Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
Dreáming
Thor
Gold III
Level 106
God Stats
6W - 3L
1,639 SR
Queue Stats
23W - 18L
1,561 MMR
Solo
Terra
Terra
Gold II
HighEnergy
Terra
Gold II
Level 145
God Stats
3W - 3L
1,543 SR
Queue Stats
115W - 114L
1,601 MMR
Solo
Kali
Kali
Platinum V
MadDogGeo
Kali
Platinum V
Level 126
God Stats
71W - 57L
1,633 SR
Queue Stats
1,129W - 1,123L
1,593 MMR
Solo
Agni
Agni
Gold III
ZasNop
Agni
Gold III
Level 157
God Stats
24W - 25L
1,537 SR
Queue Stats
351W - 349L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,571 SR
1,568 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,513 SR
1,589 MMR
Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
GLIDEia
Kuzenbo
Gold II
Level 108
God Stats
38W - 23L
1,591 SR
Queue Stats
190W - 188L
1,584 MMR
Solo
Thanatos
Thanatos
Gold IV
Parkness1900
Thanatos
Gold IV
Level 74
God Stats
22W - 20L
1,473 SR
Queue Stats
109W - 107L
1,599 MMR
Solo
Achilles
Achilles
Gold III
auue
Achilles
Gold III
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 45L
1,714 MMR
Solo
Sol
Sol
Bronze III
jeanluca1998
Sol
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
2 / 0 / 1
3,565
713
1,916
3,451
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
7
1 / 1 / 0
3,782
756
1,669
3,468
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
6
1 / 0 / 2
3,809
762
935
4,330
1,759
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
6
0 / 0 / 0
3,348
670
1,009
3,625
1,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
ZasNop
Agni
6
0 / 0 / 0
3,574
715
465
1,370
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
MartichorasSerqetAo KuangKing Arthur

VS

Bans
BakasuraRavanaAwilixFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 0 / 0
3,309
662
835
1,078
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
GLIDEia
Kuzenbo
6
1 / 1 / 0
3,414
683
633
3,215
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
Parkness1900
Thanatos
6
0 / 0 / 0
3,267
653
572
3,429
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
auue
Achilles
1
0 / 0 / 0
2,406
481
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 3 / 0
2,911
582
2,156
3,593
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
1
2.5
L
Thoth
 
Thoth
0
0
0
0
W
Thor
1
1
0
1
L
Kuzenbo
GLIDEia
Kuzenbo
1
1
0
1
W
Terra
1
0
2
2
W
Kali
0
0
0
0
L
Thanatos
Parkness1900
Thanatos
0
0
0
0
W
Agni
ZasNop
Agni
0
0
0
0
L
Achilles
auue
Achilles
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,994
Damage
4,196
16,244
Taken
11,315
5,202
Mitigated
5,143
7,471
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,916
1,725
0
1,572
3,451
1,039
0
1,345
2,106
0
20,375
L
Thoth
 
Thoth
835
156
0
500
1,078
266
0
264
814
22,176
0
W
Thor
1,669
172
0
520
3,468
950
0
462
2,936
0
20,040
L
Kuzenbo
GLIDEia
Kuzenbo
633
139
0
1,211
3,215
2,772
0
18
3,197
10,115
0
W
Terra
935
279
1,127
2,136
4,330
1,759
0
666
3,664
6,901
0
W
Kali
1,009
697
0
1,407
3,625
1,096
0
535
3,052
0
16,811
L
Thanatos
Parkness1900
Thanatos
572
66
0
2,324
3,429
1,002
0
201
3,228
0
17,376
W
Agni
ZasNop
Agni
465
244
0
709
1,370
358
0
363
1,007
19,557
0
L
Achilles
auue
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
2,156
630
0
903
3,593
1,103
0
935
2,658
10,784
1,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,078
Gold Earned
15,307
158
Minions Killed
114
0
Camps Cleared
0
471,374
Distance Traveled
386,671
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,565
713
39
8
0
75,376
0
L
Thoth
3,309
662
33
7
0
92,811
0
W
Thor
3,782
756
39
8
0
94,887
0
L
Kuzenbo
3,414
683
18
4
0
100,891
0
W
Terra
3,809
762
5
1
0
83,888
1
W
Kali
3,348
670
35
7
0
115,282
0
L
Thanatos
3,267
653
39
8
0
100,930
0
W
Agni
3,574
715
40
8
0
101,941
0
L
Achilles
2,406
481
0
0
0
1,291
0
L
Sol
2,911
582
24
5
0
90,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role