Player Matchup

Danzaburou
Danzaburou
Blankcoyote6218
Danzaburou
Level 129
God Stats
0W - 1L
1,716 SR
Queue Stats
124W - 132L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HarvesterXReaper
Morgan Le Fay
Level 152
God Stats
52W - 28L
1,662 SR
Queue Stats
411W - 418L
1,573 Elo+
Solo
Chaac
Chaac
NewOrleansX
Chaac
Level 151
God Stats
2W - 2L
1,403 SR
Queue Stats
215W - 188L
1,506 Elo+
Solo
Khepri
Khepri
marcqemiras69
Khepri
Level 147
God Stats
37W - 16L
1,680 SR
Queue Stats
314W - 359L
1,485 Elo+
Solo
Amaterasu
Amaterasu
monsteradd
Amaterasu
Level 142
God Stats
9W - 12L
1,615 SR
Queue Stats
333W - 171L
1,683 Elo+
Solo
Team Averages
Level 144
1,615 SR
1,548 Elo+

VS

Team Averages
Level 115
1,625 SR
1,529 Elo+
Yemoja
Yemoja
Chiddy89
Yemoja
Level 25
God Stats
2W - 1L
1,719 SR
Queue Stats
6W - 9L
1,385 Elo+
Solo
Aphrodite
Aphrodite
SparkleBunny1998
Aphrodite
Level 135
God Stats
1W - 0L
1,940 SR
Queue Stats
14W - 17L
1,508 Elo+
Party 1
Cerberus
Cerberus
TidalCrush
Cerberus
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,573 Elo+
Party 1
Discordia
Discordia
pepsicrossing
Discordia
Level 205
God Stats
3W - 7L
1,382 SR
Queue Stats
157W - 148L
1,592 Elo+
Solo
Ravana
Ravana
xBEASTMODEx00
Ravana
Level 158
God Stats
6W - 2L
1,582 SR
Queue Stats
147W - 116L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blankcoyote6218
Danzaburou
15
0 / 6 / 0
8,767
626
2,550
11,896
4,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
HarvesterXReaper
Morgan Le Fay
13
1 / 3 / 1
8,249
589
5,760
6,871
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 2
9,051
647
2,818
14,951
13,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 2
8,128
581
1,786
5,105
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
monsteradd
Amaterasu
18
1 / 0 / 1
10,808
772
689
15,729
13,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chiddy89
Yemoja
11
0 / 0 / 0
6,805
486
0
0
0
Aphrodite
18
3 / 1 / 5
10,641
760
11,785
7,877
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
TidalCrush
Cerberus
17
2 / 1 / 6
10,965
783
6,278
15,355
13,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
pepsicrossing
Discordia
19
3 / 0 / 7
11,535
824
19,538
8,149
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 0 / 2
11,337
810
9,402
3,806
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
2
Kills
12
12
Deaths
2
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blankcoyote6218
Danzaburou
0
6
0
0
W
Yemoja
Chiddy89
Yemoja
0
0
0
0
L
Morgan Le Fay
HarvesterXReaper
Morgan Le Fay
1
3
1
0.5
L
0
1
2
1
W
Aphrodite
3
1
5
5.5
W
Cerberus
TidalCrush
Cerberus
2
1
6
5
L
0
2
2
0.5
L
Amaterasu
monsteradd
Amaterasu
1
0
1
1.5
W
Discordia
pepsicrossing
Discordia
3
0
7
6.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,603
Damage
47,003
54,552
Taken
35,187
36,697
Mitigated
24,360
7,164
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blankcoyote6218
Danzaburou
2,550
258
0
999
11,896
4,354
0
7,811
3,959
0
19,955
W
Yemoja
Chiddy89
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
HarvesterXReaper
Morgan Le Fay
5,760
976
0
197
6,871
2,360
0
4,389
2,482
15,438
0
L
2,818
351
1,369
3,595
14,951
13,329
0
11,394
3,369
0
19,703
W
Aphrodite
11,785
1,387
7,043
5,534
7,877
4,504
1,718
2,188
5,689
47,675
0
W
Cerberus
TidalCrush
Cerberus
6,278
709
1,613
3,556
15,355
13,695
896
3,182
12,173
29,841
0
L
1,786
206
0
146
5,105
3,513
0
2,833
2,272
5,806
0
L
Amaterasu
monsteradd
Amaterasu
689
406
0
858
15,729
13,141
190
10,353
4,814
0
48,273
W
Discordia
pepsicrossing
Discordia
19,538
1,381
0
1,817
8,149
3,957
2,361
1,316
6,833
78,039
0
W
9,402
1,942
0
1,237
3,806
2,204
346
1,014
2,792
0
44,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
51,283
228
Minions Killed
355
0
Camps Cleared
0
1,073,223
Distance Traveled
1,152,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,767
626
49
4
0
194,451
0
W
Yemoja
6,805
486
0
0
0
0
0
L
Morgan Le Fay
8,249
589
27
2
0
214,948
0
L
Chaac
9,051
647
15
1
0
256,807
0
W
Aphrodite
10,641
760
65
5
0
297,930
0
W
Cerberus
10,965
783
64
5
0
312,474
0
L
Khepri
8,128
581
12
1
0
134,311
0
L
Amaterasu
10,808
772
125
9
0
272,706
0
W
Discordia
11,535
824
132
9
0
251,564
0
W
Ravana
11,337
810
94
7
0
290,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role