Player Matchup

Lancelot
Lancelot
Blacktigereye16
Lancelot
Level 125
God Stats
2W - 2L
1,425 SR
Queue Stats
11W - 17L
1,071 Elo+
Party 1
Danzaburou
Danzaburou
Clutch_Plays1
Danzaburou
Level 103
God Stats
1W - 0L
1,757 SR
Queue Stats
88W - 70L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
TRekonT
Guan Yu
Level 100
God Stats
3W - 3L
1,721 SR
Queue Stats
166W - 167L
1,468 Elo+
Solo
Nu Wa
Nu Wa
TodorokiFan
Nu Wa
Level 126
God Stats
3W - 5L
1,278 SR
Queue Stats
22W - 37L
1,071 Elo+
Party 1
Kumbhakarna
Kumbhakarna
starbai1526
Kumbhakarna
Level 88
God Stats
1W - 1L
1,254 SR
Queue Stats
4W - 7L
1,091 Elo+
Party 1
Team Averages
Level 108
1,487 SR
1,245 Elo+

VS

Team Averages
Level 57
1,500 SR
1,426 Elo+
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SgtPepperWalrus-
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,670 Elo+
Solo
Set
Set
Texas_Ducky
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Walshy340
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,271 Elo+
Party 2
Gilgamesh
Gilgamesh
Z4NYM
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
3 / 0 / 6
5,572
929
4,686
4,316
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Clutch_Plays1
Danzaburou
11
4 / 0 / 3
5,953
992
4,803
3,060
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
TRekonT
Guan Yu
10
0 / 1 / 1
4,981
830
2,633
5,958
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 4
5,410
902
3,946
2,314
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
starbai1526
Kumbhakarna
11
2 / 1 / 4
5,677
946
2,375
4,816
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 0
4,612
769
1,778
1,882
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 1 / 0
5,424
904
2,622
5,071
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 6 / 0
4,382
730
966
7,435
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Walshy340
Scylla
10
0 / 3 / 2
4,730
788
3,938
4,146
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Z4NYM
Gilgamesh
10
0 / 1 / 2
4,739
790
3,496
5,599
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Lancelot
3
0
6
6
W
Danzaburou
Clutch_Plays1
Danzaburou
4
0
3
5.5
L
3
1
0
3
W
Guan Yu
TRekonT
Guan Yu
0
1
1
0.5
L
0
6
0
0
W
2
1
4
4
L
Scylla
Walshy340
Scylla
0
3
2
0.33
L
Gilgamesh
Z4NYM
Gilgamesh
0
1
2
1
W
Kumbhakarna
starbai1526
Kumbhakarna
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
12,800
20,464
Taken
24,133
12,106
Mitigated
10,545
5,854
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,778
213
209
782
1,882
567
0
623
1,078
8,411
0
W
Lancelot
4,686
988
0
490
4,316
2,310
148
946
3,290
0
10,949
W
Danzaburou
Clutch_Plays1
Danzaburou
4,803
1,473
0
582
3,060
1,107
453
738
2,138
0
18,287
L
2,622
304
0
3,323
5,071
1,924
0
439
4,436
0
12,721
W
Guan Yu
TRekonT
Guan Yu
2,633
135
376
2,086
5,958
4,523
0
2,322
3,636
0
11,707
L
966
39
0
75
7,435
3,625
0
2,628
4,536
0
4,907
W
3,946
516
0
182
2,314
691
685
509
1,805
16,759
0
L
Scylla
Walshy340
Scylla
3,938
330
0
675
4,146
1,231
0
550
3,387
11,767
0
L
Gilgamesh
Z4NYM
Gilgamesh
3,496
157
0
1,098
5,599
3,198
0
1,661
3,633
1,179
10,479
W
Kumbhakarna
starbai1526
Kumbhakarna
2,375
361
155
1,983
4,816
3,475
127
1,746
3,070
6,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,593
Gold Earned
23,887
109
Minions Killed
89
0
Camps Cleared
0
689,334
Distance Traveled
546,935
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,612
769
18
3
0
73,615
1
W
Lancelot
5,572
929
15
3
0
166,970
0
W
Danzaburou
5,953
992
40
7
0
132,304
0
L
Thanatos
5,424
904
23
4
0
124,175
3
W
Guan Yu
4,981
830
22
4
0
137,003
0
L
Set
4,382
730
7
1
0
102,095
0
W
Nu Wa
5,410
902
27
5
0
123,013
0
L
Scylla
4,730
788
21
4
0
119,477
0
L
Gilgamesh
4,739
790
20
3
0
127,573
0
W
Kumbhakarna
5,677
946
5
1
0
130,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role