Player Matchup

Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
GemeoGamer
Ao Kuang
Level 81
God Stats
12W - 15L
1,468 SR
Queue Stats
87W - 83L
1,456 Elo+
Solo
Neith
Neith
JudasLeo
Neith
Level 143
God Stats
6W - 7L
1,447 SR
Queue Stats
412W - 416L
1,527 Elo+
Party 1
Xing Tian
Xing Tian
OProprio
Xing Tian
Level 158
God Stats
3W - 0L
1,528 SR
Queue Stats
18W - 20L
1,524 Elo+
Solo
Guan Yu
Guan Yu
TheRyuAzul
Guan Yu
Level 157
God Stats
3W - 2L
1,331 SR
Queue Stats
132W - 121L
1,513 Elo+
Solo
Team Averages
Level 139
1,455 SR
1,504 Elo+

VS

Team Averages
Level 126
1,445 SR
1,491 Elo+
Xing Tian
Xing Tian
AsmundN
Xing Tian
Level 149
God Stats
6W - 1L
1,772 SR
Queue Stats
202W - 235L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
MrPoor
Nu Wa
Level 106
God Stats
1W - 4L
1,332 SR
Queue Stats
165W - 178L
1,491 Elo+
Solo
Ishtar
Ishtar
RuledyByN0T
Ishtar
Level 93
God Stats
1W - 3L
1,274 SR
Queue Stats
227W - 217L
1,526 Elo+
Solo
Ne Zha
Ne Zha
iSLeeeeB
Ne Zha
Level 140
God Stats
8W - 10L
1,574 SR
Queue Stats
161W - 171L
1,499 Elo+
Solo
Achilles
Achilles
zScrollBlack
Achilles
Level 144
God Stats
6W - 10L
1,275 SR
Queue Stats
182W - 205L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 0 / 5
8,795
586
13,296
10,850
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
GemeoGamer
Ao Kuang
13
4 / 3 / 4
7,846
523
7,280
14,380
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
JudasLeo
Neith
14
3 / 2 / 5
8,647
576
9,999
13,425
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
OProprio
Xing Tian
12
2 / 1 / 5
7,798
520
6,763
13,140
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
TheRyuAzul
Guan Yu
14
3 / 2 / 1
8,541
569
9,200
15,793
17,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AsmundN
Xing Tian
11
1 / 1 / 2
6,686
446
3,475
12,990
9,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
MrPoor
Nu Wa
11
0 / 6 / 3
7,008
467
8,564
11,572
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
11
1 / 6 / 1
6,865
458
7,476
13,180
4,675
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
iSLeeeeB
Ne Zha
14
4 / 1 / 1
8,067
538
12,119
14,282
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
zScrollBlack
Achilles
13
2 / 1 / 1
7,868
525
11,387
14,893
16,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
8
8
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
5
5.5
L
Xing Tian
AsmundN
Xing Tian
1
1
2
2
W
Ao Kuang
GemeoGamer
Ao Kuang
4
3
4
2
W
Neith
JudasLeo
Neith
3
2
5
2.75
L
Nu Wa
MrPoor
Nu Wa
0
6
3
0.25
W
Xing Tian
OProprio
Xing Tian
2
1
5
4.5
L
Ishtar
1
6
1
0.25
W
Guan Yu
TheRyuAzul
Guan Yu
3
2
1
1.75
L
Ne Zha
iSLeeeeB
Ne Zha
4
1
1
4.5
L
Achilles
zScrollBlack
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
43,021
67,588
Taken
66,917
45,998
Mitigated
40,664
17,300
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,296
4,520
0
1,891
10,850
4,965
1,053
1,235
9,566
85,750
0
L
Xing Tian
AsmundN
Xing Tian
3,475
307
1,395
2,446
12,990
9,368
0
5,859
7,023
12,805
0
W
Ao Kuang
GemeoGamer
Ao Kuang
7,280
2,126
0
3,280
14,380
5,522
395
2,771
11,399
46,641
0
W
Neith
JudasLeo
Neith
9,999
2,810
0
4,693
13,425
5,448
243
3,628
9,635
0
69,628
L
Nu Wa
MrPoor
Nu Wa
8,564
1,346
0
745
11,572
4,235
657
4,785
6,787
47,734
0
W
Xing Tian
OProprio
Xing Tian
6,763
826
0
1,464
13,140
12,881
203
2,643
10,353
21,707
0
L
Ishtar
7,476
4,183
0
1,186
13,180
4,675
245
9,766
3,414
0
47,655
W
Guan Yu
TheRyuAzul
Guan Yu
9,200
619
923
5,049
15,793
17,182
0
1,794
12,988
2,452
56,159
L
Ne Zha
iSLeeeeB
Ne Zha
12,119
3,994
0
6,813
14,282
5,582
0
5,445
8,837
0
67,748
L
Achilles
zScrollBlack
Achilles
11,387
2,271
0
4,219
14,893
16,804
0
3,188
11,537
0
55,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
36,494
412
Minions Killed
360
0
Camps Cleared
0
1,508,922
Distance Traveled
1,481,797
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,795
586
126
8
0
276,703
0
L
Xing Tian
6,686
446
12
1
0
321,920
5
W
Ao Kuang
7,846
523
74
5
0
316,891
0
W
Neith
8,647
576
117
8
0
278,497
2
L
Nu Wa
7,008
467
91
6
0
246,192
4
W
Xing Tian
7,798
520
20
1
0
315,063
8
L
Ishtar
6,865
458
75
5
0
274,256
0
W
Guan Yu
8,541
569
75
5
0
321,768
0
L
Ne Zha
8,067
538
100
7
0
363,003
2
L
Achilles
7,868
525
82
5
0
276,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role