Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Father_Luc1fer66
Loki
Level 49
God Stats
5W - 5L
1,469 SR
Queue Stats
74W - 101L
1,376 Elo+
Solo
Hades
Hades
HxzeTwizzy
Hades
Level 108
God Stats
0W - 1L
1,317 SR
Queue Stats
161W - 142L
1,501 Elo+
Solo
Ishtar
Ishtar
SenjuBean_Kai
Ishtar
Level 47
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
SirSuccsAlot
Achilles
Level 110
God Stats
15W - 15L
1,519 SR
Queue Stats
190W - 202L
1,394 Elo+
Solo
Team Averages
Level 100
1,493 SR
1,454 Elo+

VS

Team Averages
Level 97
1,587 SR
1,470 Elo+
Eset
Eset
BumpMastaFlexx
Eset
Level 63
God Stats
27W - 7L
1,790 SR
Queue Stats
34W - 15L
1,622 Elo+
Solo
Chernobog
Chernobog
Oath_keeper0509
Chernobog
Level 143
God Stats
10W - 9L
1,539 SR
Queue Stats
496W - 499L
1,507 Elo+
Solo
Hel
Hel
Pot_of_h0neyyy
Hel
Level 101
God Stats
5W - 14L
1,578 SR
Queue Stats
56W - 66L
1,376 Elo+
Solo
Mercury
Mercury
TARTARO_12
Mercury
Level 129
God Stats
13W - 8L
1,615 SR
Queue Stats
177W - 172L
1,454 Elo+
Solo
Heimdallr
Heimdallr
leoastillero
Heimdallr
Level 47
God Stats
5W - 5L
1,411 SR
Queue Stats
85W - 92L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 6 / 2
6,407
458
7,239
12,037
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 1
6,501
464
6,855
13,258
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
10
1 / 3 / 1
6,350
454
2,948
9,692
4,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 1
6,480
463
4,993
11,641
3,770
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
SirSuccsAlot
Achilles
13
4 / 1 / 0
8,428
602
9,834
11,965
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
8,337
596
5,912
10,199
10,068
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Oath_keeper0509
Chernobog
16
12 / 1 / 4
10,095
721
15,892
14,465
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 9
7,304
522
7,463
10,199
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TARTARO_12
Mercury
14
5 / 0 / 4
8,680
620
6,962
12,259
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
leoastillero
Heimdallr
12
1 / 4 / 2
7,704
550
3,248
10,926
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
23
24
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
2
0.17
W
4
1
9
8.5
L
2
7
1
0.36
L
Hades
1
3
1
0.5
W
Chernobog
Oath_keeper0509
Chernobog
12
1
4
14
W
1
1
9
5.5
L
0
7
1
0.07
L
Achilles
SirSuccsAlot
Achilles
4
1
0
4
W
Mercury
TARTARO_12
Mercury
5
0
4
7
W
Heimdallr
leoastillero
Heimdallr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,869
Damage
39,477
58,593
Taken
58,048
30,245
Mitigated
29,600
10,800
Healing
25,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,239
479
0
2,035
12,037
6,181
0
5,694
6,343
42,649
0
W
5,912
960
776
2,184
10,199
10,068
80
3,055
7,099
32,103
0
L
6,855
1,788
0
1,086
13,258
4,543
0
3,580
9,678
0
29,264
L
Hades
2,948
318
60
3,494
9,692
4,057
0
1,627
8,065
32,314
0
W
Chernobog
Oath_keeper0509
Chernobog
15,892
9,420
0
8,425
14,465
6,430
650
2,124
12,271
0
85,437
W
7,463
283
3,859
6,644
10,199
3,860
248
4,342
5,761
45,803
0
L
4,993
2,606
0
1,182
11,641
3,770
0
1,322
10,319
0
38,503
L
Achilles
SirSuccsAlot
Achilles
9,834
1,390
0
2,943
11,965
11,694
457
1,246
10,719
0
49,246
W
Mercury
TARTARO_12
Mercury
6,962
2,570
0
921
12,259
4,919
0
1,446
10,539
0
73,557
W
Heimdallr
leoastillero
Heimdallr
3,248
1,107
0
2,723
10,926
4,323
481
270
10,065
0
41,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
42,120
294
Minions Killed
387
0
Camps Cleared
0
1,330,880
Distance Traveled
1,381,079
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,407
458
67
5
0
258,299
1
W
Eset
8,337
596
38
3
0
248,756
3
L
Loki
6,501
464
38
3
0
291,940
0
L
Hades
6,350
454
60
4
0
237,168
0
W
Chernobog
10,095
721
120
9
0
245,275
0
W
Hel
7,304
522
59
4
0
293,527
0
L
Ishtar
6,480
463
60
4
0
216,370
0
L
Achilles
8,428
602
69
5
0
327,103
0
W
Mercury
8,680
620
105
8
0
365,618
0
W
Heimdallr
7,704
550
65
5
0
227,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role