Player Matchup

Lancelot
Lancelot
Ghigo91
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,190 Elo+
Party 1
King Arthur
King Arthur
Mafo 27
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,282 Elo+
Party 1
Merlin
Merlin
Shia96
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,190 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,221 Elo+

VS

Team Averages
Level 68
1,561 SR
1,463 Elo+
Discordia
Discordia
KrAmiToS
Discordia
Level 85
God Stats
35W - 21L
1,642 SR
Queue Stats
197W - 197L
1,513 Elo+
Solo
Charybdis
Charybdis
Vicctorrhg7
Charybdis
Level 69
God Stats
59W - 51L
1,497 SR
Queue Stats
226W - 219L
1,436 Elo+
Party 2
Ymir
Ymir
ibrahmmc10
Ymir
Level 49
God Stats
68W - 46L
1,545 SR
Queue Stats
97W - 89L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ghigo91
Lancelot
12
4 / 11 / 3
10,870
725
12,367
18,167
7,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
Mafo 27
King Arthur
14
2 / 8 / 3
10,339
689
6,163
18,282
20,518
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Shia96
Merlin
13
1 / 8 / 3
10,051
670
12,659
17,166
5,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KrAmiToS
Discordia
17
12 / 1 / 13
13,967
931
25,775
9,130
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Vicctorrhg7
Charybdis
16
13 / 4 / 8
13,399
893
16,398
11,754
4,711
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 21
11,821
788
5,431
22,341
19,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
7
Kills
27
27
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ghigo91
Lancelot
4
11
3
0.5
W
Discordia
KrAmiToS
Discordia
12
1
13
18.5
L
King Arthur
Mafo 27
King Arthur
2
8
3
0.44
L
Merlin
Shia96
Merlin
1
8
3
0.31
W
Charybdis
Vicctorrhg7
Charybdis
13
4
8
4.25
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,189
Damage
47,604
53,615
Taken
43,225
33,547
Mitigated
28,376
4,385
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ghigo91
Lancelot
12,367
2,445
0
1,316
18,167
7,132
0
9,468
8,573
0
30,641
W
Discordia
KrAmiToS
Discordia
25,775
1,508
95
1,308
9,130
3,697
738
2,672
6,350
75,180
0
L
King Arthur
Mafo 27
King Arthur
6,163
577
0
2,222
18,282
20,518
0
9,730
8,047
0
20,008
L
Merlin
Shia96
Merlin
12,659
721
0
847
17,166
5,897
0
11,543
5,325
44,129
0
W
Charybdis
Vicctorrhg7
Charybdis
16,398
10,217
0
0
11,754
4,711
1,710
3,304
8,402
0
53,160
W
5,431
288
662
8,211
22,341
19,968
309
7,574
14,717
30,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
39,187
106
Minions Killed
186
0
Camps Cleared
0
736,332
Distance Traveled
807,888
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,870
725
26
2
0
266,603
0
W
Discordia
13,967
931
87
6
0
292,490
0
L
King Arthur
10,339
689
22
1
0
244,783
0
L
Merlin
10,051
670
58
4
0
224,946
4
W
Charybdis
13,399
893
73
5
0
234,784
3
W
Ymir
11,821
788
26
2
0
280,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role