Player Matchup

Scylla
Scylla
CosbySvveater-
Scylla
Level 108
God Stats
3W - 3L
1,809 SR
Queue Stats
39W - 46L
1,257 Elo+
Party 1
Terra
Terra
Hollandshoop050
Terra
Level 104
God Stats
14W - 7L
1,484 SR
Queue Stats
682W - 730L
1,532 Elo+
Solo
Jormungandr
Jormungandr
TTVGrimgaming211
Jormungandr
Level 83
God Stats
8W - 4L
1,657 SR
Queue Stats
314W - 277L
1,482 Elo+
Solo
Neith
Neith
gardon-revisite
Neith
Level 142
God Stats
10W - 6L
1,541 SR
Queue Stats
107W - 90L
1,442 Elo+
Solo
Fenrir
Fenrir
lmFenrir
Fenrir
Level 98
God Stats
1W - 7L
1,260 SR
Queue Stats
14W - 25L
1,283 Elo+
Party 1
Team Averages
Level 107
1,550 SR
1,399 Elo+

VS

Team Averages
Level 96
1,501 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
By_Axhh977_
Tsukuyomi
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 2
Skadi
Skadi
TheOwlController
Skadi
Level 98
God Stats
7W - 5L
1,521 SR
Queue Stats
133W - 128L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
cuernos07
Sun Wukong
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 80L
1,489 Elo+
Party 2
Discordia
Discordia
haachee___
Discordia
Level 118
God Stats
4W - 5L
1,323 SR
Queue Stats
106W - 132L
1,460 Elo+
Party 2
Hera
Hera
tola-fra74
Hera
Level 128
God Stats
4W - 5L
1,663 SR
Queue Stats
170W - 166L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,106
540
4,497
7,088
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
1 / 1 / 7
7,563
504
2,442
11,805
8,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
TTVGrimgaming211
Jormungandr
13
1 / 0 / 6
8,566
571
6,921
9,980
8,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 7
8,521
568
8,660
12,542
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
lmFenrir
Fenrir
15
10 / 0 / 1
9,656
644
6,231
8,811
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
By_Axhh977_
Tsukuyomi
11
0 / 2 / 2
6,870
458
943
9,357
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 1
7,231
482
8,875
12,259
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
cuernos07
Sun Wukong
14
1 / 3 / 1
8,096
540
3,821
12,069
8,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
haachee___
Discordia
11
2 / 5 / 2
6,802
453
11,329
8,329
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 0
7,036
469
3,228
4,415
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
6
6
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
By_Axhh977_
Tsukuyomi
0
2
2
0.5
W
2
3
2
1
W
1
1
7
4.5
W
Jormungandr
TTVGrimgaming211
Jormungandr
1
0
6
4
L
2
6
1
0.42
L
Sun Wukong
cuernos07
Sun Wukong
1
3
1
0.5
W
3
2
7
3.25
L
Discordia
haachee___
Discordia
2
5
2
0.6
W
Fenrir
lmFenrir
Fenrir
10
0
1
10.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,751
Damage
28,196
50,226
Taken
46,429
30,199
Mitigated
19,865
17,013
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
By_Axhh977_
Tsukuyomi
943
257
46
4,573
9,357
3,528
0
1,693
7,664
0
44,198
W
4,497
215
0
875
7,088
3,045
1,072
4,290
2,798
52,158
0
W
2,442
245
2,179
3,739
11,805
8,989
124
3,702
8,039
18,308
0
W
Jormungandr
TTVGrimgaming211
Jormungandr
6,921
2,080
0
2,277
9,980
8,608
399
1,413
8,567
57,659
342
L
8,875
3,949
0
24
12,259
4,349
690
2,415
9,844
0
49,482
L
Sun Wukong
cuernos07
Sun Wukong
3,821
978
0
3,701
12,069
8,046
48
5,107
6,962
0
65,886
W
8,660
1,313
0
2,425
12,542
5,147
1,728
3,752
8,782
0
62,182
L
Discordia
haachee___
Discordia
11,329
393
0
584
8,329
2,416
0
2,459
5,838
43,995
0
W
Fenrir
lmFenrir
Fenrir
6,231
1,229
0
5,518
8,811
4,410
312
1,376
7,367
0
71,232
L
3,228
325
0
1,365
4,415
1,526
18
2,055
2,360
46,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
36,035
432
Minions Killed
430
0
Camps Cleared
0
1,456,954
Distance Traveled
1,358,295
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,870
458
75
5
0
354,520
0
W
Scylla
8,106
540
90
6
0
247,419
4
W
Terra
7,563
504
31
2
0
319,089
5
W
Jormungandr
8,566
571
105
7
0
271,836
0
L
Skadi
7,231
482
74
5
0
267,372
0
L
Sun Wukong
8,096
540
116
8
0
291,558
0
W
Neith
8,521
568
105
7
0
280,740
0
L
Discordia
6,802
453
62
4
0
265,737
0
W
Fenrir
9,656
644
101
7
0
337,870
4
L
Hera
7,036
469
103
7
0
179,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role