Player Matchup

Hera
Hera
BenitoCamelasP
Hera
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 186L
1,456 Elo+
Solo
Chang'e
Chang'e
FadedShonen
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,387 Elo+
Solo
Geb
Geb
JAD-izzle
Geb
Level 144
God Stats
7W - 8L
1,527 SR
Queue Stats
595W - 616L
1,523 Elo+
Solo
Discordia
Discordia
Xx_Wagner27_xX
Discordia
Level 63
God Stats
1W - 3L
1,222 SR
Queue Stats
79W - 68L
1,453 Elo+
Party 1
Odin
Odin
bobergarn
Odin
Level 27
God Stats
1W - 0L
1,659 SR
Queue Stats
89W - 84L
1,422 Elo+
Party 1
Team Averages
Level 77
1,482 SR
1,448 Elo+

VS

Team Averages
Level 102
1,616 SR
1,472 Elo+
He Bo
He Bo
KionKrazy
He Bo
Level 69
God Stats
9W - 10L
1,558 SR
Queue Stats
436W - 461L
1,452 Elo+
Solo
Xbalanque
Xbalanque
KorKi73
Xbalanque
Level 138
God Stats
6W - 9L
1,371 SR
Queue Stats
527W - 527L
1,440 Elo+
Solo
Thoth
Thoth
MrGarci_
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
Vandelos
Guan Yu
Level 58
God Stats
1W - 1L
1,870 SR
Queue Stats
99W - 103L
1,429 Elo+
Solo
Atlas
Atlas
diegomrmg
Atlas
Level 124
God Stats
0W - 1L
1,779 SR
Queue Stats
19W - 21L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 19
14,175
788
23,876
15,412
8,909
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
FadedShonen
Chang'e
20
5 / 1 / 18
12,251
681
18,924
26,445
14,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 4 / 19
12,376
688
14,844
28,941
35,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Xx_Wagner27_xX
Discordia
20
12 / 1 / 16
14,375
799
34,545
16,124
9,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
17
0 / 4 / 23
10,854
603
10,854
24,305
28,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KionKrazy
He Bo
17
0 / 9 / 6
10,069
559
9,753
17,796
10,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
KorKi73
Xbalanque
17
2 / 8 / 5
10,717
595
26,719
22,697
13,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
MrGarci_
Thoth
20
4 / 4 / 4
11,970
665
25,846
14,209
8,859
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Vandelos
Guan Yu
17
1 / 8 / 5
10,844
602
10,038
30,238
42,666
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
diegomrmg
Atlas
19
4 / 4 / 6
12,321
685
19,629
25,039
42,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
37
33
Kills
11
11
Deaths
33
95
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
1
19
19.5
W
Chang'e
FadedShonen
Chang'e
5
1
18
14
W
6
4
19
3.88
L
He Bo
KionKrazy
He Bo
0
9
6
0.33
L
Xbalanque
KorKi73
Xbalanque
2
8
5
0.56
L
Thoth
MrGarci_
Thoth
4
4
4
1.5
L
Guan Yu
Vandelos
Guan Yu
1
8
5
0.44
W
Discordia
Xx_Wagner27_xX
Discordia
12
1
16
20
W
Odin
0
4
23
2.88
L
Atlas
diegomrmg
Atlas
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,043
Damage
91,985
111,227
Taken
109,979
96,358
Mitigated
118,845
63,678
Healing
33,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,876
6,389
0
2,122
15,412
8,909
3,174
9,282
5,743
49,261
0
W
Chang'e
FadedShonen
Chang'e
18,924
1,836
26,110
15,782
26,445
14,702
1,631
13,375
12,724
45,250
0
W
14,844
620
3,872
4,650
28,941
35,297
699
15,609
12,752
22,490
0
L
He Bo
KionKrazy
He Bo
9,753
316
2,133
1,920
17,796
10,926
0
16,537
930
28,416
0
L
Xbalanque
KorKi73
Xbalanque
26,719
7,413
1,397
5,096
22,697
13,646
39
18,925
3,428
0
57,088
L
Thoth
MrGarci_
Thoth
25,846
539
1,133
2,244
14,209
8,859
0
12,418
1,603
54,412
0
L
Guan Yu
Vandelos
Guan Yu
10,038
840
6,435
7,158
30,238
42,666
0
24,441
4,770
836
21,360
W
Discordia
Xx_Wagner27_xX
Discordia
34,545
1,124
3,937
3,247
16,124
9,295
1,368
6,649
9,163
68,047
0
W
Odin
10,854
1,972
575
3,383
24,305
28,155
203
10,024
13,738
1,978
14,147
L
Atlas
diegomrmg
Atlas
19,629
5,738
1,327
5,112
25,039
42,748
0
19,645
4,698
36,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,031
Gold Earned
55,921
217
Minions Killed
199
0
Camps Cleared
0
1,900,763
Distance Traveled
1,610,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,175
788
69
4
0
364,779
0
W
Chang'e
12,251
681
62
3
0
390,493
0
W
Geb
12,376
688
18
1
0
404,632
0
L
He Bo
10,069
559
31
2
0
301,619
0
L
Xbalanque
10,717
595
66
4
0
289,775
0
L
Thoth
11,970
665
59
3
0
340,247
0
L
Guan Yu
10,844
602
24
1
0
336,543
0
W
Discordia
14,375
799
56
3
0
371,716
0
W
Odin
10,854
603
12
1
0
369,143
0
L
Atlas
12,321
685
19
1
0
342,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role