Player Matchup

Ravana
Ravana
IMBQ
Ravana
Level 98
God Stats
13W - 9L
1,678 SR
Queue Stats
130W - 89L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 136
God Stats
230W - 215L
1,532 SR
Queue Stats
268W - 259L
1,504 Elo+
Party 1
Agni
Agni
LiLGrumpy323
Agni
Level 99
God Stats
5W - 7L
1,532 SR
Queue Stats
131W - 118L
1,505 Elo+
Party 3
Thanatos
Thanatos
MnKmain
Thanatos
Level 22
God Stats
3W - 6L
1,534 SR
Queue Stats
119W - 77L
1,594 Elo+
Party 1
Achilles
Achilles
sku11z_1997
Achilles
Level 69
God Stats
11W - 11L
1,498 SR
Queue Stats
148W - 147L
1,479 Elo+
Party 3
Team Averages
Level 85
1,554 SR
1,523 Elo+

VS

Team Averages
Level 91
1,496 SR
1,454 Elo+
Cu Chulainn
Cu Chulainn
DaChef43
Cu Chulainn
Level 46
God Stats
1W - 2L
1,499 SR
Queue Stats
4W - 5L
1,385 Elo+
Party 2
Anubis
Anubis
Devastator135
Anubis
Level 105
God Stats
15W - 11L
1,682 SR
Queue Stats
171W - 147L
1,516 Elo+
Party 2
Chernobog
Chernobog
DleteMyHstry
Chernobog
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,581 Elo+
Solo
Kali
Kali
Iqohn
Kali
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,596 Elo+
Party 2
Athena
Athena
TidusTheReaper
Athena
Level 153
God Stats
8W - 13L
1,297 SR
Queue Stats
66W - 84L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IMBQ
Ravana
12
3 / 0 / 5
7,873
562
5,318
6,182
4,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Leo_London
Danzaburou
14
1 / 0 / 5
8,142
582
7,696
10,021
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 5
8,553
611
10,836
6,609
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MnKmain
Thanatos
16
10 / 0 / 3
9,550
682
8,121
13,238
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
sku11z_1997
Achilles
13
2 / 3 / 3
7,893
564
7,047
11,531
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaChef43
Cu Chulainn
13
2 / 2 / 1
7,723
552
4,765
9,631
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 0
6,332
452
7,198
11,671
5,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
DleteMyHstry
Chernobog
10
0 / 4 / 1
6,270
448
4,778
10,616
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
Iqohn
Kali
13
2 / 4 / 0
7,436
531
3,219
13,742
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 0
6,188
442
3,897
14,439
10,069
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
4
4
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DaChef43
Cu Chulainn
2
2
1
1.25
L
0
5
0
0
L
Chernobog
DleteMyHstry
Chernobog
0
4
1
0.13
W
Ravana
IMBQ
Ravana
3
0
5
5.5
L
Kali
Iqohn
Kali
2
4
0
0.5
W
Danzaburou
Leo_London
Danzaburou
1
0
5
3.5
W
4
1
5
6.5
W
Thanatos
MnKmain
Thanatos
10
0
3
11.5
L
0
5
0
0
W
Achilles
sku11z_1997
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,018
Damage
23,857
47,581
Taken
60,099
27,094
Mitigated
30,510
28,778
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DaChef43
Cu Chulainn
4,765
1,072
0
1,331
9,631
7,025
330
340
8,483
0
48,677
L
7,198
98
0
4,603
11,671
5,178
0
4,583
6,643
60,254
0
L
Chernobog
DleteMyHstry
Chernobog
4,778
3,029
0
3,197
10,616
3,123
0
440
10,169
0
33,837
W
Ravana
IMBQ
Ravana
5,318
934
1,392
1,679
6,182
4,995
345
1,574
4,549
117
30,872
L
Kali
Iqohn
Kali
3,219
966
0
2,201
13,742
5,115
7
1,681
11,736
0
56,326
W
Danzaburou
Leo_London
Danzaburou
7,696
4,439
0
6,640
10,021
3,914
2,318
2,561
7,460
0
76,564
W
10,836
1,011
0
500
6,609
2,043
448
3,269
3,248
57,656
0
W
Thanatos
MnKmain
Thanatos
8,121
1,986
0
15,424
13,238
5,350
0
2,469
10,761
0
63,738
L
3,897
1,251
0
2,103
14,439
10,069
0
3,783
10,485
21,027
0
W
Achilles
sku11z_1997
Achilles
7,047
2,375
0
3,143
11,531
10,792
9
1,165
10,366
1,053
45,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
33,949
437
Minions Killed
346
0
Camps Cleared
0
1,351,635
Distance Traveled
1,335,013
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,723
552
77
6
0
247,840
0
L
Anubis
6,332
452
94
7
0
258,698
5
L
Chernobog
6,270
448
64
5
0
257,688
0
W
Ravana
7,873
562
33
2
0
278,140
1
L
Kali
7,436
531
87
6
0
271,749
0
W
Danzaburou
8,142
582
128
9
0
230,135
3
W
Agni
8,553
611
107
8
0
274,538
0
W
Thanatos
9,550
682
100
7
0
301,641
2
L
Athena
6,188
442
24
2
0
299,038
3
W
Achilles
7,893
564
69
5
0
267,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role