Player Matchup

Bakasura
Bakasura
Adapri
Bakasura
Level 68
God Stats
2W - 4L
1,595 SR
Queue Stats
16W - 23L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
Coolaz123
Baron Samedi
Level 53
God Stats
6W - 5L
1,740 SR
Queue Stats
91W - 83L
1,447 Elo+
Party 3
Hachiman
Hachiman
franro12
Hachiman
Level 68
God Stats
1W - 0L
1,554 SR
Queue Stats
19W - 22L
1,448 Elo+
Party 2
Khepri
Khepri
pedroug17
Khepri
Level 48
God Stats
11W - 13L
1,449 SR
Queue Stats
15W - 19L
1,445 Elo+
Party 2
Bellona
Bellona
unclecon
Bellona
Level 48
God Stats
4W - 6L
1,582 SR
Queue Stats
100W - 105L
1,431 Elo+
Party 3
Team Averages
Level 57
1,584 SR
1,432 Elo+

VS

Team Averages
Level 85
1,411 SR
1,407 Elo+
Hou Yi
Hou Yi
Dairo8
Hou Yi
Level 144
God Stats
510W - 499L
1,489 SR
Queue Stats
629W - 623L
1,481 Elo+
Solo
Thanatos
Thanatos
Mayuri2
Thanatos
Level 66
God Stats
16W - 15L
1,605 SR
Queue Stats
230W - 242L
1,479 Elo+
Party 1
Bellona
Bellona
RIVOTRIL1847
Bellona
Level 27
God Stats
0W - 5L
1,039 SR
Queue Stats
6W - 13L
1,325 Elo+
Party 1
Hades
Hades
SayianHun
Hades
Level 156
God Stats
4W - 3L
1,578 SR
Queue Stats
286W - 279L
1,461 Elo+
Party 1
Janus
Janus
SilverRxnnin
Janus
Level 33
God Stats
3W - 3L
1,342 SR
Queue Stats
11W - 19L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adapri
Bakasura
10
3 / 1 / 0
6,004
667
4,014
7,564
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Coolaz123
Baron Samedi
10
1 / 1 / 3
5,901
656
3,329
5,553
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
franro12
Hachiman
8
1 / 3 / 1
4,862
540
3,896
6,329
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
pedroug17
Khepri
9
1 / 0 / 1
5,490
610
1,525
4,368
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
unclecon
Bellona
11
0 / 0 / 2
6,197
689
2,769
3,831
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dairo8
Hou Yi
8
1 / 1 / 2
4,844
538
4,407
5,789
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Mayuri2
Thanatos
9
4 / 1 / 0
5,670
630
3,343
6,479
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
RIVOTRIL1847
Bellona
7
0 / 1 / 0
4,104
456
1,524
6,247
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
SayianHun
Hades
7
0 / 1 / 2
4,611
512
2,615
7,164
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 1
4,328
481
2,408
3,913
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
5
5
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adapri
Bakasura
3
1
0
3
W
Baron Samedi
Coolaz123
Baron Samedi
1
1
3
2.5
L
Hou Yi
Dairo8
Hou Yi
1
1
2
2
L
Thanatos
Mayuri2
Thanatos
4
1
0
4
L
Bellona
RIVOTRIL1847
Bellona
0
1
0
0
L
Hades
SayianHun
Hades
0
1
2
1
L
0
2
1
0.25
W
Hachiman
franro12
Hachiman
1
3
1
0.5
W
Khepri
pedroug17
Khepri
1
0
1
1.5
W
Bellona
unclecon
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
14,297
27,645
Taken
29,592
12,518
Mitigated
15,481
10,634
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adapri
Bakasura
4,014
2,473
0
1,871
7,564
2,469
308
1,169
6,179
0
27,950
W
Baron Samedi
Coolaz123
Baron Samedi
3,329
350
46
2,400
5,553
2,011
741
1,247
4,112
33,907
0
L
Hou Yi
Dairo8
Hou Yi
4,407
1,934
0
1,108
5,789
2,276
27
727
4,732
0
22,681
L
Thanatos
Mayuri2
Thanatos
3,343
655
0
4,893
6,479
2,374
0
1,130
5,149
0
33,253
L
Bellona
RIVOTRIL1847
Bellona
1,524
376
0
974
6,247
5,185
0
285
5,914
0
18,667
L
Hades
SayianHun
Hades
2,615
475
175
2,570
7,164
4,460
0
787
6,057
20,126
0
L
2,408
0
0
875
3,913
1,186
0
1,840
1,849
16,322
0
W
Hachiman
franro12
Hachiman
3,896
1,857
0
2,020
6,329
2,056
0
1,030
5,035
0
25,967
W
Khepri
pedroug17
Khepri
1,525
71
0
2,075
4,368
2,536
0
1,273
2,641
19,376
0
W
Bellona
unclecon
Bellona
2,769
892
0
2,222
3,831
3,446
180
0
3,831
0
37,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
23,557
255
Minions Killed
183
0
Camps Cleared
0
949,587
Distance Traveled
838,964
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,004
667
64
7
0
220,595
1
W
Baron Samedi
5,901
656
62
7
0
188,310
2
L
Hou Yi
4,844
538
47
5
0
176,440
0
L
Thanatos
5,670
630
50
6
0
217,293
0
L
Bellona
4,104
456
22
2
0
168,287
0
L
Hades
4,611
512
26
3
0
167,055
0
L
Janus
4,328
481
38
4
0
109,889
0
W
Hachiman
4,862
540
49
5
0
178,580
2
W
Khepri
5,490
610
21
2
0
193,736
2
W
Bellona
6,197
689
59
7
0
168,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role