Player Matchup

Arachne
Arachne
DrMxShinøn
Arachne
Level 146
God Stats
2W - 0L
1,301 SR
Queue Stats
183W - 73L
1,807 Elo+
Party 1
Medusa
Medusa
ManyyyyThanks
Medusa
Level 116
God Stats
4W - 1L
1,732 SR
Queue Stats
215W - 67L
1,765 Elo+
Party 1
Ix Chel
Ix Chel
Sephoriia
Ix Chel
Level 155
God Stats
3W - 1L
1,821 SR
Queue Stats
135W - 33L
1,810 Elo+
Party 1
Apollo
Apollo
Sirex999
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,663 Elo+
Party 1
Ymir
Ymir
ㅤBenㅤ
Ymir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 46L
1,775 Elo+
Party 1
Team Averages
Level 104
1,571 SR
1,764 Elo+

VS

Team Averages
Level 49
1,397 SR
1,310 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HOLSTER 123
Baron Samedi
Level 65
God Stats
6W - 4L
1,610 SR
Queue Stats
97W - 114L
1,418 Elo+
Solo
Awilix
Awilix
Rayyer-_-
Awilix
Level 26
God Stats
0W - 6L
1,075 SR
Queue Stats
4W - 16L
1,110 Elo+
Party 2
Neith
Neith
myxatwid
Neith
Level 59
God Stats
8W - 6L
1,633 SR
Queue Stats
36W - 46L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
nicococ37
Sun Wukong
Level 35
God Stats
0W - 3L
1,165 SR
Queue Stats
4W - 18L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrMxShinøn
Arachne
11
2 / 0 / 2
6,418
642
5,341
8,944
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
11 / 0 / 3
7,122
712
7,016
5,279
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Sephoriia
Ix Chel
10
3 / 0 / 9
6,058
606
9,055
6,093
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Sirex999
Apollo
8
4 / 1 / 3
5,849
585
5,606
6,089
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
8
1 / 1 / 7
5,827
583
2,218
8,464
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
1 / 6 / 0
4,100
410
2,704
7,784
5,099
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
HOLSTER 123
Baron Samedi
7
0 / 3 / 0
4,286
429
2,546
7,378
3,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Rayyer-_-
Awilix
8
1 / 5 / 0
5,093
509
4,066
9,507
2,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
myxatwid
Neith
7
0 / 4 / 0
4,586
459
2,666
7,167
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
nicococ37
Sun Wukong
7
0 / 4 / 0
4,417
442
3,335
8,074
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
21
Kills
2
2
Deaths
22
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
0
0.17
W
Arachne
DrMxShinøn
Arachne
2
0
2
3
L
Baron Samedi
HOLSTER 123
Baron Samedi
0
3
0
0
W
11
0
3
12.5
L
Awilix
Rayyer-_-
Awilix
1
5
0
0.2
W
Ix Chel
Sephoriia
Ix Chel
3
0
9
7.5
W
Apollo
Sirex999
Apollo
4
1
3
5.5
L
Neith
myxatwid
Neith
0
4
0
0
L
Sun Wukong
nicococ37
Sun Wukong
0
4
0
0
W
Ymir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,236
Damage
15,317
34,869
Taken
39,910
16,700
Mitigated
17,104
12,393
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,704
1,010
0
150
7,784
5,099
0
1,340
6,423
6,828
0
W
Arachne
DrMxShinøn
Arachne
5,341
3,297
0
5,330
8,944
4,043
100
180
8,764
0
41,296
L
Baron Samedi
HOLSTER 123
Baron Samedi
2,546
319
71
1,026
7,378
3,271
0
3,907
3,342
24,218
0
W
7,016
2,910
0
429
5,279
1,954
0
840
4,439
0
53,565
L
Awilix
Rayyer-_-
Awilix
4,066
2,093
0
782
9,507
2,958
0
2,218
7,141
0
28,141
W
Ix Chel
Sephoriia
Ix Chel
9,055
1,668
797
1,442
6,093
2,192
0
1,426
4,667
45,566
0
W
Apollo
Sirex999
Apollo
5,606
3,802
0
2,380
6,089
2,081
2,099
1,439
4,650
0
36,417
L
Neith
myxatwid
Neith
2,666
615
0
561
7,167
1,970
0
2,966
3,840
0
22,795
L
Sun Wukong
nicococ37
Sun Wukong
3,335
627
0
1,113
8,074
3,806
0
382
7,652
0
23,692
W
Ymir
2,218
1,151
0
2,015
8,464
6,430
237
1,759
6,549
18,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
22,482
316
Minions Killed
186
0
Camps Cleared
0
962,940
Distance Traveled
873,128
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,100
410
5
1
0
148,497
0
W
Arachne
6,418
642
61
6
0
189,951
0
L
Baron Samedi
4,286
429
28
3
0
153,626
1
W
Medusa
7,122
712
87
9
0
206,291
0
L
Awilix
5,093
509
55
6
0
224,538
0
W
Ix Chel
6,058
606
72
7
0
203,174
0
W
Apollo
5,849
585
61
6
0
185,663
0
L
Neith
4,586
459
42
4
0
140,054
0
L
Sun Wukong
4,417
442
56
6
0
206,413
0
W
Ymir
5,827
583
35
4
0
177,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role