Player Matchup

Danzaburou
Danzaburou
Gold V
Luzifer
Danzaburou
Gold V
Level 144
God Stats
10W - 11L
1,725 SR
Queue Stats
51W - 56L
1,474 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Thezzo
Ao Kuang
Silver I
Level 149
God Stats
0W - 2L
1,482 SR
Queue Stats
24W - 21L
1,478 MMR
Party 2
Olorun
Olorun
Silver II
Vespidcrow
Olorun
Silver II
Level 176
God Stats
7W - 7L
1,436 SR
Queue Stats
97W - 81L
1,483 MMR
Solo
Anubis
Anubis
Silver I
raduboss
Anubis
Silver I
Level 83
God Stats
8W - 5L
1,534 SR
Queue Stats
16W - 14L
1,501 MMR
Party 2
Sobek
Sobek
Silver V
victor03
Sobek
Silver V
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,475 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,536 SR
1,482 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,451 SR
1,483 MMR
Ymir
Ymir
Gold II
ELBUSTEADO
Ymir
Gold II
Level 122
God Stats
4W - 3L
1,426 SR
Queue Stats
78W - 77L
1,507 MMR
Solo
Kali
Kali
Gold I
FrostSigner
Kali
Gold I
Level 146
God Stats
1W - 1L
1,201 SR
Queue Stats
165W - 158L
1,548 MMR
Party 1
Chang'e
Chang'e
Gold IV
Gwäzy
Chang'e
Gold IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 290L
1,478 MMR
Solo
Martichoras
Martichoras
Gold IV
SolarSigner
Martichoras
Gold IV
Level 129
God Stats
1W - 4L
1,487 SR
Queue Stats
82W - 87L
1,391 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
VYK1ING
Jormungandr
Platinum III
Level 153
God Stats
88W - 59L
1,643 SR
Queue Stats
195W - 177L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luzifer
Danzaburou
13
2 / 7 / 2
8,166
510
11,964
13,388
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Thezzo
Ao Kuang
14
4 / 3 / 1
8,481
530
10,271
17,261
7,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Vespidcrow
Olorun
16
0 / 2 / 0
9,329
583
8,274
15,244
9,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
raduboss
Anubis
14
2 / 2 / 2
8,715
545
8,866
10,921
5,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
victor03
Sobek
10
0 / 2 / 4
7,109
444
6,303
14,422
14,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
RavanaThanatosThor

VS

Bans
AgniBakasuraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 10
7,975
498
7,752
16,910
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 5
9,735
608
10,741
16,632
8,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Gwäzy
Chang'e
16
6 / 2 / 4
9,302
581
12,978
12,724
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
SolarSigner
Martichoras
14
3 / 2 / 4
8,802
550
8,759
10,673
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
VYK1ING
Jormungandr
17
1 / 0 / 1
9,932
621
10,748
13,805
12,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
16
16
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
5
1
5
7.5
W
Chang'e
Gwäzy
Chang'e
6
2
4
4
L
Danzaburou
Luzifer
Danzaburou
2
7
2
0.43
W
Martichoras
SolarSigner
Martichoras
3
2
4
2.5
L
Ao Kuang
Thezzo
Ao Kuang
4
3
1
1.5
W
Jormungandr
VYK1ING
Jormungandr
1
0
1
1.5
L
Olorun
Vespidcrow
Olorun
0
2
0
0
L
Anubis
raduboss
Anubis
2
2
2
1.5
L
Sobek
victor03
Sobek
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,678
Damage
50,978
71,236
Taken
70,744
42,440
Mitigated
46,891
27,680
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,752
1,397
0
1,802
16,910
17,025
0
8,556
8,354
20,288
0
W
10,741
5,222
0
3,122
16,632
8,072
793
6,867
9,765
0
90,159
W
Chang'e
Gwäzy
Chang'e
12,978
1,193
2,595
5,252
12,724
4,592
951
8,205
4,519
67,688
0
L
Danzaburou
Luzifer
Danzaburou
11,964
5,002
0
2,383
13,388
5,768
588
3,330
10,004
0
65,028
W
Martichoras
SolarSigner
Martichoras
8,759
2,869
0
3,814
10,673
5,136
1,107
1,195
9,478
0
71,286
L
Ao Kuang
Thezzo
Ao Kuang
10,271
696
0
6,572
17,261
7,256
0
5,919
11,142
67,029
0
W
Jormungandr
VYK1ING
Jormungandr
10,748
2,439
0
2,403
13,805
12,066
0
9,124
4,681
99,728
0
L
Olorun
Vespidcrow
Olorun
8,274
3,615
90
7,316
15,244
9,393
0
9,604
5,640
89,659
0
L
Anubis
raduboss
Anubis
8,866
107
0
4,978
10,921
5,376
631
6,036
4,655
67,954
0
L
Sobek
victor03
Sobek
6,303
456
0
6,341
14,422
14,647
0
6,018
8,189
20,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
45,746
502
Minions Killed
550
0
Camps Cleared
0
1,597,875
Distance Traveled
1,690,812
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,975
498
20
1
0
323,533
6
W
Kali
9,735
608
128
8
0
389,869
0
W
Chang'e
9,302
581
117
7
0
334,379
2
L
Danzaburou
8,166
510
87
5
0
273,597
0
W
Martichoras
8,802
550
124
8
0
303,852
3
L
Ao Kuang
8,481
530
81
5
0
398,540
6
W
Jormungandr
9,932
621
161
10
0
339,179
2
L
Olorun
9,329
583
170
11
0
265,277
0
L
Anubis
8,715
545
140
9
0
333,604
0
L
Sobek
7,109
444
24
2
0
326,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role