Player Matchup

Ah Puch
Ah Puch
GetStumped503
Ah Puch
Level 66
God Stats
15W - 9L
1,584 SR
Queue Stats
388W - 321L
1,480 Elo+
Solo
Hercules
Hercules
LimpPickles
Hercules
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,568 Elo+
Solo
Artemis
Artemis
OhQueenLotus
Artemis
Level 158
God Stats
6W - 3L
1,587 SR
Queue Stats
36W - 35L
1,517 Elo+
Solo
Cabrakan
Cabrakan
THE LIQUIDGATOR
Cabrakan
Level 158
God Stats
9W - 12L
1,573 SR
Queue Stats
638W - 613L
1,501 Elo+
Solo
Bakasura
Bakasura
Th3H3LLBringer22
Bakasura
Level 67
God Stats
5W - 4L
1,554 SR
Queue Stats
65W - 60L
1,436 Elo+
Solo
Team Averages
Level 101
1,560 SR
1,500 Elo+

VS

Team Averages
Level 30
1,304 SR
1,242 Elo+
Bakasura
Bakasura
CallumLFC29
Bakasura
Level 29
God Stats
6W - 13L
1,201 SR
Queue Stats
27W - 46L
1,382 Elo+
Party 1
King Arthur
King Arthur
I Daniel W16 I
King Arthur
Level 28
God Stats
0W - 3L
1,301 SR
Queue Stats
3W - 21L
1,133 Elo+
Party 1
Cernunnos
Cernunnos
TMarsh04
Cernunnos
Level 17
God Stats
1W - 4L
1,260 SR
Queue Stats
3W - 13L
1,076 Elo+
Party 1
Ymir
Ymir
duwv
Ymir
Level 22
God Stats
5W - 7L
1,569 SR
Queue Stats
11W - 32L
1,238 Elo+
Party 1
Anubis
Anubis
xrwalms
Anubis
Level 53
God Stats
0W - 12L
1,188 SR
Queue Stats
27W - 44L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
1 / 0 / 2
10,057
559
8,130
6,841
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
LimpPickles
Hercules
16
3 / 0 / 0
10,697
594
7,972
10,191
9,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
OhQueenLotus
Artemis
16
3 / 0 / 5
10,229
568
11,566
12,475
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
15
1 / 1 / 10
8,879
493
5,305
17,174
14,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
8 / 3 / 2
11,189
622
11,118
18,030
7,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallumLFC29
Bakasura
11
1 / 5 / 2
7,382
410
5,776
13,592
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
I Daniel W16 I
King Arthur
13
0 / 2 / 0
7,678
427
2,841
12,221
13,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TMarsh04
Cernunnos
11
0 / 8 / 1
6,445
358
3,609
10,827
3,660
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
duwv
Ymir
11
0 / 0 / 1
7,583
421
4,528
14,677
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
xrwalms
Anubis
17
3 / 1 / 0
10,070
559
7,804
10,578
5,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
4
4
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CallumLFC29
Bakasura
1
5
2
0.4
W
Ah Puch
1
0
2
2
L
King Arthur
I Daniel W16 I
King Arthur
0
2
0
0
W
Hercules
LimpPickles
Hercules
3
0
0
3
W
Artemis
OhQueenLotus
Artemis
3
0
5
5.5
W
Cabrakan
1
1
10
6
L
Cernunnos
TMarsh04
Cernunnos
0
8
1
0.06
W
8
3
2
3
L
Ymir
duwv
Ymir
0
0
1
0.5
L
Anubis
xrwalms
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
24,558
64,711
Taken
61,895
40,126
Mitigated
40,856
28,271
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CallumLFC29
Bakasura
5,776
4,013
0
3,128
13,592
5,266
0
2,112
10,639
0
41,718
W
Ah Puch
8,130
366
0
2,126
6,841
2,474
2,763
4,026
2,815
68,102
0
L
King Arthur
I Daniel W16 I
King Arthur
2,841
364
0
800
12,221
13,504
0
655
11,556
965
37,368
W
Hercules
LimpPickles
Hercules
7,972
3,898
0
3,324
10,191
9,854
324
386
9,530
0
66,421
W
Artemis
OhQueenLotus
Artemis
11,566
5,864
0
7,718
12,475
5,735
3,841
2,224
10,173
0
88,332
W
Cabrakan
5,305
547
0
6,764
17,174
14,086
303
4,471
12,337
43,012
0
L
Cernunnos
TMarsh04
Cernunnos
3,609
1,371
0
509
10,827
3,660
0
1,741
8,860
0
23,769
W
11,118
6,951
0
8,339
18,030
7,977
1,760
2,851
14,805
0
87,709
L
Ymir
duwv
Ymir
4,528
891
0
3,805
14,677
12,882
0
2,281
11,794
39,052
150
L
Anubis
xrwalms
Anubis
7,804
457
0
5,718
10,578
5,544
0
6,212
4,058
93,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,051
Gold Earned
39,158
571
Minions Killed
408
0
Camps Cleared
0
1,857,468
Distance Traveled
1,719,762
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,382
410
88
5
0
365,848
0
W
Ah Puch
10,057
559
122
7
0
370,064
0
L
King Arthur
7,678
427
62
3
0
368,386
5
W
Hercules
10,697
594
120
7
0
367,578
0
W
Artemis
10,229
568
113
6
0
311,964
0
W
Cabrakan
8,879
493
70
4
0
351,837
8
L
Cernunnos
6,445
358
37
2
0
293,661
0
W
Bakasura
11,189
622
146
8
0
456,025
0
L
Ymir
7,583
421
43
2
0
348,118
3
L
Anubis
10,070
559
178
10
0
343,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role