Player Matchup

Rama
Rama
Jacaser
Rama
Level 177
God Stats
14W - 13L
1,658 SR
Queue Stats
340W - 282L
1,573 Elo+
Party 1
Janus
Janus
Laedurcify
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,685 Elo+
Party 1
Nemesis
Nemesis
NChooch
Nemesis
Level 277
God Stats
3W - 5L
1,353 SR
Queue Stats
221W - 234L
1,625 Elo+
Party 1
Bellona
Bellona
Txicbuttercup
Bellona
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,583 Elo+
Party 1
Ao Kuang
Ao Kuang
Tylisseus
Ao Kuang
Level 179
God Stats
11W - 8L
1,844 SR
Queue Stats
402W - 149L
1,894 Elo+
Party 1
Team Averages
Level 146
1,571 SR
1,672 Elo+

VS

Team Averages
Level 104
1,573 SR
1,419 Elo+
Hera
Hera
DJnexusx2
Hera
Level 125
God Stats
0W - 1L
1,502 SR
Queue Stats
254W - 254L
1,479 Elo+
Party 2
Medusa
Medusa
SparkleBoof
Medusa
Level 85
God Stats
2W - 1L
1,822 SR
Queue Stats
9W - 15L
1,325 Elo+
Party 3
Ra
Ra
SuperDuperGLA
Ra
Level 135
God Stats
4W - 5L
1,396 SR
Queue Stats
149W - 160L
1,426 Elo+
Party 2
Horus
Horus
itz_izie05
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 90L
1,393 Elo+
Party 3
Pele
Pele
runawaybee75zs
Pele
Level 129
God Stats
3W - 4L
1,644 SR
Queue Stats
198W - 211L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jacaser
Rama
11
7 / 0 / 2
7,179
718
9,789
5,614
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
11
1 / 0 / 5
6,518
652
2,139
3,289
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NChooch
Nemesis
9
2 / 1 / 8
5,696
570
3,929
5,358
3,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
11
2 / 0 / 5
6,620
662
6,071
7,698
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Tylisseus
Ao Kuang
12
10 / 0 / 3
7,294
729
6,952
7,696
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 3 / 0
4,695
470
1,176
5,006
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
6
0 / 5 / 0
4,307
431
1,702
8,509
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 7 / 0
5,083
508
2,996
10,661
4,188
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
6
0 / 5 / 0
4,510
451
2,555
8,313
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 0
4,914
491
1,752
9,517
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
22
Kills
1
1
Deaths
23
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
0
3
0
0
W
Rama
Jacaser
Rama
7
0
2
8
W
Janus
1
0
5
3.5
W
Nemesis
NChooch
Nemesis
2
1
8
6
L
Medusa
0
5
0
0
L
1
7
0
0.14
W
Bellona
2
0
5
4.5
W
Ao Kuang
Tylisseus
Ao Kuang
10
0
3
11.5
L
Horus
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
10,181
29,655
Taken
42,006
13,951
Mitigated
16,280
11,132
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
1,176
279
0
597
5,006
1,479
0
2,892
2,114
24,575
0
W
Rama
Jacaser
Rama
9,789
7,644
0
3,781
5,614
1,743
2,145
8
5,566
0
47,235
W
Janus
2,139
226
0
482
3,289
948
0
421
2,868
43,816
0
W
Nemesis
NChooch
Nemesis
3,929
1,720
0
1,230
5,358
3,154
0
223
5,007
0
19,666
L
Medusa
1,702
855
0
1,336
8,509
2,260
0
1,039
7,333
0
20,419
L
2,996
311
0
1,653
10,661
4,188
0
1,812
8,774
24,156
0
W
Bellona
6,071
1,054
0
3,855
7,698
5,390
602
2,112
5,397
0
40,616
W
Ao Kuang
Tylisseus
Ao Kuang
6,952
1,564
0
1,784
7,696
2,716
0
1,267
6,361
48,039
0
L
Horus
2,555
1,350
200
1,411
8,313
5,496
0
742
7,468
0
9,941
L
1,752
284
0
1,172
9,517
2,857
0
2,746
6,735
0
37,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
23,509
327
Minions Killed
202
0
Camps Cleared
0
1,081,373
Distance Traveled
949,938
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,695
470
53
5
0
194,981
4
W
Rama
7,179
718
83
8
0
181,779
0
W
Janus
6,518
652
77
8
0
212,543
2
W
Nemesis
5,696
570
31
3
0
226,618
0
L
Medusa
4,307
431
31
3
0
180,977
0
L
Ra
5,083
508
37
4
0
161,293
3
W
Bellona
6,620
662
66
7
0
213,383
0
W
Ao Kuang
7,294
729
70
7
0
247,050
0
L
Horus
4,510
451
14
1
0
205,191
2
L
Pele
4,914
491
67
7
0
207,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role