Player Matchup

Tyr
Tyr
BettyPhuckzer
Tyr
Level 127
God Stats
90W - 58L
1,633 SR
Queue Stats
477W - 458L
1,482 Elo+
Solo
Vulcan
Vulcan
KobeRawlins-
Vulcan
Level 125
God Stats
2W - 4L
1,334 SR
Queue Stats
237W - 202L
1,543 Elo+
Solo
Hou Yi
Hou Yi
LKW_1LV1PPL
Hou Yi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 242L
1,471 Elo+
Solo
Ix Chel
Ix Chel
Lazyraquan
Ix Chel
Level 162
God Stats
8W - 6L
1,467 SR
Queue Stats
121W - 97L
1,606 Elo+
Solo
Ne Zha
Ne Zha
R3pathe
Ne Zha
Level 144
God Stats
42W - 24L
1,789 SR
Queue Stats
253W - 216L
1,577 Elo+
Solo
Team Averages
Level 118
1,545 SR
1,536 Elo+

VS

Team Averages
Level 118
1,612 SR
1,531 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Sworn sE
Arachne
Level 151
God Stats
7W - 6L
1,526 SR
Queue Stats
376W - 349L
1,594 Elo+
Solo
Anhur
Anhur
YRNKAl
Anhur
Level 152
God Stats
29W - 19L
1,676 SR
Queue Stats
442W - 411L
1,580 Elo+
Solo
Loki
Loki
epicsmithy010
Loki
Level 98
God Stats
2W - 1L
1,858 SR
Queue Stats
59W - 65L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,935
594
5,447
8,735
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
10
1 / 1 / 3
5,127
513
5,962
5,874
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
10
0 / 1 / 1
5,087
509
2,894
6,982
1,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Lazyraquan
Ix Chel
11
3 / 0 / 1
6,177
618
4,183
5,511
1,742
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
R3pathe
Ne Zha
10
2 / 1 / 1
5,774
577
4,654
8,743
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 1 / 1
6,071
607
5,787
6,922
3,219
Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
9
1 / 1 / 2
5,475
548
2,234
6,113
3,665
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Sworn sE
Arachne
6
1 / 2 / 1
4,578
458
2,558
5,742
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
YRNKAl
Anhur
11
2 / 1 / 0
6,333
633
5,848
8,444
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 3
4,822
482
3,074
9,061
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
6
6
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
1
2.5
L
Nox
 
Nox
1
1
2
2
W
2
3
1
0.83
W
Vulcan
1
1
3
2.5
W
Hou Yi
0
1
1
0.5
W
Ix Chel
Lazyraquan
Ix Chel
3
0
1
3.5
W
Ne Zha
R3pathe
Ne Zha
2
1
1
2.5
L
Arachne
Sworn sE
Arachne
1
2
1
0.75
L
Anhur
YRNKAl
Anhur
2
1
0
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
19,501
35,845
Taken
36,282
13,505
Mitigated
14,637
12,514
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,787
343
0
3,344
6,922
3,219
0
3,181
3,486
46,007
0
L
Nox
 
Nox
2,234
413
0
1,868
6,113
3,665
0
2,141
3,684
14,750
0
W
5,447
692
0
2,559
8,735
4,326
205
1,603
7,132
0
34,520
W
Vulcan
5,962
2,540
0
1,047
5,874
2,361
270
2,589
3,285
22,051
0
W
Hou Yi
2,894
1,225
0
3,392
6,982
1,859
0
270
6,712
0
38,204
W
Ix Chel
Lazyraquan
Ix Chel
4,183
860
669
2,998
5,511
1,742
0
719
4,792
44,629
0
W
Ne Zha
R3pathe
Ne Zha
4,654
1,297
0
1,849
8,743
3,217
745
2,886
5,857
0
44,124
L
Arachne
Sworn sE
Arachne
2,558
1,892
0
2,803
5,742
1,869
0
0
5,742
0
14,873
L
Anhur
YRNKAl
Anhur
5,848
3,485
0
4,384
8,444
3,178
228
1,901
6,405
0
56,352
L
3,074
477
0
2,608
9,061
2,706
0
2,199
6,785
0
29,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
27,279
284
Minions Killed
272
0
Camps Cleared
0
1,021,353
Distance Traveled
983,394
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,071
607
92
9
0
202,800
0
L
Nox
5,475
548
17
2
0
213,791
0
W
Tyr
5,935
594
67
7
0
212,129
0
W
Vulcan
5,127
513
30
3
0
213,913
0
W
Hou Yi
5,087
509
45
5
0
185,101
0
W
Ix Chel
6,177
618
81
8
0
195,929
2
W
Ne Zha
5,774
577
61
6
0
214,281
0
L
Arachne
4,578
458
30
3
0
147,807
0
L
Anhur
6,333
633
86
9
0
183,627
3
L
Loki
4,822
482
47
5
0
235,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role