Player Matchup

Sol
Sol
 
Sol
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
akaVostfr
Tyr
Level 157
God Stats
2W - 3L
1,803 SR
Queue Stats
339W - 339L
1,551 Elo+
Party 1
Thor
Thor
uyStregone
Thor
Level 158
God Stats
28W - 19L
1,707 SR
Queue Stats
269W - 266L
1,577 Elo+
Party 1
Team Averages
Level 177
1,670 SR
1,543 Elo+

VS

Team Averages
Level 132
1,493 SR
1,474 Elo+
Odin
Odin
KAMIL_SEOOO
Odin
Level 105
God Stats
2W - 1L
1,531 SR
Queue Stats
35W - 37L
1,457 Elo+
Party 2
Medusa
Medusa
Kuba-Puchacz91
Medusa
Level 125
God Stats
1W - 3L
1,370 SR
Queue Stats
78W - 85L
1,453 Elo+
Party 2
Yu Huang
Yu Huang
NIGHTMARE DEAD7
Yu Huang
Level 165
God Stats
11W - 9L
1,579 SR
Queue Stats
291W - 285L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 2 / 1
6,823
682
4,132
6,831
2,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 1
6,634
663
3,783
10,669
8,028
Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 1
6,880
688
7,076
7,779
2,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
7,047
705
2,943
5,839
3,933
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 5
7,343
734
7,433
8,383
2,857
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
12
5 / 0 / 2
8,618
862
8,910
4,457
1,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
W
1
1
4
3
W
1
1
5
3.5
W
Yu Huang
5
0
2
6
L
0
3
1
0.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,991
Damage
19,286
25,279
Taken
18,679
12,767
Mitigated
8,418
6,299
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,132
647
0
1,772
6,831
2,011
19
2,899
3,932
20,129
0
W
2,943
868
0
1,985
5,839
3,933
0
2,671
3,168
0
13,768
W
7,433
3,660
463
1,901
8,383
2,857
0
1,645
6,738
0
34,107
W
Yu Huang
8,910
601
0
750
4,457
1,628
32
508
3,949
36,012
0
L
3,783
491
0
3,473
10,669
8,028
0
3,492
7,177
0
17,592
L
7,076
822
0
1,054
7,779
2,728
0
2,915
4,864
0
26,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,337
Gold Earned
23,008
94
Minions Killed
122
0
Camps Cleared
0
523,272
Distance Traveled
566,010
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,823
682
35
4
0
168,324
0
W
Odin
7,047
705
23
2
0
190,057
2
W
Medusa
7,343
734
41
4
0
175,275
1
W
Yu Huang
8,618
862
58
6
0
200,678
0
L
Tyr
6,634
663
29
3
0
189,880
4
L
Thor
6,880
688
30
3
0
165,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role