Player Matchup

Tyr
Tyr
BlueNana
Tyr
Level 187
God Stats
64W - 55L
1,621 SR
Queue Stats
1,003W - 958L
1,517 Elo+
Party 1
Discordia
Discordia
PoseidonTanaka
Discordia
Level 135
God Stats
3W - 1L
1,784 SR
Queue Stats
64W - 28L
1,684 Elo+
Party 1
Kumbhakarna
Kumbhakarna
haundy
Kumbhakarna
Level 156
God Stats
62W - 25L
1,775 SR
Queue Stats
113W - 45L
1,611 Elo+
Party 1
Ne Zha
Ne Zha
niskasan
Ne Zha
Level 158
God Stats
25W - 13L
1,710 SR
Queue Stats
289W - 94L
1,705 Elo+
Party 1
Cupid
Cupid
おてぃんぽみるくchan
Cupid
Level 186
God Stats
16W - 3L
1,876 SR
Queue Stats
394W - 90L
1,780 Elo+
Party 1
Team Averages
Level 164
1,753 SR
1,659 Elo+

VS

Team Averages
Level 106
1,437 SR
1,563 Elo+
Jormungandr
Jormungandr
Ajinlok
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
Globalwall373
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 151L
1,533 Elo+
Solo
Thanatos
Thanatos
Mellowarthur
Thanatos
Level 120
God Stats
123W - 91L
1,615 SR
Queue Stats
247W - 194L
1,578 Elo+
Solo
Hera
Hera
Shockblast
Hera
Level 117
God Stats
0W - 2L
1,400 SR
Queue Stats
68W - 40L
1,642 Elo+
Solo
Ullr
Ullr
TRekonT
Ullr
Level 100
God Stats
3W - 9L
1,168 SR
Queue Stats
166W - 167L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
7,694
769
8,989
12,767
11,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
PoseidonTanaka
Discordia
14
3 / 1 / 5
7,527
753
12,745
4,398
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
haundy
Kumbhakarna
13
0 / 1 / 10
7,365
737
1,904
9,410
6,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
niskasan
Ne Zha
14
2 / 0 / 7
7,290
729
8,444
9,545
8,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 1 / 3
8,523
852
10,439
7,762
3,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ajinlok
Jormungandr
13
0 / 4 / 2
6,759
676
7,087
10,295
7,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Globalwall373
Erlang Shen
12
0 / 2 / 1
6,573
657
4,316
11,469
9,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Mellowarthur
Thanatos
14
4 / 2 / 0
7,914
791
5,813
8,309
7,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 5 / 2
6,515
652
8,393
9,948
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
TRekonT
Ullr
13
0 / 2 / 1
6,810
681
5,520
9,981
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
14
Kills
4
4
Deaths
15
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ajinlok
Jormungandr
0
4
2
0.25
W
1
1
7
4.5
L
Erlang Shen
Globalwall373
Erlang Shen
0
2
1
0.25
L
Thanatos
Mellowarthur
Thanatos
4
2
0
2
W
Discordia
PoseidonTanaka
Discordia
3
1
5
5.5
L
0
5
2
0.2
L
Ullr
TRekonT
Ullr
0
2
1
0.25
W
Kumbhakarna
haundy
Kumbhakarna
0
1
10
5
W
Ne Zha
niskasan
Ne Zha
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,521
Damage
31,129
43,882
Taken
50,002
30,525
Mitigated
32,636
9,280
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ajinlok
Jormungandr
7,087
2,401
0
250
10,295
7,884
0
3,827
6,468
24,558
108
W
8,989
555
0
1,490
12,767
11,024
0
3,571
8,442
2,229
18,413
L
Erlang Shen
Globalwall373
Erlang Shen
4,316
1,217
0
4,502
11,469
9,341
0
3,903
6,289
0
15,851
L
Thanatos
Mellowarthur
Thanatos
5,813
328
0
2,925
8,309
7,360
0
2,133
5,972
0
16,775
W
Discordia
PoseidonTanaka
Discordia
12,745
639
0
500
4,398
1,794
0
1,887
2,388
31,415
0
L
8,393
2,679
0
710
9,948
3,825
0
3,400
6,504
17,581
0
L
Ullr
TRekonT
Ullr
5,520
2,172
0
40
9,981
4,226
0
2,871
6,970
0
21,430
W
Kumbhakarna
haundy
Kumbhakarna
1,904
43
1,445
1,361
9,410
6,187
0
4,283
4,958
7,963
0
W
Ne Zha
niskasan
Ne Zha
8,444
1,167
0
1,477
9,545
8,264
0
2,890
6,407
0
26,485
W
10,439
5,801
1,168
1,839
7,762
3,256
350
2,657
5,051
0
38,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
34,571
192
Minions Killed
154
0
Camps Cleared
0
1,148,182
Distance Traveled
978,997
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,759
676
40
4
0
186,118
0
W
Tyr
7,694
769
29
3
0
257,699
0
L
Erlang Shen
6,573
657
30
3
0
198,818
0
L
Thanatos
7,914
791
19
2
0
216,711
0
W
Discordia
7,527
753
58
6
0
220,647
0
L
Hera
6,515
652
23
2
0
186,281
0
L
Ullr
6,810
681
42
4
0
191,069
0
W
Kumbhakarna
7,365
737
13
1
0
230,400
8
W
Ne Zha
7,290
729
25
3
0
248,981
0
W
Cupid
8,523
852
67
7
0
190,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role