Player Matchup

Horus
Horus
Levi-Ackerman740
Horus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 198L
1,366 Elo+
Party 1
Skadi
Skadi
MzTokyoJuku
Skadi
Level 145
God Stats
0W - 2L
1,269 SR
Queue Stats
77W - 80L
1,479 Elo+
Party 3
Agni
Agni
Psion Feenyx
Agni
Level 118
God Stats
3W - 3L
1,545 SR
Queue Stats
488W - 491L
1,429 Elo+
Solo
Thor
Thor
Sen4bdnjtsu
Thor
Level 172
God Stats
0W - 2L
1,361 SR
Queue Stats
440W - 480L
1,436 Elo+
Party 3
Lancelot
Lancelot
VisitorFromPluto
Lancelot
Level 80
God Stats
0W - 2L
1,305 SR
Queue Stats
121W - 127L
1,368 Elo+
Party 1
Team Averages
Level 108
1,396 SR
1,416 Elo+

VS

Team Averages
Level 79
1,445 SR
1,385 Elo+
Kumbhakarna
Kumbhakarna
ITK_Destruidor
Kumbhakarna
Level 153
God Stats
6W - 5L
1,503 SR
Queue Stats
297W - 369L
1,368 Elo+
Solo
Ra
Ra
Nevets1980
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,259 Elo+
Party 2
Fafnir
Fafnir
alaneduar
Fafnir
Level 68
God Stats
2W - 5L
1,495 SR
Queue Stats
269W - 275L
1,438 Elo+
Solo
Heimdallr
Heimdallr
iMackoXI
Heimdallr
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 178L
1,436 Elo+
Party 2
Raijin
Raijin
nevetswilson
Raijin
Level 129
God Stats
1W - 2L
1,226 SR
Queue Stats
104W - 101L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 6
7,059
706
5,554
12,863
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 4 / 5
7,294
729
5,320
8,397
3,728
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 6 / 5
8,084
808
8,791
8,333
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 6
7,728
773
8,468
9,081
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 5 / 5
8,544
854
8,062
12,061
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ITK_Destruidor
Kumbhakarna
16
4 / 4 / 12
8,779
878
3,760
11,241
8,836
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 2 / 13
9,035
904
11,388
5,174
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
alaneduar
Fafnir
15
3 / 3 / 13
8,865
887
6,743
11,303
16,054
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
iMackoXI
Heimdallr
15
7 / 3 / 13
9,187
919
9,272
8,761
4,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
17
8 / 1 / 16
9,831
983
10,536
7,155
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
13
Kills
25
25
Deaths
13
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ITK_Destruidor
Kumbhakarna
4
4
12
2.5
L
0
6
6
0.5
L
2
4
5
1.13
W
3
2
13
4.75
L
3
6
5
0.92
L
3
4
6
1.5
L
5
5
5
1.5
W
Fafnir
alaneduar
Fafnir
3
3
13
3.17
W
Heimdallr
iMackoXI
Heimdallr
7
3
13
4.5
W
Raijin
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,195
Damage
41,699
50,735
Taken
43,634
27,310
Mitigated
34,739
5,722
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ITK_Destruidor
Kumbhakarna
3,760
440
789
1,377
11,241
8,836
831
4,363
6,659
8,624
0
L
5,554
1,075
1,005
1,347
12,863
9,168
95
10,538
2,325
3,901
3,952
L
5,320
2,684
512
945
8,397
3,728
392
3,248
4,997
0
15,140
W
11,388
836
4,981
956
5,174
2,371
768
1,159
3,829
30,860
0
L
8,791
151
323
285
8,333
3,469
697
5,101
3,104
21,246
0
L
8,468
1,116
168
501
9,081
4,226
0
5,435
3,505
0
15,661
L
8,062
1,222
202
434
12,061
6,719
66
7,725
4,079
0
14,478
W
Fafnir
alaneduar
Fafnir
6,743
1,686
1,596
2,969
11,303
16,054
196
1,734
9,241
9,959
0
W
Heimdallr
iMackoXI
Heimdallr
9,272
4,419
482
1,666
8,761
4,300
992
2,274
6,397
0
15,158
W
Raijin
10,536
1,584
182
1,390
7,155
3,178
1,667
2,193
4,817
23,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
45,697
83
Minions Killed
111
0
Camps Cleared
0
910,965
Distance Traveled
889,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,779
878
9
1
0
187,250
0
L
Horus
7,059
706
5
1
0
185,845
0
L
Skadi
7,294
729
19
2
0
145,919
0
W
Ra
9,035
904
47
5
0
176,087
0
L
Agni
8,084
808
25
3
0
153,326
0
L
Thor
7,728
773
15
2
0
191,367
0
L
Lancelot
8,544
854
19
2
0
234,508
0
W
Fafnir
8,865
887
11
1
0
166,209
0
W
Heimdallr
9,187
919
13
1
0
160,236
0
W
Raijin
9,831
983
31
3
0
199,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role