hera
3
0
13
9.5
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,064
Damage
39,798
47,252
Taken
53,398
31,037
Mitigated
31,781
21,344
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
15,211
592
531
370
9,190
4,357
1,161
5,322
3,868
34,465
0
W
Artemis
 
Artemis
6,405
1,430
1,278
1,547
8,872
3,966
465
6,655
2,094
0
21,787
L
Medusa
Darvasdos
Medusa
6,105
2,154
784
70
10,728
4,931
0
9,336
1,392
0
12,763
L
Eset
DzEnJa
Eset
4,124
260
1,235
2,189
9,433
4,254
0
7,769
1,572
10,331
0
L
Danzaburou
Hermaghost
Danzaburou
6,132
1,723
617
1,952
10,007
4,022
0
7,943
1,820
0
14,954
L
Ymir
8,566
424
1,056
2,569
14,451
14,537
0
10,085
3,642
14,998
0
W
Baron Samedi
SavageCyborg
Baron Samedi
12,057
209
4,389
3,463
9,517
6,319
836
5,126
4,391
27,396
0
L
Vulcan
Scanddline
Vulcan
14,871
6,339
960
1,055
8,779
4,037
0
7,814
865
34,913
0
W
Hera
11,853
1,766
4,350
2,468
5,721
2,682
1,427
3,190
2,426
22,682
0
W
4,538
60
898
2,050
13,952
13,713
524
7,258
6,436
9,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
38,644
160
Minions Killed
105
0
Camps Cleared
0
1,023,838
Distance Traveled
970,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,261
1,026
58
6
0
204,143
0
W
Artemis
8,825
883
47
5
0
187,703
0
L
Medusa
6,838
684
19
2
0
217,990
0
L
Eset
7,634
763
18
2
0
167,050
0
L
Danzaburou
7,168
717
18
2
0
186,439
0
L
Ymir
9,026
903
17
2
0
200,395
0
W
Baron Samedi
9,518
952
26
3
0
218,986
0
L
Vulcan
7,978
798
33
3
0
198,268
0
W
Hera
9,020
902
19
2
0
223,370
0
W
Sobek
9,393
939
10
1
0
189,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role