Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
DragonNoot
Awilix
Gold IV
Level 156
God Stats
0W - 1L
1,237 SR
Queue Stats
45W - 44L
1,296 MMR
Solo
Jing Wei
Jing Wei
Gold IV
OMEGA56
Jing Wei
Gold IV
Level 177
God Stats
1W - 4L
1,107 SR
Queue Stats
198W - 215L
1,411 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Th3A1phaW0lf
Gilgamesh
Gold IV
Level 129
God Stats
3W - 4L
1,354 SR
Queue Stats
259W - 271L
1,297 MMR
Solo
Sobek
Sobek
Gold V
eL CHaPos DANK
Sobek
Gold V
Level 188
God Stats
4W - 3L
1,481 SR
Queue Stats
152W - 163L
1,364 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,336 SR
1,374 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,536 SR
1,358 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
Dominickthegod
Hachiman
Gold V
Level 117
God Stats
22W - 15L
1,543 SR
Queue Stats
170W - 178L
1,291 MMR
Solo
Thanatos
Thanatos
Silver III
FroJesus
Thanatos
Silver III
Level 88
God Stats
3W - 0L
1,738 SR
Queue Stats
53W - 52L
1,397 MMR
Solo
Khepri
Khepri
Bronze III
JustxFEAR5374
Khepri
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,331 MMR
Solo
Scylla
Scylla
Silver I
jacevedo96632
Scylla
Silver I
Level 145
God Stats
5W - 11L
1,399 SR
Queue Stats
125W - 135L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 5 / 0
8,823
551
8,794
15,123
6,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
DragonNoot
Awilix
12
1 / 3 / 2
7,343
459
6,884
15,745
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
OMEGA56
Jing Wei
15
2 / 3 / 0
8,326
520
6,043
8,267
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Th3A1phaW0lf
Gilgamesh
12
0 / 4 / 0
7,346
459
7,390
14,540
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,255
203
0
0
0
Bans
Ao KuangHerculesLokiRavana

VS

Bans
Ix ChelIzanamiThorKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 0 / 4
8,973
561
5,550
9,700
6,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
16
4 / 3 / 0
9,205
575
10,375
12,339
5,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
FroJesus
Thanatos
14
5 / 2 / 5
8,601
538
12,069
16,102
7,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 5
7,146
447
2,176
5,830
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 0 / 0
9,233
577
8,173
6,969
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
15
15
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
0
0.4
W
Cerberus
 
Cerberus
0
0
4
2
W
Hachiman
4
3
0
1.33
L
Awilix
DragonNoot
Awilix
1
3
2
0.67
W
Thanatos
FroJesus
Thanatos
5
2
5
3.75
W
0
1
5
2.5
L
Jing Wei
OMEGA56
Jing Wei
2
3
0
0.67
L
Gilgamesh
Th3A1phaW0lf
Gilgamesh
0
4
0
0
L
0
0
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,111
Damage
38,343
53,675
Taken
50,940
24,458
Mitigated
26,741
8,709
Healing
23,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,794
4,480
0
4,077
15,123
6,715
1,005
957
14,166
66,974
8,397
W
Cerberus
 
Cerberus
5,550
239
0
4,701
9,700
6,707
0
12
8,863
63,484
0
W
Hachiman
10,375
6,988
0
6,547
12,339
5,073
1,220
6,337
6,002
0
75,029
L
Awilix
DragonNoot
Awilix
6,884
3,019
0
2,196
15,745
4,669
0
5,723
10,022
0
47,235
W
Thanatos
FroJesus
Thanatos
12,069
3,645
0
11,164
16,102
7,456
0
0
16,009
0
74,720
W
2,176
327
0
618
5,830
4,809
101
1,535
4,295
12,738
0
L
Jing Wei
OMEGA56
Jing Wei
6,043
2,872
0
665
8,267
2,695
0
3,076
5,191
0
69,438
L
Gilgamesh
Th3A1phaW0lf
Gilgamesh
7,390
2,077
0
1,771
14,540
10,379
0
6,241
8,299
0
51,902
L
0
0
0
0
0
0
0
0
0
0
0
W
8,173
643
0
500
6,969
2,696
628
418
6,551
70,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
43,158
418
Minions Killed
497
0
Camps Cleared
0
1,234,690
Distance Traveled
1,544,837
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,823
551
131
8
0
269,032
2
W
Cerberus
8,973
561
152
10
0
259,784
6
W
Hachiman
9,205
575
112
7
0
299,618
1
L
Awilix
7,343
459
77
5
0
373,004
6
W
Thanatos
8,601
538
96
6
0
349,409
2
W
Khepri
7,146
447
11
1
0
326,582
1
L
Jing Wei
8,326
520
122
8
0
338,216
2
L
Gilgamesh
7,346
459
88
6
0
254,438
0
L
Sobek
3,255
203
0
0
0
0
0
W
Scylla
9,233
577
126
8
0
309,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role