Player Matchup

Thor
Thor
Darth_Pecker
Thor
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,417 Elo+
Party 1
Sol
Sol
DieDieNacho
Sol
Level 47
God Stats
2W - 1L
1,768 SR
Queue Stats
26W - 24L
1,419 Elo+
Party 1
Yemoja
Yemoja
Kittenquest
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,421 Elo+
Party 1
Team Averages
Level 41
1,589 SR
1,419 Elo+

VS

Team Averages
Level 109
1,490 SR
1,345 Elo+
Pele
Pele
Blahlust
Pele
Level 56
God Stats
8W - 5L
1,500 SR
Queue Stats
461W - 454L
1,368 Elo+
Solo
Ra
Ra
MySweetDoppio
Ra
Level 148
God Stats
14W - 13L
1,469 SR
Queue Stats
660W - 668L
1,405 Elo+
Solo
Yemoja
Yemoja
TimeWarrior12
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
7,303
730
3,389
7,868
2,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 2
8,776
878
12,566
6,609
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
11
2 / 1 / 3
7,661
766
2,754
6,142
2,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
2 / 2 / 1
7,139
714
4,276
7,792
3,092
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 3 / 1
7,343
734
6,253
6,798
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 3
7,094
709
3,706
8,690
7,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
2
2
1
1.25
W
0
2
5
1.25
W
5
0
2
6
W
Yemoja
2
1
3
3.5
L
1
3
1
0.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,709
Damage
14,235
20,619
Taken
23,280
7,918
Mitigated
13,367
5,843
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,276
793
0
452
7,792
3,092
112
6,092
1,700
0
9,723
W
3,389
1,012
344
270
7,868
2,815
280
3,527
4,341
0
22,762
W
12,566
3,196
0
3,424
6,609
2,363
591
3,324
3,213
48,919
0
W
Yemoja
2,754
910
1,320
485
6,142
2,740
201
3,125
2,864
14,237
0
L
6,253
609
456
1,249
6,798
2,817
86
3,541
3,257
42,984
0
L
3,706
872
1,690
1,078
8,690
7,458
0
6,258
2,432
12,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,740
Gold Earned
21,576
125
Minions Killed
96
0
Camps Cleared
0
538,600
Distance Traveled
488,096
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,139
714
14
1
0
163,958
0
W
Thor
7,303
730
32
3
0
176,773
0
W
Sol
8,776
878
79
8
0
192,632
0
W
Yemoja
7,661
766
14
1
0
169,195
0
L
Ra
7,343
734
60
6
0
169,633
0
L
Yemoja
7,094
709
22
2
0
154,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role