Player Matchup

Hachiman
Hachiman
One Sexy Harold
Hachiman
Level 149
God Stats
3W - 0L
1,602 SR
Queue Stats
22W - 12L
1,497 Elo+
Party 1
Athena
Athena
PvtGoodman
Athena
Level 109
God Stats
1W - 0L
1,343 SR
Queue Stats
16W - 13L
1,434 Elo+
Party 1
Loki
Loki
Sh4dowWolveZ
Loki
Level 167
God Stats
7W - 4L
1,288 SR
Queue Stats
212W - 209L
1,484 Elo+
Solo
Zeus
Zeus
jakerh09
Zeus
Level 102
God Stats
36W - 18L
1,574 SR
Queue Stats
519W - 487L
1,499 Elo+
Solo
King Arthur
King Arthur
mrskratte
King Arthur
Level 168
God Stats
1W - 0L
1,705 SR
Queue Stats
23W - 13L
1,451 Elo+
Party 1
Team Averages
Level 139
1,502 SR
1,473 Elo+

VS

Team Averages
Level 101
1,537 SR
1,494 Elo+
Nu Wa
Nu Wa
BG_LOCC
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,376 Elo+
Party 2
Sol
Sol
CrAz3Ym0NkEyKiDD
Sol
Level 141
God Stats
0W - 3L
1,325 SR
Queue Stats
142W - 131L
1,536 Elo+
Party 2
Charybdis
Charybdis
Darth Zakirus
Charybdis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
I-Snipezz_daily
Susano
Level 89
God Stats
2W - 3L
1,531 SR
Queue Stats
58W - 48L
1,530 Elo+
Party 2
Anubis
Anubis
death_riot_
Anubis
Level 155
God Stats
3W - 2L
1,828 SR
Queue Stats
162W - 180L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
3 / 1 / 1
7,279
560
4,814
7,825
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
PvtGoodman
Athena
10
3 / 2 / 2
6,767
521
4,749
11,816
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 4
7,843
603
4,870
7,873
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
2 / 3 / 2
7,055
543
7,429
7,608
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
mrskratte
King Arthur
13
4 / 0 / 3
8,488
653
5,853
10,837
7,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BG_LOCC
Nu Wa
9
0 / 5 / 1
5,509
424
3,859
6,146
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
6,536
503
9,686
8,890
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Darth Zakirus
Charybdis
10
0 / 4 / 2
5,889
453
2,172
6,575
1,779
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 1
6,317
486
3,612
11,549
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
5 / 2 / 1
7,405
570
8,089
9,612
4,124
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
8
8
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BG_LOCC
Nu Wa
0
5
1
0.1
L
2
2
1
1.25
L
Charybdis
Darth Zakirus
Charybdis
0
4
2
0.25
L
1
2
1
0.75
W
Hachiman
3
1
1
3.5
W
Athena
PvtGoodman
Athena
3
2
2
2
W
3
2
4
2.5
L
Anubis
5
2
1
2.75
W
Zeus
2
3
2
1
W
King Arthur
mrskratte
King Arthur
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
27,418
45,959
Taken
42,772
22,110
Mitigated
14,886
7,755
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BG_LOCC
Nu Wa
3,859
1,139
0
94
6,146
2,031
0
1,612
4,534
21,220
0
L
9,686
5,184
0
2,953
8,890
2,744
2,048
2,992
5,808
52,945
0
L
Charybdis
Darth Zakirus
Charybdis
2,172
1,311
0
69
6,575
1,779
379
517
6,058
0
19,320
L
3,612
657
0
1,375
11,549
4,208
0
1,369
10,078
0
42,634
W
Hachiman
4,814
2,432
0
3,317
7,825
2,827
661
3,759
4,020
0
54,571
W
Athena
PvtGoodman
Athena
4,749
1,190
0
1,436
11,816
6,775
0
7,049
4,345
17,799
0
W
4,870
578
0
940
7,873
2,369
0
2,562
5,265
0
51,338
L
Anubis
8,089
506
0
3,225
9,612
4,124
206
5,279
3,825
50,482
0
W
Zeus
7,429
321
0
1,210
7,608
2,526
0
5,342
2,220
39,117
0
W
King Arthur
mrskratte
King Arthur
5,853
306
0
852
10,837
7,613
0
2,607
7,641
0
62,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
31,656
357
Minions Killed
305
0
Camps Cleared
0
1,335,589
Distance Traveled
1,204,436
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,509
424
35
3
0
221,572
0
L
Sol
6,536
503
78
6
0
226,519
0
L
Charybdis
5,889
453
37
3
0
236,030
0
L
Susano
6,317
486
64
5
0
289,049
0
W
Hachiman
7,279
560
75
6
0
244,923
0
W
Athena
6,767
521
34
3
0
287,320
0
W
Loki
7,843
603
68
5
0
283,451
0
L
Anubis
7,405
570
91
7
0
231,266
0
W
Zeus
7,055
543
87
7
0
243,103
2
W
King Arthur
8,488
653
93
7
0
276,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role