Player Matchup

Erlang Shen
Erlang Shen
GoopyMite
Erlang Shen
Level 128
God Stats
3W - 3L
1,457 SR
Queue Stats
156W - 165L
1,466 Elo+
Party 1
Ravana
Ravana
ItsLezira
Ravana
Level 109
God Stats
9W - 11L
1,493 SR
Queue Stats
46W - 62L
1,450 Elo+
Solo
Cerberus
Cerberus
Jordino781
Cerberus
Level 123
God Stats
10W - 11L
1,572 SR
Queue Stats
330W - 303L
1,496 Elo+
Party 1
Agni
Agni
Moses M7232
Agni
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,502 Elo+
Party 1
Izanami
Izanami
Nak1rium
Izanami
Level 25
God Stats
3W - 3L
1,516 SR
Queue Stats
11W - 23L
1,349 Elo+
Party 1
Team Averages
Level 101
1,508 SR
1,453 Elo+

VS

Team Averages
Level 124
1,493 SR
1,492 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GodlyUnicorn
Cernunnos
Level 155
God Stats
66W - 76L
1,379 SR
Queue Stats
315W - 317L
1,436 Elo+
Solo
Mercury
Mercury
Spinonyx
Mercury
Level 103
God Stats
4W - 5L
1,549 SR
Queue Stats
500W - 453L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
f0rheX
Jormungandr
Level 64
God Stats
4W - 3L
1,560 SR
Queue Stats
173W - 187L
1,479 Elo+
Solo
Ah Puch
Ah Puch
rebate
Ah Puch
Level 174
God Stats
3W - 1L
1,474 SR
Queue Stats
72W - 64L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GoopyMite
Erlang Shen
15
4 / 4 / 1
9,366
493
11,123
19,767
10,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
ItsLezira
Ravana
16
3 / 3 / 3
10,105
532
14,319
15,373
12,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Jordino781
Cerberus
12
1 / 2 / 4
8,109
427
8,902
21,008
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 3 / 2
7,928
417
5,453
10,439
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Nak1rium
Izanami
14
2 / 2 / 1
8,884
468
6,048
9,084
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 3
8,424
443
7,045
18,089
14,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
GodlyUnicorn
Cernunnos
14
2 / 1 / 3
9,052
476
12,046
11,918
4,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Spinonyx
Mercury
16
4 / 2 / 5
9,687
510
11,500
13,161
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
f0rheX
Jormungandr
15
3 / 4 / 1
9,611
506
12,364
20,709
19,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
rebate
Ah Puch
17
4 / 1 / 5
11,081
583
12,967
8,402
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
10
Kills
14
14
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
3
0.83
W
Cernunnos
GodlyUnicorn
Cernunnos
2
1
3
3.5
L
Erlang Shen
GoopyMite
Erlang Shen
4
4
1
1.13
L
Ravana
ItsLezira
Ravana
3
3
3
1.5
L
Cerberus
Jordino781
Cerberus
1
2
4
1.5
L
0
3
2
0.33
L
Izanami
Nak1rium
Izanami
2
2
1
1.25
W
Mercury
Spinonyx
Mercury
4
2
5
3.25
W
Jormungandr
f0rheX
Jormungandr
3
4
1
0.88
W
Ah Puch
rebate
Ah Puch
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,845
Damage
55,922
75,671
Taken
72,279
52,053
Mitigated
49,039
15,631
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,045
1,356
1,779
1,409
18,089
14,950
0
5,295
12,794
29,595
0
W
Cernunnos
GodlyUnicorn
Cernunnos
12,046
6,036
0
6,844
11,918
4,878
2,381
2,091
9,827
0
70,386
L
Erlang Shen
GoopyMite
Erlang Shen
11,123
6,312
0
3,472
19,767
10,746
0
5,932
13,835
0
82,891
L
Ravana
ItsLezira
Ravana
14,319
2,646
0
3,572
15,373
12,811
0
10,299
5,074
420
78,159
L
Cerberus
Jordino781
Cerberus
8,902
321
0
5,283
21,008
21,541
0
9,223
11,785
30,268
0
L
5,453
148
0
865
10,439
3,644
0
5,097
5,342
57,692
0
L
Izanami
Nak1rium
Izanami
6,048
3,342
0
2,439
9,084
3,311
384
1,427
7,657
0
61,316
W
Mercury
Spinonyx
Mercury
11,500
6,361
0
610
13,161
5,677
0
2,123
11,038
0
80,704
W
Jormungandr
f0rheX
Jormungandr
12,364
4,594
0
2,174
20,709
19,962
76
2,161
18,548
73,082
444
W
Ah Puch
rebate
Ah Puch
12,967
1,655
0
3,458
8,402
3,572
0
3,197
5,205
88,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,392
Gold Earned
47,855
519
Minions Killed
528
0
Camps Cleared
0
1,773,732
Distance Traveled
1,762,715
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,424
443
35
2
0
345,423
0
W
Cernunnos
9,052
476
109
6
0
322,398
3
L
Erlang Shen
9,366
493
113
6
0
405,080
0
L
Ravana
10,105
532
134
7
0
323,642
6
L
Cerberus
8,109
427
54
3
0
352,211
0
L
Agni
7,928
417
115
6
0
333,686
0
L
Izanami
8,884
468
103
5
0
359,113
0
W
Mercury
9,687
510
108
6
0
453,622
4
W
Jormungandr
9,611
506
120
6
0
298,195
1
W
Ah Puch
11,081
583
156
8
0
343,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role