Player Matchup

Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
Nïre
Jing Wei
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,600 MMR
Solo
Merlin
Merlin
Platinum III
Shananigants
Merlin
Platinum III
Level 159
God Stats
5W - 0L
1,967 SR
Queue Stats
253W - 234L
1,671 MMR
Party 2
Pele
Pele
Gold I
TheTTax
Pele
Gold I
Level 158
God Stats
82W - 60L
1,685 SR
Queue Stats
248W - 238L
1,531 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,630 SR
1,560 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,521 SR
1,600 MMR
Eset
Eset
Gold II
bratu18
Eset
Gold II
Level 121
God Stats
1W - 2L
1,518 SR
Queue Stats
193W - 192L
1,602 MMR
Party 1
Anhur
Anhur
Gold I
iTiGre
Anhur
Gold I
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 19L
1,608 MMR
Solo
Hercules
Hercules
Silver II
oldsk0oL87
Hercules
Silver II
Level 154
God Stats
1W - 3L
1,586 SR
Queue Stats
61W - 69L
1,598 MMR
Solo
Susano
Susano
Gold II
samiullah5
Susano
Gold II
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 192L
1,602 MMR
Party 1
Ymir
Ymir
Bronze III
xXYunoGasaiXx
Ymir
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 0 / 1
6,436
715
5,612
6,030
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
 
Kuzenbo
7
1 / 0 / 3
4,894
544
1,748
5,228
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Nïre
Jing Wei
10
1 / 0 / 0
5,853
650
1,666
3,870
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
10
2 / 0 / 2
5,924
658
3,651
2,942
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
TheTTax
Pele
10
4 / 0 / 3
6,049
672
3,427
5,637
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
KaliJanusMartichorasThorAtlas

VS

Bans
Baba YagaRaLokiBakasuraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
bratu18
Eset
10
0 / 5 / 0
5,053
561
1,807
6,185
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
iTiGre
Anhur
9
0 / 0 / 0
4,967
552
1,336
3,711
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
oldsk0oL87
Hercules
5
0 / 2 / 0
3,700
411
40
3,201
1,150
Susano
samiullah5
Susano
7
0 / 1 / 0
4,410
490
1,334
6,962
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,260
473
1,325
6,594
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
12
Kills
0
0
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
1
4.5
W
Kuzenbo
 
Kuzenbo
1
0
3
2.5
W
Jing Wei
Nïre
Jing Wei
1
0
0
1
W
Merlin
2
0
2
3
W
Pele
TheTTax
Pele
4
0
3
5.5
L
Eset
bratu18
Eset
0
5
0
0
L
Anhur
iTiGre
Anhur
0
0
0
0
L
Hercules
oldsk0oL87
Hercules
0
2
0
0
L
Susano
samiullah5
Susano
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
5,842
23,707
Taken
26,653
11,708
Mitigated
9,768
10,351
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,612
2,374
0
2,576
6,030
3,476
601
1,144
4,730
636
43,142
W
Kuzenbo
 
Kuzenbo
1,748
857
0
2,396
5,228
4,231
8
1,254
3,974
10,502
0
W
Jing Wei
Nïre
Jing Wei
1,666
1,641
0
2,049
3,870
1,272
0
0
3,870
0
40,692
W
Merlin
3,651
308
0
1,250
2,942
965
102
578
2,364
37,207
0
W
Pele
TheTTax
Pele
3,427
804
0
2,080
5,637
1,764
0
0
5,637
0
46,751
L
Eset
bratu18
Eset
1,807
274
0
569
6,185
1,855
0
2,748
3,157
39,249
0
L
Anhur
iTiGre
Anhur
1,336
1,092
0
2,274
3,711
1,035
0
284
3,427
0
33,568
L
Hercules
oldsk0oL87
Hercules
40
40
0
0
3,201
1,150
0
1,021
2,170
0
1,651
L
Susano
samiullah5
Susano
1,334
448
0
385
6,962
2,291
0
866
6,044
0
29,706
L
1,325
170
73
945
6,594
3,437
0
412
6,182
16,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,156
Gold Earned
22,390
328
Minions Killed
237
0
Camps Cleared
0
948,171
Distance Traveled
847,544
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,436
715
73
8
0
163,642
0
W
Kuzenbo
4,894
544
10
1
0
213,962
3
W
Jing Wei
5,853
650
89
10
0
166,897
2
W
Merlin
5,924
658
94
10
0
193,404
2
W
Pele
6,049
672
62
7
0
210,266
0
L
Eset
5,053
561
80
9
0
173,886
0
L
Anhur
4,967
552
72
8
0
163,366
0
L
Hercules
3,700
411
4
0
0
134,432
0
L
Susano
4,410
490
59
7
0
217,957
0
L
Ymir
4,260
473
22
2
0
157,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role