Player Matchup

Jormungandr
Jormungandr
Graciezeus11
Jormungandr
Level 35
God Stats
7W - 6L
1,516 SR
Queue Stats
10W - 14L
1,373 Elo+
Solo
Thanatos
Thanatos
Hyronic09
Thanatos
Level 88
God Stats
25W - 31L
1,370 SR
Queue Stats
236W - 239L
1,458 Elo+
Solo
Xbalanque
Xbalanque
RuBoX13
Xbalanque
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,491 Elo+
Solo
Aphrodite
Aphrodite
ZenAzlight
Aphrodite
Level 30
God Stats
10W - 7L
1,551 SR
Queue Stats
59W - 46L
1,724 Elo+
Solo
Zeus
Zeus
Zeqiir
Zeus
Level 65
God Stats
8W - 2L
1,608 SR
Queue Stats
13W - 5L
1,661 Elo+
Solo
Team Averages
Level 59
1,509 SR
1,542 Elo+

VS

Team Averages
Level 84
1,418 SR
1,382 Elo+
King Arthur
King Arthur
E3spwar
King Arthur
Level 152
God Stats
19W - 19L
1,484 SR
Queue Stats
171W - 198L
1,466 Elo+
Solo
Chaac
Chaac
FluffyJinx
Chaac
Level 10
God Stats
6W - 22L
1,334 SR
Queue Stats
9W - 25L
1,287 Elo+
Party 1
Anubis
Anubis
srblanco666
Anubis
Level 86
God Stats
4W - 4L
1,539 SR
Queue Stats
200W - 141L
1,453 Elo+
Solo
Izanami
Izanami
temp-266489
Izanami
Level 84
God Stats
1W - 1L
1,220 SR
Queue Stats
13W - 28L
1,287 Elo+
Party 1
Ymir
Ymir
vampire_multi8
Ymir
Level 87
God Stats
35W - 43L
1,513 SR
Queue Stats
338W - 389L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Graciezeus11
Jormungandr
17
4 / 4 / 12
11,493
1,149
15,132
21,930
22,321
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Hyronic09
Thanatos
17
11 / 0 / 7
12,998
1,300
15,843
13,561
8,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
RuBoX13
Xbalanque
17
1 / 5 / 10
10,189
1,019
7,555
12,072
5,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
ZenAzlight
Aphrodite
17
3 / 1 / 15
12,140
1,214
11,727
13,106
16,770
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
Zeqiir
Zeus
17
2 / 5 / 12
10,845
1,085
20,354
10,003
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

234

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
E3spwar
King Arthur
17
5 / 3 / 8
11,233
1,123
17,606
16,903
20,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
16
2 / 5 / 11
10,147
1,015
15,734
16,625
12,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
3 / 6 / 5
10,867
1,087
11,291
12,281
7,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
temp-266489
Izanami
15
2 / 4 / 6
9,926
993
9,598
10,896
3,791
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 11
10,635
1,064
10,596
19,156
26,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
56
21
Kills
15
15
Deaths
21
56
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
E3spwar
King Arthur
5
3
8
3
L
Chaac
2
5
11
1.5
W
Jormungandr
Graciezeus11
Jormungandr
4
4
12
2.5
W
Thanatos
Hyronic09
Thanatos
11
0
7
14.5
W
Xbalanque
RuBoX13
Xbalanque
1
5
10
1.2
W
Aphrodite
ZenAzlight
Aphrodite
3
1
15
10.5
W
Zeus
Zeqiir
Zeus
2
5
12
1.6
L
Anubis
3
6
5
0.92
L
Izanami
temp-266489
Izanami
2
4
6
1.25
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,611
Damage
64,825
70,672
Taken
75,861
56,727
Mitigated
70,279
24,281
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
E3spwar
King Arthur
17,606
696
0
737
16,903
20,908
0
11,440
5,327
253
37,929
L
Chaac
15,734
3,482
0
2,955
16,625
12,205
0
10,868
5,351
487
28,828
W
Jormungandr
Graciezeus11
Jormungandr
15,132
4,597
120
79
21,930
22,321
0
7,243
13,867
42,261
0
W
Thanatos
Hyronic09
Thanatos
15,843
4,485
0
7,287
13,561
8,031
0
3,821
8,748
0
26,441
W
Xbalanque
RuBoX13
Xbalanque
7,555
3,871
0
0
12,072
5,458
0
3,591
8,102
0
19,333
W
Aphrodite
ZenAzlight
Aphrodite
11,727
333
8,427
7,430
13,106
16,770
0
6,249
6,764
19,980
0
W
Zeus
Zeqiir
Zeus
20,354
857
0
938
10,003
4,147
0
1,822
8,020
43,454
0
L
Anubis
11,291
350
0
2,023
12,281
7,340
0
6,703
5,578
33,823
0
L
Izanami
temp-266489
Izanami
9,598
6,980
0
148
10,896
3,791
0
4,991
5,905
0
20,955
L
10,596
1,516
0
0
19,156
26,035
0
13,308
5,600
13,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,665
Gold Earned
52,808
178
Minions Killed
186
7
Camps Cleared
5
971,329
Distance Traveled
913,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,233
1,123
47
5
1
205,312
0
L
Chaac
10,147
1,015
28
3
0
193,709
0
W
Jormungandr
11,493
1,149
55
6
0
174,611
0
W
Thanatos
12,998
1,300
22
2
5
248,438
0
W
Xbalanque
10,189
1,019
35
4
1
162,253
0
W
Aphrodite
12,140
1,214
21
2
1
208,514
0
W
Zeus
10,845
1,085
45
5
0
177,513
0
L
Anubis
10,867
1,087
66
7
2
174,075
0
L
Izanami
9,926
993
36
4
2
155,523
0
L
Ymir
10,635
1,064
9
1
0
184,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role