Player Matchup

Guan Yu
Guan Yu
Azulamon
Guan Yu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,365 Elo+
Solo
Merlin
Merlin
Davi88
Merlin
Level 128
God Stats
0W - 2L
1,312 SR
Queue Stats
76W - 66L
1,569 Elo+
Solo
Nox
Nox
ItsNaani
Nox
Level 159
God Stats
2W - 6L
1,174 SR
Queue Stats
287W - 283L
1,493 Elo+
Solo
Nike
Nike
JeyJee_
Nike
Level 131
God Stats
3W - 2L
1,830 SR
Queue Stats
90W - 60L
1,724 Elo+
Solo
Ullr
Ullr
Sethlor
Ullr
Level 139
God Stats
1W - 2L
1,490 SR
Queue Stats
158W - 137L
1,552 Elo+
Solo
Team Averages
Level 114
1,461 SR
1,541 Elo+

VS

Team Averages
Level 159
1,581 SR
1,522 Elo+
Thor
Thor
 
Thor
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DjInsider
Kukulkan
Level 158
God Stats
3W - 3L
1,302 SR
Queue Stats
92W - 88L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
R3zmi
Guan Yu
Level 164
God Stats
1W - 0L
1,754 SR
Queue Stats
22W - 17L
1,596 Elo+
Party 1
Sobek
Sobek
iorweth_elf
Sobek
Level 144
God Stats
6W - 1L
1,851 SR
Queue Stats
128W - 113L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azulamon
Guan Yu
12
1 / 6 / 4
7,960
663
4,365
17,958
15,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Davi88
Merlin
16
2 / 5 / 2
8,660
722
17,438
11,907
4,703
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 4
8,561
713
9,158
9,011
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
JeyJee_
Nike
15
1 / 3 / 5
8,287
691
14,193
14,963
17,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Sethlor
Ullr
15
1 / 4 / 4
8,090
674
9,769
12,285
4,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 4 / 12
10,213
851
18,733
13,960
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
 
Erlang Shen
16
4 / 1 / 14
9,655
805
13,624
15,738
21,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
DjInsider
Kukulkan
18
5 / 1 / 9
10,657
888
15,235
8,067
6,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
R3zmi
Guan Yu
16
4 / 2 / 12
9,514
793
8,304
18,506
22,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 1 / 13
9,356
780
5,517
20,291
26,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
8
Kills
21
21
Deaths
9
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
4
12
3.25
W
Erlang Shen
 
Erlang Shen
4
1
14
11
L
Guan Yu
Azulamon
Guan Yu
1
6
4
0.5
L
Merlin
Davi88
Merlin
2
5
2
0.6
W
Kukulkan
DjInsider
Kukulkan
5
1
9
9.5
L
3
3
4
1.67
L
Nike
JeyJee_
Nike
1
3
5
1.17
W
Guan Yu
R3zmi
Guan Yu
4
2
12
5
L
Ullr
Sethlor
Ullr
1
4
4
0.75
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,923
Damage
61,413
66,124
Taken
76,562
46,800
Mitigated
87,367
20,110
Healing
40,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
18,733
2,878
2,191
2,235
13,960
10,269
780
4,231
9,729
0
22,817
W
Erlang Shen
 
Erlang Shen
13,624
2,214
2,801
5,111
15,738
21,686
679
6,285
9,338
3,227
15,871
L
Guan Yu
Azulamon
Guan Yu
4,365
799
6,333
4,141
17,958
15,458
0
7,200
10,038
0
6,588
L
Merlin
Davi88
Merlin
17,438
663
912
1,062
11,907
4,703
0
2,886
8,261
40,894
0
W
Kukulkan
DjInsider
Kukulkan
15,235
1,641
2,746
598
8,067
6,233
1,416
2,653
5,414
48,796
0
L
9,158
137
711
1,815
9,011
4,062
0
4,148
4,335
23,272
0
L
Nike
JeyJee_
Nike
14,193
1,252
247
2,083
14,963
17,842
0
5,466
8,744
0
23,731
W
Guan Yu
R3zmi
Guan Yu
8,304
721
10,781
8,109
18,506
22,301
383
6,353
12,071
0
11,481
L
Ullr
Sethlor
Ullr
9,769
2,250
964
1,842
12,285
4,735
0
3,550
8,093
0
17,366
W
5,517
387
815
4,872
20,291
26,878
772
7,173
13,026
18,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,558
Gold Earned
49,395
123
Minions Killed
147
0
Camps Cleared
0
1,112,779
Distance Traveled
1,204,361
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,213
851
7
1
0
218,541
0
W
Erlang Shen
9,655
805
12
1
0
248,495
0
L
Guan Yu
7,960
663
3
0
0
235,941
0
L
Merlin
8,660
722
35
3
0
223,327
0
W
Kukulkan
10,657
888
97
8
0
213,749
0
L
Nox
8,561
713
39
3
0
194,828
1
L
Nike
8,287
691
15
1
0
263,972
0
W
Guan Yu
9,514
793
9
1
0
284,882
0
L
Ullr
8,090
674
31
3
0
194,711
0
W
Sobek
9,356
780
22
2
0
238,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role