Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EmersonGTX
Danzaburou
Level 109
God Stats
21W - 19L
1,531 SR
Queue Stats
318W - 310L
1,574 Elo+
Solo
Thoth
Thoth
SirCristiann
Thoth
Level 85
God Stats
5W - 3L
1,528 SR
Queue Stats
84W - 91L
1,534 Elo+
Solo
Awilix
Awilix
camofaz
Awilix
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 41L
1,606 Elo+
Solo
Nox
Nox
igna94
Nox
Level 157
God Stats
31W - 24L
1,498 SR
Queue Stats
102W - 87L
1,520 Elo+
Solo
Team Averages
Level 115
1,511 SR
1,547 Elo+

VS

Team Averages
Level 109
1,516 SR
1,431 Elo+
Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Beringhs
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Kukulkan
Kukulkan
CarlosRonald17
Kukulkan
Level 140
God Stats
5W - 3L
1,820 SR
Queue Stats
303W - 297L
1,512 Elo+
Solo
Aphrodite
Aphrodite
M0ST4RD4
Aphrodite
Level 66
God Stats
1W - 4L
1,261 SR
Queue Stats
5W - 6L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 0 / 1
8,125
677
5,973
8,217
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
EmersonGTX
Danzaburou
12
3 / 2 / 3
7,309
609
4,936
8,921
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 5 / 2
6,731
561
4,048
8,658
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
camofaz
Awilix
12
5 / 3 / 2
7,462
622
6,158
8,438
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
igna94
Nox
10
1 / 0 / 7
6,301
525
3,546
5,829
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 2 / 3
7,220
602
7,595
10,114
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
 
Ishtar
12
0 / 3 / 3
6,402
534
5,530
9,602
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
8
0 / 4 / 1
4,577
381
222
7,574
6,185
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
12
4 / 1 / 2
7,305
609
6,159
3,905
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
M0ST4RD4
Aphrodite
11
1 / 3 / 1
5,998
500
3,294
9,259
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
10
10
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
1
3.5
L
Awilix
 
Awilix
5
2
3
3.25
L
Ishtar
 
Ishtar
0
3
3
0.5
L
Ymir
0
4
1
0.13
L
Kukulkan
4
1
2
5
W
Danzaburou
EmersonGTX
Danzaburou
3
2
3
2.25
L
Aphrodite
M0ST4RD4
Aphrodite
1
3
1
0.5
W
1
5
2
0.4
W
Awilix
camofaz
Awilix
5
3
2
2
W
Nox
igna94
Nox
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
22,800
40,063
Taken
40,454
19,282
Mitigated
18,132
8,344
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,973
465
0
2,373
8,217
5,966
0
2,270
5,947
0
61,256
L
Awilix
 
Awilix
7,595
3,742
0
865
10,114
3,759
0
1,142
8,912
0
54,487
L
Ishtar
 
Ishtar
5,530
2,659
0
2,836
9,602
3,730
0
2,249
7,299
0
62,684
L
Ymir
222
0
63
350
7,574
6,185
52
1,342
6,220
9,033
0
L
Kukulkan
6,159
674
0
449
3,905
1,435
0
2,053
1,718
44,841
0
W
Danzaburou
EmersonGTX
Danzaburou
4,936
1,789
0
2,608
8,921
3,593
815
1,992
6,849
0
47,694
L
Aphrodite
M0ST4RD4
Aphrodite
3,294
317
960
4,874
9,259
3,023
63
713
8,480
35,505
0
W
4,048
320
0
1,462
8,658
2,996
52
2,497
6,021
37,902
0
W
Awilix
camofaz
Awilix
6,158
2,415
0
982
8,438
3,101
462
1,496
6,872
0
54,396
W
Nox
igna94
Nox
3,546
425
0
919
5,829
3,626
306
1,054
4,681
29,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
31,502
372
Minions Killed
342
0
Camps Cleared
0
1,205,385
Distance Traveled
1,145,977
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,125
677
96
8
0
223,152
0
L
Awilix
7,220
602
77
6
0
291,945
1
L
Ishtar
6,402
534
92
8
0
217,414
0
L
Ymir
4,577
381
15
1
0
216,210
0
L
Kukulkan
7,305
609
96
8
0
222,807
0
W
Danzaburou
7,309
609
80
7
0
218,605
0
L
Aphrodite
5,998
500
62
5
0
197,601
0
W
Thoth
6,731
561
79
7
0
226,551
2
W
Awilix
7,462
622
79
7
0
297,240
0
W
Nox
6,301
525
38
3
0
239,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role