Player Matchup

Agni
Agni
Moribid
Agni
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,411 Elo+
Party 1
King Arthur
King Arthur
TorkoalTom
King Arthur
Level 108
God Stats
0W - 1L
1,731 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Martichoras
Martichoras
zoobzz
Martichoras
Level 44
God Stats
9W - 4L
1,477 SR
Queue Stats
108W - 61L
1,651 Elo+
Solo
Team Averages
Level 102
1,570 SR
1,520 Elo+

VS

Team Averages
Level 130
1,738 SR
1,587 Elo+
Odin
Odin
KlootimusPrime
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,532 Elo+
Party 2
Ares
Ares
Kyle123321
Ares
Level 88
God Stats
2W - 1L
1,848 SR
Queue Stats
22W - 19L
1,429 Elo+
Party 2
Hachiman
Hachiman
SleepyZeez
Hachiman
Level 175
God Stats
20W - 12L
1,865 SR
Queue Stats
450W - 256L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Moribid
Agni
14
0 / 8 / 3
10,943
684
13,544
13,828
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TorkoalTom
King Arthur
10
2 / 6 / 1
9,971
623
7,098
22,291
19,967
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
zoobzz
Martichoras
15
2 / 8 / 2
11,818
739
15,218
18,110
9,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 15
11,921
745
8,183
14,010
14,179
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 0 / 17
12,023
751
10,894
17,875
22,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
SleepyZeez
Hachiman
18
19 / 1 / 2
15,134
946
30,528
13,477
6,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
22
22
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
W
1
0
17
9.5
L
Agni
Moribid
Agni
0
8
3
0.19
W
Hachiman
SleepyZeez
Hachiman
19
1
2
20
L
King Arthur
TorkoalTom
King Arthur
2
6
1
0.42
L
Martichoras
zoobzz
Martichoras
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,860
Damage
49,605
54,229
Taken
45,362
34,575
Mitigated
43,486
2,897
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,183
635
0
1,501
14,010
14,179
301
4,052
9,669
2,725
22,642
W
10,894
311
0
2,249
17,875
22,502
160
6,004
11,451
27,869
0
L
Agni
Moribid
Agni
13,544
775
0
500
13,828
5,517
0
2,243
11,505
69,173
0
W
Hachiman
SleepyZeez
Hachiman
30,528
21,879
0
5,063
13,477
6,805
3,066
3,644
9,658
0
95,813
L
King Arthur
TorkoalTom
King Arthur
7,098
488
0
250
22,291
19,967
0
5,209
16,613
0
11,909
L
Martichoras
zoobzz
Martichoras
15,218
5,322
0
2,147
18,110
9,091
0
4,944
12,956
0
54,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
39,078
169
Minions Killed
138
0
Camps Cleared
0
797,217
Distance Traveled
961,041
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,921
745
27
2
0
326,787
0
W
Ares
12,023
751
18
1
0
330,744
0
L
Agni
10,943
684
88
6
0
272,543
0
W
Hachiman
15,134
946
93
6
0
303,510
1
L
King Arthur
9,971
623
8
1
0
284,285
0
L
Martichoras
11,818
739
73
5
0
240,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role