Player Matchup

Chronos
Chronos
Gold I
vladimirbarrera1
Chronos
Gold I
Level 141
God Stats
57W - 59L
1,567 SR
Queue Stats
244W - 256L
1,609 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,567 SR
1,609 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,479 SR
1,415 MMR
Ao Kuang
Ao Kuang
Silver IV
ELiTExPrODiGY808
Ao Kuang
Silver IV
Level 122
God Stats
2W - 2L
1,479 SR
Queue Stats
4W - 5L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 0
12,401
1,127
12,642
14,272
9,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah Muzen CabRavanaHe BoBakasuraHera

VS

Bans
SkadiFenrirAnubisHou YiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
9,865
897
9,525
20,043
14,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
7
Kills
2
2
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,642
Damage
9,525
14,272
Taken
20,043
9,409
Mitigated
14,961
4,945
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,525
2,940
0
5,096
20,043
14,961
0
13,154
6,889
47,431
0
W
12,642
5,581
0
4,945
14,272
9,409
2,352
9,969
4,303
69,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,401
Gold Earned
9,865
123
Minions Killed
81
9
Camps Cleared
3
229,469
Distance Traveled
199,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,865
897
81
7
3
199,804
0
W
Chronos
12,401
1,127
123
11
9
229,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role