Player Matchup

Bakasura
Bakasura
CallumLFC29
Bakasura
Level 29
God Stats
6W - 13L
1,180 SR
Queue Stats
27W - 46L
1,373 Elo+
Party 1
King Arthur
King Arthur
I Daniel W16 I
King Arthur
Level 28
God Stats
0W - 3L
1,222 SR
Queue Stats
3W - 21L
1,124 Elo+
Party 1
Cernunnos
Cernunnos
TMarsh04
Cernunnos
Level 17
God Stats
1W - 4L
1,193 SR
Queue Stats
3W - 13L
1,062 Elo+
Party 1
Ymir
Ymir
duwv
Ymir
Level 22
God Stats
5W - 7L
1,519 SR
Queue Stats
11W - 32L
1,230 Elo+
Party 1
Anubis
Anubis
xrwalms
Anubis
Level 53
God Stats
0W - 12L
1,174 SR
Queue Stats
27W - 44L
1,373 Elo+
Party 1
Team Averages
Level 30
1,258 SR
1,232 Elo+

VS

Team Averages
Level 114
1,598 SR
1,470 Elo+
Loki
Loki
Bully_yhu
Loki
Level 68
God Stats
25W - 37L
1,392 SR
Queue Stats
46W - 69L
1,400 Elo+
Solo
Bastet
Bastet
Cuuchie Boy
Bastet
Level 117
God Stats
28W - 12L
1,734 SR
Queue Stats
112W - 93L
1,520 Elo+
Solo
Hou Yi
Hou Yi
K1DRefrigerator
Hou Yi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo
Izanami
Izanami
Rumbs
Izanami
Level 156
God Stats
19W - 12L
1,664 SR
Queue Stats
247W - 183L
1,613 Elo+
Solo
Atlas
Atlas
urbleedingBAD2
Atlas
Level 128
God Stats
11W - 9L
1,698 SR
Queue Stats
123W - 161L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallumLFC29
Bakasura
9
2 / 2 / 0
5,287
529
3,873
9,940
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
I Daniel W16 I
King Arthur
9
0 / 1 / 0
4,341
434
501
6,050
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
TMarsh04
Cernunnos
8
0 / 2 / 0
4,185
419
1,038
3,799
1,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
duwv
Ymir
8
0 / 0 / 1
4,931
493
1,177
6,055
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
xrwalms
Anubis
11
0 / 2 / 0
5,429
543
1,081
5,248
2,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 0 / 2
5,382
538
1,254
3,262
906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
11
1 / 0 / 0
6,256
626
3,364
3,452
1,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
3 / 0 / 1
5,462
546
4,527
3,512
1,104
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Rumbs
Izanami
13
3 / 0 / 0
6,789
679
3,639
4,970
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 2 / 5
5,758
576
3,197
6,023
3,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
0
0
2
1
L
Bakasura
CallumLFC29
Bakasura
2
2
0
1
W
Bastet
1
0
0
1
L
King Arthur
I Daniel W16 I
King Arthur
0
1
0
0
W
3
0
1
3.5
W
Izanami
Rumbs
Izanami
3
0
0
3
L
Cernunnos
TMarsh04
Cernunnos
0
2
0
0
L
Ymir
duwv
Ymir
0
0
1
0.5
W
0
2
5
1.25
L
Anubis
xrwalms
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,670
Damage
15,981
31,092
Taken
21,219
14,248
Mitigated
8,403
8,196
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,254
226
71
1,711
3,262
906
0
928
2,309
0
21,535
L
Bakasura
CallumLFC29
Bakasura
3,873
2,751
0
2,903
9,940
3,848
0
235
9,634
0
37,637
W
Bastet
3,364
716
0
2,391
3,452
1,491
0
0
3,232
0
38,679
L
King Arthur
I Daniel W16 I
King Arthur
501
87
0
750
6,050
3,411
0
0
5,698
0
17,386
W
4,527
2,112
0
1,121
3,512
1,104
181
334
2,968
0
28,210
W
Izanami
Rumbs
Izanami
3,639
1,700
0
2,818
4,970
1,735
513
223
4,505
0
61,312
L
Cernunnos
TMarsh04
Cernunnos
1,038
448
0
462
3,799
1,215
0
907
2,892
0
13,353
L
Ymir
duwv
Ymir
1,177
291
0
2,196
6,055
3,283
0
1,661
4,338
17,965
0
W
3,197
1,412
142
2,362
6,023
3,167
0
834
5,036
17,226
0
L
Anubis
xrwalms
Anubis
1,081
113
0
1,885
5,248
2,491
0
352
4,896
46,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,173
Gold Earned
29,647
243
Minions Killed
287
0
Camps Cleared
0
1,020,334
Distance Traveled
948,237
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,382
538
51
5
0
163,609
0
L
Bakasura
5,287
529
88
9
0
245,168
0
W
Bastet
6,256
626
55
6
0
195,316
5
L
King Arthur
4,341
434
26
3
0
188,749
0
W
Hou Yi
5,462
546
45
5
0
184,365
1
W
Izanami
6,789
679
117
12
0
198,272
0
L
Cernunnos
4,185
419
21
2
0
178,742
3
L
Ymir
4,931
493
33
3
0
210,189
1
W
Atlas
5,758
576
19
2
0
206,675
0
L
Anubis
5,429
543
75
8
0
197,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role